Player Matchup

Zhong Kui
Zhong Kui
Ellipsis15
Zhong Kui
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 41L
1,489 Elo+
Solo
Apollo
Apollo
HankThaTank2338
Apollo
Level 88
God Stats
1W - 0L
1,386 SR
Queue Stats
72W - 55L
1,493 Elo+
Solo
Artio
Artio
bullseye036
Artio
Level 129
God Stats
4W - 1L
1,562 SR
Queue Stats
391W - 397L
1,429 Elo+
Party 1
Hachiman
Hachiman
doms the boss54
Hachiman
Level 62
God Stats
3W - 2L
1,610 SR
Queue Stats
148W - 139L
1,448 Elo+
Party 1
Fenrir
Fenrir
x 13 does 52
Fenrir
Level 130
God Stats
5W - 12L
1,347 SR
Queue Stats
412W - 424L
1,433 Elo+
Solo
Team Averages
Level 95
1,481 SR
1,458 Elo+

VS

Team Averages
Level 95
1,507 SR
1,387 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
NoxiousHaze
He Bo
Level 108
God Stats
3W - 2L
1,601 SR
Queue Stats
128W - 162L
1,337 Elo+
Party 2
Rama
Rama
NoxiousTear
Rama
Level 69
God Stats
2W - 3L
1,379 SR
Queue Stats
124W - 147L
1,329 Elo+
Party 2
Sol
Sol
xhenryx05
Sol
Level 102
God Stats
2W - 4L
1,553 SR
Queue Stats
270W - 257L
1,399 Elo+
Solo
Tiamat
Tiamat
zlGabe-
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ellipsis15
Zhong Kui
9
2 / 1 / 6
5,808
1,452
1,826
2,808
1,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 10
5,894
1,474
2,492
2,253
864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 6
6,774
1,694
1,635
6,229
4,101
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
10
3 / 1 / 8
6,231
1,558
3,004
3,789
980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
9
4 / 1 / 4
5,901
1,475
3,333
3,827
2,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
0 / 1 / 2
4,265
1,066
0
753
188
5
0 / 3 / 1
4,199
1,050
582
2,351
578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 2
4,339
1,085
1,112
3,013
837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 0
5,317
1,329
3,768
4,608
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
zlGabe-
Tiamat
5
0 / 2 / 2
4,274
1,069
1,531
2,408
1,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
13
Kills
2
5
Deaths
13
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
2
1
W
Zhong Kui
Ellipsis15
Zhong Kui
2
1
6
5
W
2
1
10
7
L
0
3
1
0.17
L
0
3
2
0.33
W
2
1
6
5
W
Hachiman
3
1
8
7
W
Fenrir
4
1
4
6
L
2
4
0
0.5
L
Tiamat
zlGabe-
Tiamat
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,290
Damage
6,993
18,906
Taken
13,133
9,588
Mitigated
4,056
9,332
Healing
1,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
753
188
0
0
753
0
0
W
Zhong Kui
Ellipsis15
Zhong Kui
1,826
189
0
457
2,808
1,592
1,916
868
1,870
4,436
0
W
2,492
1,760
959
451
2,253
864
1,873
1,144
983
0
8,975
L
582
0
100
103
2,351
578
0
831
1,436
1,185
0
L
1,112
662
137
197
3,013
837
0
492
2,480
0
1,476
W
1,635
248
1,461
2,091
6,229
4,101
46
1,380
4,781
7,428
0
W
Hachiman
3,004
799
62
1,163
3,789
980
594
966
1,894
0
9,858
W
Fenrir
3,333
1,160
1,043
1,645
3,827
2,051
417
1,163
2,608
0
3,041
L
3,768
449
0
235
4,608
1,382
0
1,460
3,022
9,090
0
L
Tiamat
zlGabe-
Tiamat
1,531
201
0
322
2,408
1,071
0
678
1,689
1,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,608
Gold Earned
22,394
42
Minions Killed
11
0
Camps Cleared
0
481,355
Distance Traveled
164,432
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,265
1,066
0
0
0
0
0
W
Zhong Kui
5,808
1,452
10
3
0
91,024
0
W
Apollo
5,894
1,474
5
1
0
83,399
0
L
He Bo
4,199
1,050
2
1
0
27,607
0
L
Rama
4,339
1,085
1
0
0
29,427
1
W
Artio
6,774
1,694
7
2
0
108,736
0
W
Hachiman
6,231
1,558
20
5
0
99,445
0
W
Fenrir
5,901
1,475
0
0
0
98,751
0
L
Sol
5,317
1,329
8
2
0
75,518
1
L
Tiamat
4,274
1,069
0
0
0
31,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role