Player Matchup

Morgan Le Fay
Morgan Le Fay
NeedB_Carry
Morgan Le Fay
Level 29
God Stats
17W - 15L
1,474 SR
Queue Stats
54W - 73L
1,363 Elo+
Party 1
Bakasura
Bakasura
NippiSippi
Bakasura
Level 17
God Stats
17W - 14L
1,533 SR
Queue Stats
443W - 459L
1,464 Elo+
Solo
Chaac
Chaac
Noahboy1115
Chaac
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 71L
1,341 Elo+
Solo
Izanami
Izanami
Razen-CR7
Izanami
Level 69
God Stats
2W - 0L
1,316 SR
Queue Stats
5W - 8L
1,166 Elo+
Party 1
Poseidon
Poseidon
xX_Massacre_Xx08
Poseidon
Level 6
God Stats
5W - 4L
1,462 SR
Queue Stats
5W - 8L
1,166 Elo+
Party 1
Team Averages
Level 28
1,457 SR
1,300 Elo+

VS

Team Averages
Level 18
1,489 SR
1,328 Elo+
Cthulhu
Cthulhu
DinoDinas
Cthulhu
Level 58
God Stats
0W - 3L
1,420 SR
Queue Stats
52W - 68L
1,412 Elo+
Party 2
Hades
Hades
Loubaxo1
Hades
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,115 Elo+
Party 2
Anubis
Anubis
Lucaskestah
Anubis
Level 7
God Stats
1W - 2L
1,714 SR
Queue Stats
2W - 4L
1,452 Elo+
Solo
Artemis
Artemis
Wotan81sh
Artemis
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 9L
1,360 Elo+
Solo
Ra
Ra
Xx-Coca-cola17Xx
Ra
Level 13
God Stats
0W - 3L
1,309 SR
Queue Stats
8W - 16L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NeedB_Carry
Morgan Le Fay
17
6 / 1 / 13
10,628
1,063
17,046
7,070
2,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
NippiSippi
Bakasura
17
7 / 1 / 10
10,897
1,090
8,848
8,591
3,373
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 1 / 15
11,050
1,105
9,884
8,191
8,924
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Razen-CR7
Izanami
18
13 / 1 / 10
12,221
1,222
29,903
8,812
3,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 1 / 13
9,816
982
6,662
6,660
2,609
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DinoDinas
Cthulhu
15
1 / 3 / 4
9,997
1,000
13,364
24,120
17,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Loubaxo1
Hades
15
0 / 12 / 4
9,052
905
3,607
21,774
8,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
0 / 1 / 0
7,820
782
487
646
220
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Wotan81sh
Artemis
15
3 / 13 / 1
9,647
965
10,866
19,574
6,625
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 3
9,300
930
5,885
10,829
4,356
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
17
32
Kills
5
5
Deaths
32
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DinoDinas
Cthulhu
1
3
4
1
L
Hades
Loubaxo1
Hades
0
12
4
0.17
L
Anubis
0
1
0
0
W
Morgan Le Fay
NeedB_Carry
Morgan Le Fay
6
1
13
12.5
W
Bakasura
NippiSippi
Bakasura
7
1
10
12
W
5
1
15
12.5
W
Izanami
Razen-CR7
Izanami
13
1
10
18
L
Artemis
Wotan81sh
Artemis
3
13
1
0.27
L
1
3
3
0.83
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,343
Damage
34,209
39,324
Taken
76,943
21,262
Mitigated
36,801
10,763
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DinoDinas
Cthulhu
13,364
414
229
1,904
24,120
17,430
0
4,652
19,248
36,518
0
L
Hades
Loubaxo1
Hades
3,607
762
0
874
21,774
8,170
0
8,638
12,996
12,433
0
L
Anubis
487
46
0
46
646
220
0
357
289
1,033
0
W
Morgan Le Fay
NeedB_Carry
Morgan Le Fay
17,046
2,998
307
2,228
7,070
2,756
0
3,521
3,549
28,106
0
W
Bakasura
NippiSippi
Bakasura
8,848
6,300
0
971
8,591
3,373
0
5,119
3,472
0
13,967
W
9,884
1,561
0
2,577
8,191
8,924
0
3,881
4,310
0
29,835
W
Izanami
Razen-CR7
Izanami
29,903
22,050
136
4,106
8,812
3,600
0
6,123
2,689
0
60,697
L
Artemis
Wotan81sh
Artemis
10,866
8,086
0
0
19,574
6,625
0
7,343
11,525
0
20,952
L
5,885
454
216
110
10,829
4,356
0
2,718
8,111
15,662
0
W
6,662
631
0
438
6,660
2,609
0
4,699
1,961
20,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,612
Gold Earned
45,816
213
Minions Killed
119
9
Camps Cleared
3
972,623
Distance Traveled
649,551
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,997
1,000
49
5
0
198,797
0
L
Hades
9,052
905
22
2
2
151,200
0
L
Anubis
7,820
782
2
0
0
21,409
0
W
Morgan Le Fay
10,628
1,063
20
2
0
189,541
0
W
Bakasura
10,897
1,090
24
2
2
244,639
0
W
Chaac
11,050
1,105
47
5
0
209,957
1
W
Izanami
12,221
1,222
81
8
7
168,661
0
L
Artemis
9,647
965
21
2
1
129,547
1
L
Ra
9,300
930
25
3
0
148,598
0
W
Poseidon
9,816
982
41
4
0
159,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role