Player Matchup

Freya
Freya
Thorneirinha
Freya
Level 143
God Stats
2W - 1L
1,737 SR
Queue Stats
40W - 28L
1,604 Elo+
Party 1
Jormungandr
Jormungandr
chiminito
Jormungandr
Level 129
God Stats
4W - 5L
1,615 SR
Queue Stats
785W - 812L
1,562 Elo+
Solo
Neith
Neith
lucasdeferrari
Neith
Level 136
God Stats
1W - 7L
1,522 SR
Queue Stats
191W - 213L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
theboys_eagle
Gilgamesh
Level 153
God Stats
2W - 2L
1,788 SR
Queue Stats
229W - 217L
1,570 Elo+
Solo
Hel
Hel
zBlowder
Hel
Level 127
God Stats
4W - 4L
1,433 SR
Queue Stats
417W - 348L
1,524 Elo+
Party 1
Team Averages
Level 138
1,619 SR
1,566 Elo+

VS

Team Averages
Level 145
1,459 SR
1,599 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
AkasunaWolf
Xing Tian
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 26L
1,736 Elo+
Party 2
Serqet
Serqet
GrungeWarrior
Serqet
Level 126
God Stats
1W - 1L
1,252 SR
Queue Stats
242W - 270L
1,469 Elo+
Solo
Yemoja
Yemoja
Marvica
Yemoja
Level 126
God Stats
1W - 2L
1,533 SR
Queue Stats
133W - 92L
1,647 Elo+
Party 2
Thoth
Thoth
Nekrorised
Thoth
Level 156
God Stats
3W - 2L
1,509 SR
Queue Stats
58W - 53L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 13
10,584
814
18,261
19,681
7,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
chiminito
Jormungandr
17
3 / 5 / 12
10,426
802
18,741
21,431
27,680
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 6 / 15
9,977
767
23,356
16,958
7,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
theboys_eagle
Gilgamesh
18
6 / 6 / 14
11,283
868
15,644
25,675
17,182
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 7 / 9
10,250
788
8,868
16,580
6,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 5 / 17
10,748
827
18,901
28,369
25,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
AkasunaWolf
Xing Tian
19
6 / 2 / 20
10,668
821
17,603
28,421
22,853
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 8 / 12
11,281
868
17,105
14,659
6,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Marvica
Yemoja
17
0 / 2 / 19
9,904
762
8,298
16,858
10,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
20
8 / 7 / 14
12,517
963
23,959
11,321
4,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
111
24
Kills
29
29
Deaths
24
63
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
5
17
2.9
W
Xing Tian
AkasunaWolf
Xing Tian
6
2
20
8
W
9
8
12
1.88
W
Yemoja
Marvica
Yemoja
0
2
19
4.75
W
Thoth
8
7
14
2.14
L
6
5
13
2.5
L
Jormungandr
chiminito
Jormungandr
3
5
12
1.8
L
5
6
15
2.08
L
Gilgamesh
theboys_eagle
Gilgamesh
6
6
14
2.17
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,870
Damage
85,866
100,325
Taken
99,628
66,545
Mitigated
69,811
45,271
Healing
44,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
18,901
5,268
3,540
10,307
28,369
25,953
534
14,769
13,352
0
27,283
W
Xing Tian
AkasunaWolf
Xing Tian
17,603
768
1,463
10,727
28,421
22,853
385
13,840
14,411
30,209
0
W
17,105
3,248
1,562
834
14,659
6,151
1,282
5,930
8,001
0
21,242
W
Yemoja
Marvica
Yemoja
8,298
2,202
7,331
6,524
16,858
10,338
793
7,706
9,146
16,394
0
W
Thoth
23,959
447
1,332
972
11,321
4,516
2,149
3,948
7,333
45,352
0
L
18,261
5,762
860
4,596
19,681
7,626
1,182
10,800
7,978
25,703
0
L
Jormungandr
chiminito
Jormungandr
18,741
2,074
1,009
5,019
21,431
27,680
172
8,839
12,246
32,337
0
L
23,356
8,535
1,081
4,276
16,958
7,124
1,561
8,755
7,475
0
38,766
L
Gilgamesh
theboys_eagle
Gilgamesh
15,644
3,461
1,101
3,462
25,675
17,182
217
11,761
12,833
2,743
24,734
L
8,868
589
16,646
7,221
16,580
6,933
433
7,720
8,032
18,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,520
Gold Earned
55,118
127
Minions Killed
90
0
Camps Cleared
0
1,177,613
Distance Traveled
1,254,022
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,748
827
17
1
0
282,810
0
W
Xing Tian
10,668
821
10
1
0
296,851
5
W
Serqet
11,281
868
10
1
0
233,794
0
W
Yemoja
9,904
762
8
1
0
234,539
0
W
Thoth
12,517
963
45
3
0
206,028
0
L
Freya
10,584
814
25
2
0
232,260
4
L
Jormungandr
10,426
802
19
1
0
241,865
4
L
Neith
9,977
767
31
2
0
201,095
4
L
Gilgamesh
11,283
868
24
2
0
254,794
1
L
Hel
10,250
788
28
2
0
247,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role