Player Matchup

Apollo
Apollo
LogicDuDe
Apollo
Level 143
God Stats
16W - 3L
1,669 SR
Queue Stats
532W - 533L
1,531 Elo+
Solo
Tiamat
Tiamat
Poppolo
Tiamat
Level 147
God Stats
19W - 15L
1,551 SR
Queue Stats
859W - 812L
1,581 Elo+
Solo
Mercury
Mercury
Talibaner
Mercury
Level 80
God Stats
26W - 29L
1,432 SR
Queue Stats
465W - 400L
1,554 Elo+
Party 2
Ravana
Ravana
Teddyischki
Ravana
Level 77
God Stats
11W - 16L
1,378 SR
Queue Stats
368W - 334L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
Xerns
Sylvanus
Level 108
God Stats
5W - 2L
1,780 SR
Queue Stats
12W - 10L
1,601 Elo+
Solo
Team Averages
Level 111
1,562 SR
1,560 Elo+

VS

Team Averages
Level 124
1,631 SR
1,547 Elo+
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bossgoliii
Gilgamesh
Level 118
God Stats
39W - 30L
1,675 SR
Queue Stats
288W - 237L
1,546 Elo+
Party 1
Aphrodite
Aphrodite
LukeCastelan
Aphrodite
Level 153
God Stats
17W - 23L
1,500 SR
Queue Stats
138W - 146L
1,560 Elo+
Party 1
Horus
Horus
Mylwaiser
Horus
Level 107
God Stats
11W - 6L
1,827 SR
Queue Stats
257W - 238L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
army240
Tsukuyomi
Level 89
God Stats
8W - 5L
1,652 SR
Queue Stats
70W - 65L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LogicDuDe
Apollo
18
1 / 6 / 5
11,901
517
7,817
19,853
10,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Poppolo
Tiamat
19
6 / 3 / 10
12,566
546
13,219
12,086
14,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Talibaner
Mercury
20
8 / 3 / 11
12,822
557
15,519
16,519
7,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
18
6 / 3 / 9
12,154
528
18,981
17,079
20,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sylvanus
Xerns
Sylvanus
16
6 / 3 / 12
11,769
512
9,271
14,958
19,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
8 / 4 / 2
11,904
518
13,302
16,560
7,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Bossgoliii
Gilgamesh
18
3 / 4 / 6
11,318
492
14,846
25,272
24,133
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
LukeCastelan
Aphrodite
16
5 / 6 / 5
11,167
486
10,540
12,525
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Mylwaiser
Horus
12
0 / 3 / 7
8,665
377
4,906
16,092
16,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
army240
Tsukuyomi
16
2 / 10 / 6
10,336
449
12,815
23,080
9,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
44
27
Kills
18
18
Deaths
27
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
4
2
2.25
L
Gilgamesh
Bossgoliii
Gilgamesh
3
4
6
1.5
W
Apollo
LogicDuDe
Apollo
1
6
5
0.58
L
Aphrodite
LukeCastelan
Aphrodite
5
6
5
1.25
L
Horus
Mylwaiser
Horus
0
3
7
1.17
W
Tiamat
Poppolo
Tiamat
6
3
10
3.67
W
Mercury
Talibaner
Mercury
8
3
11
4.5
W
Ravana
6
3
9
3.5
W
Sylvanus
Xerns
Sylvanus
6
3
12
4
L
Tsukuyomi
army240
Tsukuyomi
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,807
Damage
56,409
80,495
Taken
93,529
72,569
Mitigated
63,020
24,394
Healing
32,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,302
4,742
0
4,634
16,560
7,822
2,264
4,294
12,054
0
84,710
L
Gilgamesh
Bossgoliii
Gilgamesh
14,846
2,070
0
7,788
25,272
24,133
546
4,623
19,211
9,902
63,750
W
Apollo
LogicDuDe
Apollo
7,817
4,003
0
3,480
19,853
10,771
1,148
1,959
17,743
0
100,232
L
Aphrodite
LukeCastelan
Aphrodite
10,540
575
2,766
5,410
12,525
5,027
0
4,155
8,144
51,038
0
L
Horus
Mylwaiser
Horus
4,906
1,486
615
3,627
16,092
16,844
207
4,100
11,635
0
19,506
W
Tiamat
Poppolo
Tiamat
13,219
1,460
0
2,848
12,086
14,282
421
2,019
9,929
76,136
0
W
Mercury
Talibaner
Mercury
15,519
8,869
0
350
16,519
7,636
659
3,382
12,890
0
101,772
W
Ravana
18,981
5,205
0
8,711
17,079
20,342
735
1,981
14,301
0
58,301
W
Sylvanus
Xerns
Sylvanus
9,271
1,704
4,047
4,958
14,958
19,538
404
4,249
10,470
21,153
0
L
Tsukuyomi
army240
Tsukuyomi
12,815
2,447
0
7,937
23,080
9,194
371
4,510
17,905
0
68,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,212
Gold Earned
53,390
585
Minions Killed
519
0
Camps Cleared
0
2,241,941
Distance Traveled
2,061,190
38
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,904
518
133
6
0
464,843
6
L
Gilgamesh
11,318
492
129
6
0
423,464
0
W
Apollo
11,901
517
168
7
0
396,371
4
L
Aphrodite
11,167
486
109
5
0
305,806
4
L
Horus
8,665
377
21
1
0
447,828
3
W
Tiamat
12,566
546
152
7
0
426,243
6
W
Mercury
12,822
557
143
6
0
524,760
9
W
Ravana
12,154
528
103
4
0
442,127
8
W
Sylvanus
11,769
512
19
1
0
452,440
11
L
Tsukuyomi
10,336
449
127
6
0
419,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role