Player Matchup

Nemesis
Nemesis
CapnDolan
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,500 Elo+
Party 1
Neith
Neith
bigdaddyw6969
Neith
Level 13
God Stats
22W - 31L
1,354 SR
Queue Stats
116W - 198L
1,335 Elo+
Party 1
Hel
Hel
hghunter44
Hel
Level 24
God Stats
5W - 12L
1,377 SR
Queue Stats
107W - 173L
1,301 Elo+
Party 1
Team Averages
Level 14
1,411 SR
1,379 Elo+

VS

Team Averages
Level 41
1,344 SR
1,387 Elo+
Artemis
Artemis
FungousBT22
Artemis
Level 89
God Stats
4W - 2L
1,595 SR
Queue Stats
69W - 82L
1,516 Elo+
Solo
Cthulhu
Cthulhu
MonkeyFlip69
Cthulhu
Level 24
God Stats
1W - 6L
1,007 SR
Queue Stats
31W - 46L
1,386 Elo+
Party 2
Olorun
Olorun
StinkyDinkyMan
Olorun
Level 10
God Stats
8W - 3L
1,428 SR
Queue Stats
13W - 18L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CapnDolan
Nemesis
9
0 / 6 / 2
7,359
566
4,695
16,264
5,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 5 / 1
7,976
614
6,452
12,809
4,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 7 / 1
7,577
583
8,000
17,137
16,147
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FungousBT22
Artemis
14
11 / 0 / 7
10,620
817
19,820
9,644
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MonkeyFlip69
Cthulhu
12
1 / 1 / 15
9,531
733
11,368
14,488
15,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 2 / 12
9,782
752
7,068
6,373
2,598
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
18
18
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CapnDolan
Nemesis
0
6
2
0.17
W
Artemis
FungousBT22
Artemis
11
0
7
14.5
W
Cthulhu
MonkeyFlip69
Cthulhu
1
1
15
8.5
W
6
2
12
6
L
2
5
1
0.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,147
Damage
38,256
46,210
Taken
30,505
25,986
Mitigated
22,116
15,610
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CapnDolan
Nemesis
4,695
1,468
0
2,430
16,264
5,654
0
5,409
10,855
0
15,316
W
Artemis
FungousBT22
Artemis
19,820
9,162
0
2,046
9,644
4,072
1,212
2,685
6,959
0
53,053
W
Cthulhu
MonkeyFlip69
Cthulhu
11,368
1,236
292
3,206
14,488
15,446
124
4,151
10,337
25,774
0
W
7,068
2,760
2,990
2,094
6,373
2,598
1,422
1,548
4,825
26,099
0
L
6,452
2,718
0
3,902
12,809
4,185
94
6,087
6,722
0
23,473
L
8,000
501
3,566
5,712
17,137
16,147
48
7,394
9,743
26,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,912
Gold Earned
29,933
102
Minions Killed
133
3
Camps Cleared
7
646,994
Distance Traveled
695,512
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,359
566
15
1
1
236,600
2
W
Artemis
10,620
817
71
5
5
241,597
1
W
Cthulhu
9,531
733
26
2
2
242,877
1
W
Olorun
9,782
752
36
3
0
211,038
0
L
Neith
7,976
614
57
4
1
192,952
2
L
Hel
7,577
583
30
2
1
217,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role