Player Matchup

Hercules
Hercules
Badboyjoker
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 41L
1,215 Elo+
Solo
Gilgamesh
Gilgamesh
CrayolaOverseer
Gilgamesh
Level 69
God Stats
8W - 18L
1,339 SR
Queue Stats
16W - 44L
1,241 Elo+
Party 2
Sol
Sol
honeybadger951
Sol
Level 93
God Stats
4W - 6L
1,428 SR
Queue Stats
27W - 57L
1,255 Elo+
Party 2
Team Averages
Level 59
1,422 SR
1,237 Elo+

VS

Team Averages
Level 65
1,552 SR
1,418 Elo+
Artemis
Artemis
Real el
Artemis
Level 40
God Stats
2W - 1L
1,660 SR
Queue Stats
52W - 65L
1,290 Elo+
Party 1
Ares
Ares
Swaiziee
Ares
Level 89
God Stats
2W - 1L
1,514 SR
Queue Stats
6W - 4L
1,525 Elo+
Party 1
Thoth
Thoth
imKronic1
Thoth
Level 65
God Stats
4W - 3L
1,483 SR
Queue Stats
6W - 7L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Badboyjoker
Hercules
8
1 / 7 / 0
5,837
584
2,095
15,589
4,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
CrayolaOverseer
Gilgamesh
9
0 / 7 / 1
5,685
569
3,171
11,523
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 8 / 1
5,819
582
5,478
10,412
2,650

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Real el
Artemis
11
2 / 1 / 13
7,491
749
6,790
4,516
1,566
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
3 / 0 / 18
8,712
871
8,732
8,346
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
imKronic1
Thoth
14
17 / 0 / 4
9,884
988
15,827
4,294
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
22
22
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
Badboyjoker
Hercules
1
7
0
0.14
L
Gilgamesh
CrayolaOverseer
Gilgamesh
0
7
1
0.07
W
Artemis
Real el
Artemis
2
1
13
8.5
W
Ares
3
0
18
12
L
0
8
1
0.06
W
Thoth
imKronic1
Thoth
17
0
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,744
Damage
31,349
37,524
Taken
17,156
12,327
Mitigated
11,512
6,437
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Badboyjoker
Hercules
2,095
501
0
3,765
15,589
4,471
0
9,285
6,145
0
6,506
L
Gilgamesh
CrayolaOverseer
Gilgamesh
3,171
408
93
299
11,523
5,206
0
7,441
3,838
0
13,272
W
Artemis
Real el
Artemis
6,790
3,825
0
0
4,516
1,566
865
1,182
3,160
0
16,048
W
Ares
8,732
602
344
3,282
8,346
8,517
46
2,768
5,424
13,571
0
L
5,478
1,895
0
2,280
10,412
2,650
0
7,871
2,353
21,752
0
W
Thoth
imKronic1
Thoth
15,827
389
319
216
4,294
1,429
1,627
1,263
2,867
43,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,341
Gold Earned
26,087
76
Minions Killed
106
5
Camps Cleared
4
433,448
Distance Traveled
582,067
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,837
584
12
1
2
160,130
0
L
Gilgamesh
5,685
569
17
2
2
147,959
1
W
Artemis
7,491
749
27
3
2
178,753
0
W
Ares
8,712
871
7
1
0
204,154
1
L
Sol
5,819
582
47
5
1
125,359
3
W
Thoth
9,884
988
72
7
2
199,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role