Player Matchup

Sun Wukong
Sun Wukong
JChapo03
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
353W - 438L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
Playful-Chris
Danzaburou
Level 66
God Stats
28W - 26L
1,482 SR
Queue Stats
54W - 64L
1,368 Elo+
Party 1
Merlin
Merlin
makagiro
Merlin
Level 100
God Stats
14W - 18L
1,463 SR
Queue Stats
41W - 62L
1,354 Elo+
Party 1
Team Averages
Level 97
1,482 SR
1,378 Elo+

VS

Team Averages
Level 123
1,448 SR
1,472 Elo+
Charybdis
Charybdis
MeowSempai
Charybdis
Level 108
God Stats
0W - 2L
1,499 SR
Queue Stats
26W - 30L
1,465 Elo+
Solo
Chaac
Chaac
SkeIeton_Nick
Chaac
Level 133
God Stats
6W - 2L
1,500 SR
Queue Stats
217W - 169L
1,491 Elo+
Party 2
Janus
Janus
WheelchairStoven
Janus
Level 129
God Stats
0W - 3L
1,344 SR
Queue Stats
387W - 433L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JChapo03
Sun Wukong
12
1 / 4 / 6
8,094
623
7,617
15,547
9,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Playful-Chris
Danzaburou
12
3 / 6 / 1
8,734
672
6,373
11,922
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
makagiro
Merlin
13
6 / 6 / 4
9,216
709
11,704
11,426
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MeowSempai
Charybdis
11
0 / 6 / 11
8,406
647
5,929
10,351
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
13 / 1 / 1
10,928
841
20,269
16,890
12,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 3 / 9
8,632
664
6,007
7,060
1,987
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
14
16
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
JChapo03
Sun Wukong
1
4
6
1
L
Charybdis
MeowSempai
Charybdis
0
6
11
0.92
W
Danzaburou
Playful-Chris
Danzaburou
3
6
1
0.58
L
13
1
1
13.5
L
1
3
9
1.83
W
Merlin
makagiro
Merlin
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
32,205
38,895
Taken
34,301
17,628
Mitigated
17,381
7,767
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
JChapo03
Sun Wukong
7,617
1,758
0
3,224
15,547
9,769
0
2,115
12,943
0
17,199
L
Charybdis
MeowSempai
Charybdis
5,929
2,392
0
1,858
10,351
3,068
441
3,978
6,085
0
20,079
W
Danzaburou
Playful-Chris
Danzaburou
6,373
2,462
173
2,481
11,922
4,016
70
2,750
8,692
0
31,857
L
20,269
4,086
0
6,940
16,890
12,326
469
4,705
11,670
348
32,590
L
6,007
507
105
517
7,060
1,987
98
3,381
3,594
23,673
0
W
Merlin
makagiro
Merlin
11,704
426
448
1,441
11,426
3,843
0
1,773
9,153
31,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,044
Gold Earned
27,966
112
Minions Killed
111
7
Camps Cleared
2
652,209
Distance Traveled
679,867
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,094
623
25
2
2
240,387
1
L
Charybdis
8,406
647
33
3
0
212,233
5
W
Danzaburou
8,734
672
48
4
4
207,259
4
L
Chaac
10,928
841
33
3
1
246,913
0
L
Janus
8,632
664
45
3
1
220,721
4
W
Merlin
9,216
709
39
3
1
204,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role