Player Matchup

Izanami
Izanami
AKmain
Izanami
Level 28
God Stats
13W - 7L
1,500 SR
Queue Stats
54W - 48L
1,715 Elo+
Solo
Neith
Neith
PrettyKing
Neith
Level 9
God Stats
4W - 0L
1,852 SR
Queue Stats
8W - 6L
1,484 Elo+
Solo
Thanatos
Thanatos
Socotroco-_
Thanatos
Level 18
God Stats
7W - 6L
1,693 SR
Queue Stats
49W - 46L
1,463 Elo+
Solo
Olorun
Olorun
TURMA-DO-GUETO
Olorun
Level 14
God Stats
26W - 17L
1,580 SR
Queue Stats
262W - 297L
1,537 Elo+
Solo
Yemoja
Yemoja
Zoi_DeTandera
Yemoja
Level 10
God Stats
5W - 10L
1,212 SR
Queue Stats
8W - 14L
1,427 Elo+
Solo
Team Averages
Level 16
1,567 SR
1,525 Elo+

VS

Team Averages
Level 21
1,620 SR
1,545 Elo+
King Arthur
King Arthur
Chrys_Belli
King Arthur
Level 26
God Stats
3W - 4L
1,585 SR
Queue Stats
49W - 42L
1,532 Elo+
Party 1
Nemesis
Nemesis
LipponeSS
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,393 Elo+
Party 1
Set
Set
Pedro_olivr
Set
Level 26
God Stats
3W - 2L
1,723 SR
Queue Stats
83W - 55L
1,579 Elo+
Party 1
Ymir
Ymir
Proema93
Ymir
Level 16
God Stats
2W - 3L
1,697 SR
Queue Stats
14W - 7L
1,617 Elo+
Solo
Hachiman
Hachiman
torolobo
Hachiman
Level 28
God Stats
21W - 10L
1,596 SR
Queue Stats
65W - 37L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AKmain
Izanami
17
4 / 0 / 0
10,969
645
7,827
6,122
2,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
13
3 / 1 / 3
8,769
516
12,898
10,413
3,809
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Socotroco-_
Thanatos
16
1 / 1 / 6
9,699
571
6,922
12,406
5,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
4 / 1 / 2
10,176
599
5,749
8,798
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 6
7,375
434
4,557
7,595
5,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chrys_Belli
King Arthur
12
0 / 1 / 2
6,878
405
4,030
9,973
7,014
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
LipponeSS
Nemesis
11
0 / 4 / 2
6,490
382
3,618
10,403
4,470
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
0 / 3 / 3
7,487
440
2,835
8,718
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
2 / 2 / 3
8,535
502
5,421
13,040
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
torolobo
Hachiman
13
3 / 2 / 0
7,537
443
7,005
12,089
3,969
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
12
Kills
5
5
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
AKmain
Izanami
4
0
0
4
L
King Arthur
Chrys_Belli
King Arthur
0
1
2
1
L
Nemesis
LipponeSS
Nemesis
0
4
2
0.25
L
0
3
3
0.5
W
Neith
3
1
3
4.5
L
Ymir
2
2
3
1.75
W
Thanatos
Socotroco-_
Thanatos
1
1
6
4
W
4
1
2
5
W
0
2
6
1.5
L
Hachiman
torolobo
Hachiman
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,953
Damage
22,909
45,334
Taken
54,223
22,727
Mitigated
31,972
25,916
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AKmain
Izanami
7,827
5,713
0
3,845
6,122
2,428
3,467
64
6,058
0
91,618
L
King Arthur
Chrys_Belli
King Arthur
4,030
266
0
1,900
9,973
7,014
0
800
9,173
0
34,252
L
Nemesis
LipponeSS
Nemesis
3,618
1,537
0
925
10,403
4,470
0
3,911
6,492
0
24,918
L
2,835
927
0
1,937
8,718
3,820
0
1,197
7,521
0
49,821
W
Neith
12,898
6,645
0
5,894
10,413
3,809
2,038
2,276
8,137
0
59,468
L
Ymir
5,421
1,083
0
2,463
13,040
12,699
0
2,291
10,749
33,523
0
W
Thanatos
Socotroco-_
Thanatos
6,922
1,321
0
10,230
12,406
5,939
0
611
11,795
0
80,055
W
5,749
2,941
88
3,446
8,798
4,964
1,198
1,023
7,775
66,643
6,809
W
4,557
648
1,166
1,247
7,595
5,587
172
1,447
6,148
20,098
0
L
Hachiman
torolobo
Hachiman
7,005
4,035
0
1,660
12,089
3,969
0
1,585
10,504
0
36,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,988
Gold Earned
36,927
561
Minions Killed
329
0
Camps Cleared
0
1,636,143
Distance Traveled
1,665,561
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,969
645
162
10
0
314,537
7
L
King Arthur
6,878
405
68
4
0
324,994
4
L
Nemesis
6,490
382
53
3
0
338,140
0
L
Set
7,487
440
99
6
0
346,524
0
W
Neith
8,769
516
111
7
0
329,386
3
L
Ymir
8,535
502
41
2
0
318,201
6
W
Thanatos
9,699
571
128
8
0
384,797
0
W
Olorun
10,176
599
134
8
0
306,625
0
W
Yemoja
7,375
434
26
2
0
300,798
3
L
Hachiman
7,537
443
68
4
0
337,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role