Player Matchup

Anubis
Anubis
Dweebussy
Anubis
Level 28
God Stats
18W - 13L
1,543 SR
Queue Stats
82W - 109L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
GroovyJew123
Kukulkan
Level 26
God Stats
15W - 18L
1,250 SR
Queue Stats
19W - 26L
1,243 Elo+
Solo
Cu Chulainn
Cu Chulainn
YeomanShelf3307
Cu Chulainn
Level 26
God Stats
8W - 11L
1,341 SR
Queue Stats
103W - 116L
1,331 Elo+
Solo
Ymir
Ymir
luigikillzxX
Ymir
Level 24
God Stats
40W - 47L
1,400 SR
Queue Stats
81W - 94L
1,356 Elo+
Solo
Neith
Neith
moopmop
Neith
Level 19
God Stats
49W - 62L
1,470 SR
Queue Stats
50W - 73L
1,371 Elo+
Party 1
Team Averages
Level 25
1,401 SR
1,333 Elo+

VS

Team Averages
Level 17
1,344 SR
1,376 Elo+
Cthulhu
Cthulhu
AngusMcFifeXIII
Cthulhu
Level 17
God Stats
13W - 22L
1,437 SR
Queue Stats
18W - 36L
1,334 Elo+
Solo
Charybdis
Charybdis
NijiShinobi
Charybdis
Level 29
God Stats
51W - 49L
1,257 SR
Queue Stats
212W - 244L
1,316 Elo+
Solo
Hachiman
Hachiman
SirMasonTheFunny
Hachiman
Level 8
God Stats
0W - 2L
1,196 SR
Queue Stats
16W - 46L
1,241 Elo+
Solo
Set
Set
Wenas4554
Set
Level 24
God Stats
10W - 7L
1,578 SR
Queue Stats
117W - 96L
1,489 Elo+
Solo
Medusa
Medusa
amberfleux
Medusa
Level 5
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dweebussy
Anubis
19
6 / 6 / 18
12,104
1,100
21,639
15,031
8,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
GroovyJew123
Kukulkan
20
7 / 1 / 16
12,828
1,166
11,894
8,620
4,432
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
YeomanShelf3307
Cu Chulainn
18
3 / 6 / 20
11,851
1,077
19,381
17,574
14,512
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 5 / 16
13,476
1,225
9,735
17,447
15,423
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
moopmop
Neith
19
11 / 7 / 11
12,418
1,129
15,488
16,461
7,748
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 11
11,414
1,038
12,964
27,162
17,611
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
NijiShinobi
Charybdis
18
2 / 7 / 10
11,276
1,025
13,157
14,029
5,318
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
0 / 8 / 6
9,656
878
2,569
9,915
3,646
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
13 / 5 / 7
14,357
1,305
19,954
15,927
7,574
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
amberfleux
Medusa
18
8 / 9 / 7
12,441
1,131
22,234
19,734
7,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
66
38
Kills
25
25
Deaths
38
81
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
9
11
0.83
W
Anubis
Dweebussy
Anubis
6
6
18
2.5
W
Kukulkan
GroovyJew123
Kukulkan
7
1
16
15
L
Charybdis
NijiShinobi
Charybdis
2
7
10
1
L
0
8
6
0.38
L
13
5
7
3.3
W
Cu Chulainn
YeomanShelf3307
Cu Chulainn
3
6
20
2.17
L
Medusa
amberfleux
Medusa
8
9
7
1.28
W
11
5
16
3.8
W
Neith
moopmop
Neith
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,137
Damage
70,878
75,133
Taken
86,767
50,699
Mitigated
41,514
8,860
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,964
1,601
489
831
27,162
17,611
0
14,203
12,959
29,980
0
W
Anubis
Dweebussy
Anubis
21,639
1,966
0
5,593
15,031
8,584
0
1,767
13,264
32,983
0
W
Kukulkan
GroovyJew123
Kukulkan
11,894
1,450
0
0
8,620
4,432
0
1,901
6,719
57,243
0
L
Charybdis
NijiShinobi
Charybdis
13,157
10,916
0
0
14,029
5,318
0
9,116
4,913
0
34,754
L
2,569
1,174
0
0
9,915
3,646
0
3,855
6,060
0
9,456
L
19,954
8,782
0
1,108
15,927
7,574
0
7,748
8,179
0
31,740
W
Cu Chulainn
YeomanShelf3307
Cu Chulainn
19,381
4,927
0
91
17,574
14,512
0
3,569
14,005
5,001
37,730
L
Medusa
amberfleux
Medusa
22,234
12,111
0
1,624
19,734
7,365
0
10,735
8,945
0
37,688
W
9,735
1,337
0
2,668
17,447
15,423
0
2,902
14,545
17,948
0
W
Neith
moopmop
Neith
15,488
10,859
0
508
16,461
7,748
0
2,825
13,636
0
22,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,677
Gold Earned
59,144
201
Minions Killed
152
8
Camps Cleared
5
891,178
Distance Traveled
917,620
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,414
1,038
38
3
0
213,077
0
W
Anubis
12,104
1,100
33
3
5
153,341
0
W
Kukulkan
12,828
1,166
100
9
0
187,030
1
L
Charybdis
11,276
1,025
50
5
1
189,999
0
L
Hachiman
9,656
878
9
1
2
110,375
0
L
Set
14,357
1,305
24
2
0
226,209
0
W
Cu Chulainn
11,851
1,077
53
5
1
184,475
0
L
Medusa
12,441
1,131
31
3
2
177,960
1
W
Ymir
13,476
1,225
14
1
1
159,938
2
W
Neith
12,418
1,129
1
0
1
206,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role