Player Matchup

Kukulkan
Kukulkan
DanejaKun
Kukulkan
Level 123
God Stats
1W - 4L
1,299 SR
Queue Stats
650W - 731L
1,425 Elo+
Solo
Awilix
Awilix
DirectMagrOne
Awilix
Level 146
God Stats
3W - 3L
1,593 SR
Queue Stats
337W - 371L
1,514 Elo+
Solo
Chaac
Chaac
Zeco905
Chaac
Level 68
God Stats
115W - 109L
1,466 SR
Queue Stats
453W - 549L
1,392 Elo+
Party 2
Thoth
Thoth
fefogouva
Thoth
Level 44
God Stats
8W - 16L
1,291 SR
Queue Stats
116W - 155L
1,325 Elo+
Party 2
Charybdis
Charybdis
vinissouza
Charybdis
Level 40
God Stats
2W - 5L
1,440 SR
Queue Stats
107W - 156L
1,269 Elo+
Solo
Team Averages
Level 84
1,418 SR
1,385 Elo+

VS

Team Averages
Level 86
1,308 SR
1,460 Elo+
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FourBoromir
Mulan
Level 150
God Stats
5W - 2L
1,341 SR
Queue Stats
153W - 159L
1,430 Elo+
Solo
Thanatos
Thanatos
Lauta33
Thanatos
Level 97
God Stats
2W - 4L
1,080 SR
Queue Stats
32W - 50L
1,384 Elo+
Party 1
Tiamat
Tiamat
Narcoins Big
Tiamat
Level 42
God Stats
1W - 0L
1,119 SR
Queue Stats
29W - 35L
1,308 Elo+
Solo
Sylvanus
Sylvanus
Swme
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DanejaKun
Kukulkan
14
1 / 5 / 0
8,126
451
3,663
9,777
3,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 5
9,217
512
8,643
10,183
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Zeco905
Chaac
14
1 / 2 / 2
7,463
415
4,380
10,471
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
fefogouva
Thoth
11
2 / 5 / 1
6,997
389
5,300
9,554
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
vinissouza
Charybdis
12
1 / 3 / 0
7,300
406
1,707
8,217
2,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
5 / 1 / 3
10,689
594
10,070
7,589
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 3 / 0
9,203
511
5,686
11,388
7,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Lauta33
Thanatos
15
7 / 1 / 1
9,794
544
7,026
12,886
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
12
0 / 2 / 3
7,967
443
3,965
6,825
2,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Swme
Sylvanus
12
1 / 1 / 3
7,364
409
2,790
7,139
6,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
15
15
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
1
3
6.5
L
Kukulkan
DanejaKun
Kukulkan
1
5
0
0.2
L
3
0
5
5.5
W
2
3
0
0.67
W
Thanatos
Lauta33
Thanatos
7
1
1
7.5
W
Tiamat
0
2
3
0.75
W
Sylvanus
Swme
Sylvanus
1
1
3
2.5
L
Chaac
Zeco905
Chaac
1
2
2
1
L
Thoth
fefogouva
Thoth
2
5
1
0.5
L
Charybdis
vinissouza
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,693
Damage
29,537
48,202
Taken
45,827
18,486
Mitigated
23,444
13,922
Healing
24,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,070
0
0
1,779
7,589
2,675
0
3,785
3,804
76,676
0
L
Kukulkan
DanejaKun
Kukulkan
3,663
196
0
1,764
9,777
3,140
0
6,154
3,623
50,120
0
L
8,643
3,119
0
4,332
10,183
3,616
0
2,744
7,391
0
70,760
W
5,686
430
0
3,216
11,388
7,544
22
1,747
9,641
0
43,831
W
Thanatos
Lauta33
Thanatos
7,026
1,845
0
12,488
12,886
4,383
0
689
12,019
0
66,264
W
Tiamat
3,965
410
105
2,420
6,825
2,467
286
1,269
5,303
49,139
0
W
Sylvanus
Swme
Sylvanus
2,790
1,309
1,417
3,105
7,139
6,375
568
1,762
5,090
13,654
4,837
L
Chaac
Zeco905
Chaac
4,380
345
262
4,141
10,471
7,278
0
4,000
6,471
0
41,218
L
Thoth
fefogouva
Thoth
5,300
262
282
1,009
9,554
2,217
0
3,385
6,075
31,638
0
L
Charybdis
vinissouza
Charybdis
1,707
1,470
0
2,132
8,217
2,235
0
0
7,756
0
32,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,103
Gold Earned
45,017
447
Minions Killed
439
0
Camps Cleared
0
1,583,916
Distance Traveled
1,589,933
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,689
594
131
7
0
339,446
4
L
Kukulkan
8,126
451
106
6
0
292,021
4
L
Awilix
9,217
512
129
7
0
413,535
5
W
Mulan
9,203
511
91
5
0
270,797
6
W
Thanatos
9,794
544
89
5
0
389,811
1
W
Tiamat
7,967
443
92
5
0
289,606
0
W
Sylvanus
7,364
409
36
2
0
300,273
1
L
Chaac
7,463
415
73
4
0
340,377
0
L
Thoth
6,997
389
60
3
0
307,930
1
L
Charybdis
7,300
406
79
4
0
230,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role