Player Matchup

Ares
Ares
 
Ares
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Darko41
Ne Zha
Level 148
God Stats
2W - 0L
1,830 SR
Queue Stats
332W - 145L
1,764 Elo+
Party 1
King Arthur
King Arthur
JustBetterThenU
King Arthur
Level 28
God Stats
6W - 2L
1,770 SR
Queue Stats
147W - 35L
1,759 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Marktds
Morgan Le Fay
Level 145
God Stats
269W - 79L
1,826 SR
Queue Stats
821W - 319L
1,722 Elo+
Party 1
Rama
Rama
Raydiant
Rama
Level 148
God Stats
16W - 4L
1,868 SR
Queue Stats
220W - 81L
1,759 Elo+
Party 1
Team Averages
Level 101
1,759 SR
1,701 Elo+

VS

Team Averages
Level 45
1,493 SR
1,360 Elo+
Ymir
Ymir
Dakheel_5
Ymir
Level 75
God Stats
17W - 31L
1,387 SR
Queue Stats
145W - 217L
1,376 Elo+
Party 2
Artemis
Artemis
Dizy49
Artemis
Level 29
God Stats
9W - 12L
1,632 SR
Queue Stats
64W - 101L
1,398 Elo+
Party 2
Sol
Sol
Hjamjoom
Sol
Level 69
God Stats
25W - 22L
1,577 SR
Queue Stats
285W - 345L
1,375 Elo+
Party 2
Kali
Kali
Red_rvmd
Kali
Level 25
God Stats
9W - 8L
1,495 SR
Queue Stats
37W - 59L
1,351 Elo+
Party 2
Anubis
Anubis
WhoYouFoolin
Anubis
Level 25
God Stats
3W - 7L
1,376 SR
Queue Stats
45W - 87L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
6 / 0 / 7
6,598
660
4,067
6,468
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ne Zha
Darko41
Ne Zha
10
3 / 2 / 5
5,893
589
3,849
6,631
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JustBetterThenU
King Arthur
12
4 / 0 / 4
7,156
716
4,325
5,804
2,391
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Marktds
Morgan Le Fay
11
4 / 0 / 3
6,307
631
5,453
3,146
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
11
4 / 1 / 5
6,441
644
7,694
5,315
1,566
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 4 / 0
4,952
495
1,805
8,791
3,747
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Dizy49
Artemis
7
0 / 5 / 2
4,436
444
3,861
6,483
1,564
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 4 / 0
5,338
534
2,818
8,144
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
6
0 / 4 / 0
4,262
426
1,025
4,933
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
7
0 / 4 / 0
4,483
448
1,799
5,953
2,724
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
21
Kills
3
3
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
0
7
9.5
L
Ymir
1
4
0
0.25
W
Ne Zha
Darko41
Ne Zha
3
2
5
2.75
L
Artemis
Dizy49
Artemis
0
5
2
0.2
L
2
4
0
0.5
W
King Arthur
JustBetterThenU
King Arthur
4
0
4
6
W
Morgan Le Fay
Marktds
Morgan Le Fay
4
0
3
5.5
W
Rama
4
1
5
6.5
L
Kali
0
4
0
0
L
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,388
Damage
11,308
27,364
Taken
34,304
11,817
Mitigated
11,958
8,217
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,067
490
0
2,857
6,468
4,489
114
1,646
4,822
8,512
0
L
Ymir
1,805
289
0
1,012
8,791
3,747
0
1,430
7,361
15,641
0
W
Ne Zha
Darko41
Ne Zha
3,849
1,357
0
849
6,631
2,249
0
1,546
5,085
0
30,069
L
Artemis
Dizy49
Artemis
3,861
1,768
0
1,322
6,483
1,564
0
2,380
4,073
0
15,467
L
2,818
620
0
2,476
8,144
2,124
0
3,499
4,421
21,374
0
W
King Arthur
JustBetterThenU
King Arthur
4,325
813
0
1,565
5,804
2,391
0
1,009
4,795
0
43,579
W
Morgan Le Fay
Marktds
Morgan Le Fay
5,453
414
0
513
3,146
1,122
638
1,230
1,916
32,321
0
W
Rama
7,694
6,214
0
2,433
5,315
1,566
492
991
4,324
0
44,444
L
Kali
1,025
457
0
1,057
4,933
1,799
0
631
4,272
0
14,646
L
Anubis
1,799
90
0
1,435
5,953
2,724
0
1,194
4,657
19,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,395
Gold Earned
23,471
320
Minions Killed
184
0
Camps Cleared
0
980,587
Distance Traveled
849,832
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,598
660
7
1
0
182,627
4
L
Ymir
4,952
495
34
3
0
171,441
2
W
Ne Zha
5,893
589
55
6
0
216,001
3
L
Artemis
4,436
444
30
3
0
166,234
0
L
Sol
5,338
534
48
5
0
161,634
1
W
King Arthur
7,156
716
106
11
0
207,319
1
W
Morgan Le Fay
6,307
631
68
7
0
196,867
2
W
Rama
6,441
644
84
8
0
177,773
0
L
Kali
4,262
426
33
3
0
190,684
0
L
Anubis
4,483
448
39
4
0
159,839
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role