Player Matchup

Merlin
Merlin
HeavenBurnsRed
Merlin
Level 5
God Stats
15W - 12L
1,500 SR
Queue Stats
122W - 104L
1,274 Elo+
Party 1
Set
Set
IoriMinase
Set
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,347 Elo+
Party 1
Hel
Hel
PanBarraqueira
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 2
Ne Zha
Ne Zha
Pekillers
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,403 Elo+
Party 2
Medusa
Medusa
ThiagoFritz
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,461 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,388 Elo+

VS

Team Averages
Level 40
1,445 SR
1,368 Elo+
Bacchus
Bacchus
GUPP1
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 112L
1,337 Elo+
Solo
Nemesis
Nemesis
Leragonx
Nemesis
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,216 Elo+
Solo
Tiamat
Tiamat
TYRESS07
Tiamat
Level 29
God Stats
2W - 5L
1,071 SR
Queue Stats
481W - 527L
1,353 Elo+
Solo
Chaac
Chaac
petervarupptaget
Chaac
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
svegrup1
Danzaburou
Level 142
God Stats
2W - 1L
1,656 SR
Queue Stats
26W - 37L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,163
474
3,452
7,406
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 1
6,172
475
3,161
8,568
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 2
5,577
429
3,246
7,530
4,006
Ne Zha
Pekillers
Ne Zha
9
3 / 8 / 0
5,952
458
4,944
10,594
2,913
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
9
1 / 4 / 1
5,373
413
4,102
8,240
2,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GUPP1
Bacchus
10
0 / 3 / 9
6,234
480
2,856
7,001
6,681
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Leragonx
Nemesis
15
15 / 1 / 2
9,213
709
12,807
10,417
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
TYRESS07
Tiamat
12
0 / 1 / 2
7,009
539
2,164
3,731
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 0 / 3
6,986
537
5,049
5,465
3,189
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
svegrup1
Danzaburou
13
9 / 1 / 1
8,444
650
7,120
7,707
2,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
25
25
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GUPP1
Bacchus
0
3
9
1.5
L
1
5
0
0.2
L
0
5
1
0.1
W
Nemesis
Leragonx
Nemesis
15
1
2
16
L
1
3
2
0.67
L
Ne Zha
Pekillers
Ne Zha
3
8
0
0.38
W
Tiamat
TYRESS07
Tiamat
0
1
2
1
L
Medusa
1
4
1
0.38
W
1
0
3
2.5
W
Danzaburou
svegrup1
Danzaburou
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,905
Damage
29,996
42,338
Taken
34,321
14,293
Mitigated
19,620
9,148
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GUPP1
Bacchus
2,856
278
0
0
7,001
6,681
94
919
6,082
11,597
0
L
3,452
437
0
301
7,406
1,849
0
1,984
5,422
29,734
0
L
3,161
1,244
0
1,870
8,568
3,271
0
76
8,492
0
39,405
W
Nemesis
Leragonx
Nemesis
12,807
7,020
0
3,410
10,417
5,495
0
1,160
9,133
0
64,200
L
3,246
384
2,759
2,744
7,530
4,006
212
1,477
6,053
11,900
0
L
Ne Zha
Pekillers
Ne Zha
4,944
2,098
0
991
10,594
2,913
78
1,332
9,262
0
14,114
W
Tiamat
TYRESS07
Tiamat
2,164
50
0
1,080
3,731
1,475
678
1,822
1,730
37,968
0
L
Medusa
4,102
1,580
0
483
8,240
2,254
215
291
7,949
0
28,469
W
5,049
143
0
1,669
5,465
3,189
0
1,324
4,097
140
32,223
W
Danzaburou
svegrup1
Danzaburou
7,120
2,590
234
1,862
7,707
2,780
2,512
1,293
6,414
0
51,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,237
Gold Earned
37,886
233
Minions Killed
355
0
Camps Cleared
0
1,208,977
Distance Traveled
1,125,566
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,234
480
21
2
0
222,737
0
L
Merlin
6,163
474
77
6
0
239,515
0
L
Set
6,172
475
80
6
0
255,824
3
W
Nemesis
9,213
709
106
8
0
316,507
1
L
Hel
5,577
429
19
1
0
250,763
0
L
Ne Zha
5,952
458
19
1
0
240,102
3
W
Tiamat
7,009
539
70
5
0
185,906
0
L
Medusa
5,373
413
38
3
0
222,773
0
W
Chaac
6,986
537
69
5
0
194,684
0
W
Danzaburou
8,444
650
89
7
0
205,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role