Player Matchup

Tsukuyomi
Tsukuyomi
DizzTheGoat
Tsukuyomi
Level 29
God Stats
4W - 1L
1,856 SR
Queue Stats
195W - 187L
1,568 Elo+
Solo
Cthulhu
Cthulhu
NukesinCanada
Cthulhu
Level 20
God Stats
1W - 1L
1,488 SR
Queue Stats
2W - 2L
1,674 Elo+
Solo
Poseidon
Poseidon
Slick Daddy9727
Poseidon
Level 25
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 2L
1,696 Elo+
Solo
Rama
Rama
Tokaryk
Rama
Level 9
God Stats
4W - 2L
1,594 SR
Queue Stats
67W - 59L
1,720 Elo+
Solo
Gilgamesh
Gilgamesh
thugnesss
Gilgamesh
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 31L
1,607 Elo+
Solo
Team Averages
Level 22
1,632 SR
1,653 Elo+

VS

Team Averages
Level 18
1,521 SR
1,499 Elo+
Kumbhakarna
Kumbhakarna
LA VACA LOLA907
Kumbhakarna
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 178L
1,645 Elo+
Solo
Hades
Hades
MartinViscarra69
Hades
Level 27
God Stats
4W - 0L
1,774 SR
Queue Stats
153W - 91L
1,725 Elo+
Solo
Hachiman
Hachiman
Squishy10270
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,325 Elo+
Party 1
Ymir
Ymir
THEPAILRIDER
Ymir
Level 5
God Stats
2W - 1L
1,557 SR
Queue Stats
4W - 3L
1,360 Elo+
Party 1
Osiris
Osiris
sαm99
Osiris
Level 28
God Stats
1W - 0L
1,274 SR
Queue Stats
12W - 14L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DizzTheGoat
Tsukuyomi
18
4 / 5 / 4
11,164
532
10,244
14,076
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
16
0 / 0 / 0
9,440
450
3,300
7,312
5,954
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
16
2 / 9 / 4
10,247
488
12,322
14,284
4,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
Tokaryk
Rama
20
10 / 2 / 8
12,941
616
19,772
11,459
4,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
thugnesss
Gilgamesh
15
5 / 3 / 12
9,843
469
9,960
17,492
18,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LA VACA LOLA907
Kumbhakarna
15
2 / 3 / 5
9,810
467
7,552
17,276
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 3 / 4
12,954
617
19,159
22,888
14,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Squishy10270
Hachiman
15
1 / 8 / 0
9,032
430
4,648
12,040
3,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 6 / 0
8,316
396
3,985
16,289
15,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
sαm99
Osiris
19
2 / 1 / 2
11,670
556
10,646
13,556
14,599
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
21
Kills
19
19
Deaths
21
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DizzTheGoat
Tsukuyomi
4
5
4
1.2
W
Kumbhakarna
LA VACA LOLA907
Kumbhakarna
2
3
5
1.5
W
13
3
4
5
L
Cthulhu
0
0
0
0
L
Poseidon
2
9
4
0.44
W
Hachiman
Squishy10270
Hachiman
1
8
0
0.13
W
1
6
0
0.17
L
Rama
Tokaryk
Rama
10
2
8
7
W
Osiris
sαm99
Osiris
2
1
2
3
L
Gilgamesh
thugnesss
Gilgamesh
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,598
Damage
45,990
64,623
Taken
82,049
39,494
Mitigated
55,872
15,238
Healing
28,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DizzTheGoat
Tsukuyomi
10,244
1,649
0
4,338
14,076
5,377
112
6,631
7,207
0
90,254
W
Kumbhakarna
LA VACA LOLA907
Kumbhakarna
7,552
1,201
262
4,567
17,276
6,994
0
3,447
13,433
57,752
0
W
19,159
1,972
1,307
13,770
22,888
14,775
0
7,099
14,879
105,774
0
L
Cthulhu
3,300
796
0
2,286
7,312
5,954
0
1,022
5,875
46,685
0
L
Poseidon
12,322
2,399
0
1,494
14,284
4,762
0
11,505
2,727
60,034
0
W
Hachiman
Squishy10270
Hachiman
4,648
3,681
0
1,138
12,040
3,541
2,318
191
11,647
0
40,458
W
3,985
938
739
1,898
16,289
15,963
340
720
15,187
31,592
0
L
Rama
Tokaryk
Rama
19,772
11,967
0
4,605
11,459
4,704
0
3,411
7,890
0
109,580
W
Osiris
sαm99
Osiris
10,646
1,935
0
4,550
13,556
14,599
0
3,737
9,690
18,000
66,207
L
Gilgamesh
thugnesss
Gilgamesh
9,960
2,156
0
2,515
17,492
18,697
396
10,583
6,756
0
26,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,635
Gold Earned
51,782
539
Minions Killed
594
0
Camps Cleared
0
1,877,390
Distance Traveled
1,913,742
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,164
532
130
6
0
425,675
6
W
Kumbhakarna
9,810
467
102
5
0
407,064
0
W
Hades
12,954
617
184
9
0
376,136
4
L
Cthulhu
9,440
450
97
5
0
387,629
0
L
Poseidon
10,247
488
109
5
0
343,161
4
W
Hachiman
9,032
430
96
5
0
340,847
0
W
Ymir
8,316
396
30
1
0
367,852
0
L
Rama
12,941
616
173
8
0
351,305
7
W
Osiris
11,670
556
182
9
0
421,843
5
L
Gilgamesh
9,843
469
30
1
0
369,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role