Player Matchup

Nike
Nike
JChapo03
Nike
Level 126
God Stats
3W - 1L
1,276 SR
Queue Stats
353W - 438L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
Playful-Chris
Danzaburou
Level 66
God Stats
28W - 26L
1,456 SR
Queue Stats
54W - 64L
1,352 Elo+
Party 1
Sol
Sol
makagiro
Sol
Level 100
God Stats
7W - 7L
1,499 SR
Queue Stats
41W - 62L
1,341 Elo+
Party 1
Team Averages
Level 97
1,410 SR
1,365 Elo+

VS

Team Averages
Level 124
1,458 SR
1,404 Elo+
Aphrodite
Aphrodite
JxSMOKE
Aphrodite
Level 62
God Stats
2W - 2L
1,505 SR
Queue Stats
4W - 4L
1,420 Elo+
Party 2
Hercules
Hercules
LPG_FAmily26
Hercules
Level 154
God Stats
6W - 9L
1,458 SR
Queue Stats
54W - 51L
1,518 Elo+
Solo
Hel
Hel
MzOverKill93
Hel
Level 156
God Stats
5W - 5L
1,412 SR
Queue Stats
245W - 352L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 2 / 9
10,304
606
9,631
17,036
19,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Playful-Chris
Danzaburou
16
8 / 3 / 4
12,510
736
18,810
12,830
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 8
10,983
646
17,871
15,686
5,299
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JxSMOKE
Aphrodite
13
1 / 6 / 5
10,006
589
7,269
18,200
9,915
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
LPG_FAmily26
Hercules
15
5 / 2 / 4
12,187
717
13,585
22,428
26,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
4 / 4 / 4
11,248
662
13,416
16,908
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
12
Kills
10
10
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
1
2
9
2.75
L
Aphrodite
JxSMOKE
Aphrodite
1
6
5
0.58
L
Hercules
LPG_FAmily26
Hercules
5
2
4
3.5
L
4
4
4
1.5
W
Danzaburou
Playful-Chris
Danzaburou
8
3
4
3.33
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,312
Damage
34,270
45,552
Taken
57,536
30,103
Mitigated
41,650
14,131
Healing
35,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
9,631
974
467
1,493
17,036
19,712
0
8,949
8,087
4,179
21,335
L
Aphrodite
JxSMOKE
Aphrodite
7,269
927
3,651
6,203
18,200
9,915
84
6,816
11,384
29,028
0
L
Hercules
LPG_FAmily26
Hercules
13,585
3,054
0
6,787
22,428
26,034
870
6,919
15,509
0
26,814
L
13,416
1,032
10,179
8,758
16,908
5,701
70
5,991
10,917
38,611
0
W
Danzaburou
Playful-Chris
Danzaburou
18,810
8,921
1,042
5,013
12,830
5,092
2,524
5,090
7,740
0
63,071
W
17,871
3,763
453
5,663
15,686
5,299
87
7,480
8,206
50,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,797
Gold Earned
33,441
177
Minions Killed
155
7
Camps Cleared
4
874,627
Distance Traveled
857,233
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,304
606
19
1
0
335,549
0
L
Aphrodite
10,006
589
45
3
2
263,540
0
L
Hercules
12,187
717
39
2
2
320,658
5
L
Hel
11,248
662
71
4
0
273,035
0
W
Danzaburou
12,510
736
87
5
3
269,809
3
W
Sol
10,983
646
71
4
4
269,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role