Player Matchup

Bakasura
Bakasura
Bruno_depe6
Bakasura
Level 7
God Stats
10W - 39L
1,129 SR
Queue Stats
18W - 48L
1,410 Elo+
Party 3
Jormungandr
Jormungandr
GMR-Chiva324
Jormungandr
Level 7
God Stats
0W - 4L
1,095 SR
Queue Stats
21W - 49L
1,359 Elo+
Party 3
Baron Samedi
Baron Samedi
MARK the NUTT
Baron Samedi
Level 18
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
cahenrique46
Zeus
Level 16
God Stats
6W - 6L
1,500 SR
Queue Stats
68W - 93L
1,447 Elo+
Party 2
Hel
Hel
oliveira20007
Hel
Level 16
God Stats
18W - 41L
1,231 SR
Queue Stats
38W - 65L
1,426 Elo+
Party 2
Team Averages
Level 13
1,348 SR
1,428 Elo+

VS

Team Averages
Level 12
1,468 SR
1,427 Elo+
Cerberus
Cerberus
EvilKnebelRT
Cerberus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,197 Elo+
Party 1
Danzaburou
Danzaburou
HonorsAngler
Danzaburou
Level 14
God Stats
4W - 3L
1,183 SR
Queue Stats
9W - 4L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
JazPiece
Guan Yu
Level 8
God Stats
1W - 0L
1,757 SR
Queue Stats
7W - 2L
1,766 Elo+
Party 1
Kuzenbo
Kuzenbo
LowLevelScrub21
Kuzenbo
Level 27
God Stats
5W - 8L
1,398 SR
Queue Stats
244W - 281L
1,452 Elo+
Solo
Kukulkan
Kukulkan
mandysanchez
Kukulkan
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 10L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bruno_depe6
Bakasura
16
2 / 9 / 2
10,171
442
8,268
20,859
7,586
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
GMR-Chiva324
Jormungandr
15
3 / 7 / 1
9,251
402
10,918
17,502
13,898
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MARK the NUTT
Baron Samedi
12
0 / 13 / 2
8,130
353
5,853
17,190
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 13 / 1
8,953
389
8,283
13,964
2,985
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 13 / 2
9,345
406
7,471
16,207
3,970
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EvilKnebelRT
Cerberus
20
20 / 0 / 12
13,562
590
17,976
19,393
9,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
HonorsAngler
Danzaburou
16
6 / 4 / 6
11,390
495
8,623
10,648
3,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
JazPiece
Guan Yu
20
20 / 0 / 10
14,610
635
25,511
19,368
9,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

17
5 / 2 / 7
11,373
494
8,896
16,524
14,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kukulkan
mandysanchez
Kukulkan
15
2 / 7 / 5
10,418
453
6,360
12,460
4,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
11
Kills
53
55
Deaths
13
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bruno_depe6
Bakasura
2
9
2
0.33
W
Cerberus
EvilKnebelRT
Cerberus
20
0
12
26
L
Jormungandr
GMR-Chiva324
Jormungandr
3
7
1
0.5
W
Danzaburou
HonorsAngler
Danzaburou
6
4
6
2.25
W
Guan Yu
JazPiece
Guan Yu
20
0
10
25
W
5
2
7
4.25
L
Baron Samedi
MARK the NUTT
Baron Samedi
0
13
2
0.08
L
3
13
1
0.27
W
Kukulkan
mandysanchez
Kukulkan
2
7
5
0.64
L
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,793
Damage
67,366
85,722
Taken
78,393
33,960
Mitigated
42,467
11,150
Healing
25,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bruno_depe6
Bakasura
8,268
6,466
0
6,451
20,859
7,586
2,424
6,812
14,047
0
42,415
W
Cerberus
EvilKnebelRT
Cerberus
17,976
323
234
10,322
19,393
9,766
0
8,837
10,556
89,893
0
L
Jormungandr
GMR-Chiva324
Jormungandr
10,918
2,382
0
0
17,502
13,898
385
4,952
12,550
61,325
0
W
Danzaburou
HonorsAngler
Danzaburou
8,623
5,772
0
2,457
10,648
3,605
484
6,269
4,379
0
47,579
W
Guan Yu
JazPiece
Guan Yu
25,511
12,792
341
7,846
19,368
9,949
2,187
5,486
12,950
0
153,187
W
8,896
3,547
0
1,525
16,524
14,460
788
6,640
9,576
57,773
0
L
Baron Samedi
MARK the NUTT
Baron Samedi
5,853
1,074
64
1,665
17,190
5,521
970
9,490
7,700
35,759
0
L
8,283
982
0
0
13,964
2,985
134
6,688
7,276
33,772
0
W
Kukulkan
mandysanchez
Kukulkan
6,360
1,502
0
2,841
12,460
4,687
2,535
5,293
6,605
44,044
0
L
7,471
2,115
591
2,379
16,207
3,970
441
5,290
10,917
32,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,850
Gold Earned
61,353
363
Minions Killed
658
0
Camps Cleared
0
1,819,411
Distance Traveled
1,992,256
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,171
442
114
5
0
370,399
3
W
Cerberus
13,562
590
171
7
0
441,595
0
L
Jormungandr
9,251
402
84
4
0
400,201
1
W
Danzaburou
11,390
495
83
4
0
326,173
1
W
Guan Yu
14,610
635
246
11
0
490,361
1
W
Kuzenbo
11,373
494
82
4
0
406,238
0
L
Baron Samedi
8,130
353
58
3
0
345,751
4
L
Zeus
8,953
389
61
3
0
349,205
1
W
Kukulkan
10,418
453
76
3
0
327,889
1
L
Hel
9,345
406
46
2
0
353,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role