Player Matchup

Sylvanus
Sylvanus
GreedyOffTheMud
Sylvanus
Level 30
God Stats
9W - 5L
1,779 SR
Queue Stats
111W - 108L
1,516 Elo+
Solo
Odin
Odin
HomeBound
Odin
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 125L
1,553 Elo+
Solo
Mercury
Mercury
MikeyMan4355
Mercury
Level 17
God Stats
8W - 7L
1,584 SR
Queue Stats
157W - 97L
1,551 Elo+
Solo
Persephone
Persephone
Waterwar2000
Persephone
Level 27
God Stats
25W - 17L
1,600 SR
Queue Stats
153W - 154L
1,482 Elo+
Solo
Nemesis
Nemesis
bonekeaper
Nemesis
Level 5
God Stats
5W - 2L
1,859 SR
Queue Stats
16W - 14L
1,617 Elo+
Solo
Team Averages
Level 21
1,664 SR
1,544 Elo+

VS

Team Averages
Level 22
1,624 SR
1,595 Elo+
Bellona
Bellona
Lemillion2610
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,738 Elo+
Solo
Medusa
Medusa
Spades42
Medusa
Level 18
God Stats
2W - 2L
1,848 SR
Queue Stats
42W - 29L
1,728 Elo+
Solo
Raijin
Raijin
byDIEGO321
Raijin
Level 28
God Stats
5W - 2L
1,772 SR
Queue Stats
93W - 109L
1,397 Elo+
Solo
Sylvanus
Sylvanus
couked_yurrdski
Sylvanus
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
73W - 92L
1,544 Elo+
Solo
Bastet
Bastet
kikinjb
Bastet
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 120L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 2 / 0
7,978
532
5,278
13,230
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
14
5 / 1 / 1
8,747
583
6,868
8,966
9,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mercury
MikeyMan4355
Mercury
16
4 / 2 / 3
9,361
624
4,627
10,641
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Waterwar2000
Persephone
13
3 / 4 / 5
8,379
559
11,084
10,262
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
bonekeaper
Nemesis
10
1 / 5 / 2
6,076
405
2,771
6,646
2,327
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 3 / 4
7,656
510
6,303
11,529
9,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Spades42
Medusa
15
3 / 2 / 1
8,901
593
9,030
10,024
3,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
byDIEGO321
Raijin
8
1 / 4 / 1
6,223
415
2,741
5,336
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
12
3 / 2 / 4
7,337
489
6,490
9,346
7,857
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bastet
kikinjb
Bastet
14
6 / 3 / 1
8,805
587
7,591
11,624
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
14
Kills
14
14
Deaths
14
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
2
0
0.5
W
Odin
5
1
1
5.5
L
Bellona
1
3
4
1
W
Mercury
MikeyMan4355
Mercury
4
2
3
2.75
L
Medusa
Spades42
Medusa
3
2
1
1.75
W
Persephone
Waterwar2000
Persephone
3
4
5
1.38
W
Nemesis
bonekeaper
Nemesis
1
5
2
0.4
L
Raijin
byDIEGO321
Raijin
1
4
1
0.38
L
Sylvanus
3
2
4
2.5
L
Bastet
kikinjb
Bastet
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,628
Damage
32,155
49,745
Taken
47,859
25,199
Mitigated
27,909
13,345
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,278
1,787
667
6,728
13,230
6,671
0
1,196
12,034
48,559
0
W
Odin
6,868
1,180
0
2,621
8,966
9,519
0
1,011
7,955
0
40,094
L
Bellona
6,303
2,433
0
1,671
11,529
9,959
0
1,838
8,772
0
34,418
W
Mercury
MikeyMan4355
Mercury
4,627
3,327
0
1,055
10,641
3,771
0
1,432
9,203
0
70,029
L
Medusa
Spades42
Medusa
9,030
4,337
0
2,794
10,024
3,807
780
3,598
6,426
0
77,509
W
Persephone
Waterwar2000
Persephone
11,084
671
0
2,274
10,262
2,911
210
3,612
6,382
48,680
0
W
Nemesis
bonekeaper
Nemesis
2,771
508
0
0
6,646
2,327
514
1,668
4,938
0
13,003
L
Raijin
byDIEGO321
Raijin
2,741
399
0
696
5,336
1,730
0
3,593
1,441
21,941
0
L
Sylvanus
6,490
1,691
963
3,951
9,346
7,857
0
4,311
4,583
26,987
0
L
Bastet
kikinjb
Bastet
7,591
2,577
0
500
11,624
4,556
429
2,396
8,985
0
54,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,541
Gold Earned
38,922
414
Minions Killed
397
0
Camps Cleared
0
1,451,821
Distance Traveled
1,306,845
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,978
532
84
6
0
233,232
0
W
Odin
8,747
583
88
6
0
272,188
2
L
Bellona
7,656
510
79
5
0
287,338
0
W
Mercury
9,361
624
134
9
0
362,240
7
L
Medusa
8,901
593
137
9
0
270,148
2
W
Persephone
8,379
559
84
6
0
276,892
3
W
Nemesis
6,076
405
24
2
0
307,269
0
L
Raijin
6,223
415
43
3
0
153,064
4
L
Sylvanus
7,337
489
40
3
0
293,164
2
L
Bastet
8,805
587
98
7
0
303,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role