Player Matchup

Mercury
Mercury
CAHAlmond
Mercury
Level 26
God Stats
1W - 2L
1,761 SR
Queue Stats
317W - 292L
1,447 Elo+
Solo
Guan Yu
Guan Yu
Fabrimn1009
Guan Yu
Level 5
God Stats
0W - 1L
1,533 SR
Queue Stats
4W - 6L
1,264 Elo+
Party 4
Cernunnos
Cernunnos
RealDealRev
Cernunnos
Level 35
God Stats
1W - 4L
1,290 SR
Queue Stats
103W - 115L
1,445 Elo+
Party 1
Sobek
Sobek
Spartan1913
Sobek
Level 7
God Stats
4W - 15L
1,282 SR
Queue Stats
116W - 128L
1,307 Elo+
Party 4
Anubis
Anubis
Waffleondrugs
Anubis
Level 23
God Stats
2W - 1L
1,683 SR
Queue Stats
88W - 80L
1,438 Elo+
Party 1
Team Averages
Level 19
1,510 SR
1,380 Elo+

VS

Team Averages
Level 25
1,539 SR
1,418 Elo+
Kuzenbo
Kuzenbo
BusinessTime524
Kuzenbo
Level 29
God Stats
8W - 13L
1,457 SR
Queue Stats
364W - 436L
1,429 Elo+
Party 3
Chronos
Chronos
ForcefulAlmond
Chronos
Level 28
God Stats
10W - 8L
1,858 SR
Queue Stats
150W - 167L
1,364 Elo+
Party 3
Neith
Neith
TrillTheButcher
Neith
Level 5
God Stats
1W - 1L
1,273 SR
Queue Stats
4W - 6L
1,464 Elo+
Party 2
Thanatos
Thanatos
oshero0295
Thanatos
Level 16
God Stats
13W - 16L
1,449 SR
Queue Stats
111W - 130L
1,369 Elo+
Solo
Izanami
Izanami
vick3r5
Izanami
Level 46
God Stats
2W - 0L
1,659 SR
Queue Stats
36W - 41L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CAHAlmond
Mercury
14
3 / 3 / 5
9,052
532
7,146
11,763
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Fabrimn1009
Guan Yu
13
0 / 4 / 0
7,513
442
972
7,713
6,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
RealDealRev
Cernunnos
13
1 / 4 / 2
7,650
450
4,404
7,843
2,742
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 8 / 2
8,121
478
1,559
16,978
12,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 9 / 3
9,336
549
14,227
15,405
7,483
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 8
8,338
490
3,633
10,396
7,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
8 / 4 / 1
9,483
558
9,996
10,850
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 0 / 2
10,666
627
4,593
5,332
1,783
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
oshero0295
Thanatos
16
3 / 2 / 5
9,683
570
5,521
11,952
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Izanami
vick3r5
Izanami
16
13 / 3 / 2
10,969
645
20,538
13,863
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
28
28
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
3
8
1.33
L
Mercury
CAHAlmond
Mercury
3
3
5
1.83
L
Guan Yu
Fabrimn1009
Guan Yu
0
4
0
0
W
8
4
1
2.13
L
Cernunnos
RealDealRev
Cernunnos
1
4
2
0.5
L
2
8
2
0.38
W
4
0
2
5
L
6
9
3
0.83
W
Thanatos
oshero0295
Thanatos
3
2
5
2.75
W
Izanami
vick3r5
Izanami
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,308
Damage
44,281
59,702
Taken
52,393
34,489
Mitigated
21,364
8,952
Healing
22,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,633
1,461
146
859
10,396
7,604
472
5,088
5,308
16,633
0
L
Mercury
CAHAlmond
Mercury
7,146
1,118
0
1,803
11,763
4,755
0
3,223
8,540
0
61,299
L
Guan Yu
Fabrimn1009
Guan Yu
972
70
0
686
7,713
6,983
0
208
7,505
0
25,391
W
9,996
5,473
0
2,862
10,850
2,691
1,713
4,794
6,056
39,701
0
L
Cernunnos
RealDealRev
Cernunnos
4,404
1,741
0
8
7,843
2,742
0
59
7,784
0
46,732
L
1,559
132
0
2,370
16,978
12,526
0
1,263
15,715
14,470
0
W
4,593
1,642
0
3,017
5,332
1,783
2,322
1,183
4,149
0
62,738
L
14,227
2,185
0
4,085
15,405
7,483
0
8,876
6,529
49,668
0
W
Thanatos
oshero0295
Thanatos
5,521
2,312
0
10,995
11,952
5,019
0
2,433
9,519
0
62,957
W
Izanami
vick3r5
Izanami
20,538
15,908
0
4,157
13,863
4,267
2,999
2,350
11,513
0
95,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,672
Gold Earned
49,139
359
Minions Killed
469
0
Camps Cleared
0
1,581,134
Distance Traveled
1,546,491
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,338
490
24
1
0
325,953
0
L
Mercury
9,052
532
109
6
0
388,947
1
L
Guan Yu
7,513
442
63
4
0
321,495
0
W
Chronos
9,483
558
68
4
0
342,450
1
L
Cernunnos
7,650
450
88
5
0
289,943
3
L
Sobek
8,121
478
17
1
0
333,533
0
W
Neith
10,666
627
142
8
0
275,462
2
L
Anubis
9,336
549
82
5
0
247,216
3
W
Thanatos
9,683
570
102
6
0
330,266
4
W
Izanami
10,969
645
133
8
0
272,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role