Player Matchup

Geb
Geb
Masters
Aktiviz
Geb
Masters
Level 125
God Stats
17W - 7L
1,837 SR
Queue Stats
87W - 70L
2,661 MMR
Party 2
Jing Wei
Jing Wei
Masters
Five Mbps
Jing Wei
Masters
Level 149
God Stats
3W - 7L
1,553 SR
Queue Stats
341W - 303L
2,838 MMR
Party 2
Kali
Kali
Masters
Trapbros
Kali
Masters
Level 158
God Stats
10W - 7L
1,762 SR
Queue Stats
251W - 213L
3,274 MMR
Solo
Sobek
Sobek
Masters
rickzx
Sobek
Masters
Level 160
God Stats
4W - 5L
1,747 SR
Queue Stats
328W - 297L
3,216 MMR
Solo
Ah Puch
Ah Puch
Masters
ƒactual
Ah Puch
Masters
Level 126
God Stats
1W - 1L
1,864 SR
Queue Stats
113W - 52L
3,182 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 144
1,753 SR
3,034 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 133
1,574 SR
2,298 MMR
Hel
Hel
Masters
 
Hel
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Masters
TOKAREV FL
Loki
Masters
Level 154
God Stats
281W - 234L
1,696 SR
Queue Stats
566W - 511L
2,606 MMR
Solo
Ares
Ares
Masters
Vultiee
Ares
Masters
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
3,075 MMR
Party 1
Achilles
Achilles
Masters
ltsGhidorah
Achilles
Masters
Level 160
God Stats
9W - 11L
1,674 SR
Queue Stats
219W - 175L
2,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
0 / 3 / 3
5,594
400
1,599
9,148
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
Five Mbps
Jing Wei
11
0 / 4 / 1
6,249
446
3,613
7,329
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
12
2 / 5 / 1
7,336
524
3,709
9,957
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
rickzx
Sobek
12
2 / 1 / 2
7,079
506
4,847
8,756
5,975
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
ƒactual
Ah Puch
11
0 / 4 / 2
6,386
456
6,104
7,215
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
OdinSetTiamatArtioAthena

VS

Bans
Morgan Le FayCerberusGilgameshOsirisNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
10 / 0 / 2
9,221
659
7,123
5,970
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
 
Hou Yi
13
3 / 0 / 5
7,923
566
6,818
7,659
2,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 3
8,335
595
5,221
8,066
3,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Vultiee
Ares
10
1 / 1 / 8
6,790
485
5,198
10,411
10,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
ltsGhidorah
Achilles
12
2 / 2 / 4
7,235
517
5,083
9,182
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
4
Kills
17
17
Deaths
4
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
0
2
11
W
Hou Yi
 
Hou Yi
3
0
5
5.5
L
Geb
0
3
3
0.5
L
Jing Wei
Five Mbps
Jing Wei
0
4
1
0.13
W
1
1
3
2.5
L
Kali
2
5
1
0.5
W
Ares
Vultiee
Ares
1
1
8
5
W
Achilles
ltsGhidorah
Achilles
2
2
4
2
L
Sobek
rickzx
Sobek
2
1
2
3
L
Ah Puch
ƒactual
Ah Puch
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,872
Damage
29,443
42,405
Taken
41,288
19,932
Mitigated
23,586
9,449
Healing
19,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,123
518
3,824
4,339
5,970
3,651
68
3,263
2,707
59,372
0
W
Hou Yi
 
Hou Yi
6,818
3,848
0
3,331
7,659
2,650
942
2,514
5,145
0
56,050
L
Geb
1,599
94
0
1,909
9,148
5,249
0
2,369
6,779
9,470
0
L
Jing Wei
Five Mbps
Jing Wei
3,613
2,698
0
290
7,329
2,039
0
1,112
6,217
0
36,863
W
5,221
1,785
0
2,822
8,066
3,045
0
2,349
5,717
0
58,764
L
Kali
3,709
1,635
0
2,426
9,957
4,324
0
2,636
7,321
0
39,586
W
Ares
Vultiee
Ares
5,198
336
0
1,838
10,411
10,687
162
2,457
7,954
13,239
0
W
Achilles
ltsGhidorah
Achilles
5,083
1,027
0
3,496
9,182
3,553
0
1,967
7,215
0
43,663
L
Sobek
rickzx
Sobek
4,847
0
0
3,867
8,756
5,975
0
3,781
4,975
39,603
0
L
Ah Puch
ƒactual
Ah Puch
6,104
95
0
957
7,215
2,345
0
2,423
4,792
45,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
39,504
355
Minions Killed
469
0
Camps Cleared
0
1,337,048
Distance Traveled
1,448,833
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,221
659
131
9
0
310,750
1
W
Hou Yi
7,923
566
109
8
0
278,372
5
L
Geb
5,594
400
14
1
0
264,333
2
L
Jing Wei
6,249
446
70
5
0
260,069
7
W
Loki
8,335
595
129
9
0
288,245
4
L
Kali
7,336
524
79
6
0
274,460
2
W
Ares
6,790
485
16
1
0
284,496
8
W
Achilles
7,235
517
84
6
0
286,970
5
L
Sobek
7,079
506
88
6
0
285,289
3
L
Ah Puch
6,386
456
104
7
0
252,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role