Player Matchup

Kali
Kali
CadiEscalade
Kali
Level 30
God Stats
24W - 11L
1,698 SR
Queue Stats
89W - 74L
1,572 Elo+
Solo
Scylla
Scylla
CaptainShyman
Scylla
Level 13
God Stats
69W - 51L
1,469 SR
Queue Stats
129W - 95L
1,401 Elo+
Solo
Artemis
Artemis
STRAIGHT TACd
Artemis
Level 18
God Stats
2W - 3L
1,304 SR
Queue Stats
37W - 39L
1,389 Elo+
Party 1
Ymir
Ymir
SeenSoon1
Ymir
Level 22
God Stats
3W - 5L
1,411 SR
Queue Stats
225W - 175L
1,571 Elo+
Solo
Cu Chulainn
Cu Chulainn
XFeyanX
Cu Chulainn
Level 27
God Stats
2W - 1L
1,678 SR
Queue Stats
75W - 74L
1,407 Elo+
Party 1
Team Averages
Level 22
1,512 SR
1,468 Elo+

VS

Team Averages
Level 14
1,624 SR
1,553 Elo+
Izanami
Izanami
DXD Neko
Izanami
Level 5
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 2
Hachiman
Hachiman
JetMagician3620
Hachiman
Level 2
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 2
Cthulhu
Cthulhu
Valaer777
Cthulhu
Level 21
God Stats
6W - 5L
1,605 SR
Queue Stats
73W - 86L
1,454 Elo+
Solo
Susano
Susano
Wenas4554
Susano
Level 24
God Stats
8W - 8L
1,581 SR
Queue Stats
117W - 96L
1,502 Elo+
Solo
Merlin
Merlin
shamshelle
Merlin
Level 16
God Stats
2W - 1L
1,495 SR
Queue Stats
15W - 15L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 9
10,892
1,089
4,899
5,722
4,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 0 / 16
10,474
1,047
7,558
2,575
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
19
10 / 2 / 17
11,688
1,169
21,233
10,067
4,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
17
3 / 1 / 17
10,439
1,044
9,797
8,958
11,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
XFeyanX
Cu Chulainn
18
11 / 2 / 11
11,743
1,174
17,099
10,972
7,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

260

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DXD Neko
Izanami
15
2 / 9 / 1
9,351
935
7,889
15,968
5,760
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
15
0 / 8 / 1
8,480
848
4,380
11,988
3,671
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Valaer777
Cthulhu
15
0 / 6 / 0
8,607
861
3,725
13,586
7,025
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Wenas4554
Susano
15
3 / 7 / 2
9,860
986
8,304
15,858
5,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
shamshelle
Merlin
16
0 / 4 / 3
9,601
960
7,988
9,729
4,041
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
12
34
Kills
5
5
Deaths
34
70
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
W
3
0
16
11
L
Izanami
DXD Neko
Izanami
2
9
1
0.28
L
Hachiman
0
8
1
0.06
W
Artemis
10
2
17
9.25
W
Ymir
3
1
17
11.5
L
Cthulhu
Valaer777
Cthulhu
0
6
0
0
L
Susano
Wenas4554
Susano
3
7
2
0.57
W
Cu Chulainn
XFeyanX
Cu Chulainn
11
2
11
8.25
L
Merlin
shamshelle
Merlin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,586
Damage
32,286
38,294
Taken
67,129
28,814
Mitigated
26,425
5,540
Healing
758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,899
2,820
0
2,460
5,722
4,408
0
2,133
3,589
0
12,578
W
7,558
497
0
686
2,575
979
0
503
2,072
16,696
0
L
Izanami
DXD Neko
Izanami
7,889
6,625
0
0
15,968
5,760
0
5,276
10,650
0
20,657
L
Hachiman
4,380
2,282
0
0
11,988
3,671
0
6,018
5,970
0
12,476
W
Artemis
21,233
10,770
0
1,635
10,067
4,573
0
2,765
7,302
0
32,354
W
Ymir
9,797
1,968
0
0
8,958
11,157
0
3,315
5,643
33,766
0
L
Cthulhu
Valaer777
Cthulhu
3,725
111
98
199
13,586
7,025
0
2,475
11,111
20,521
0
L
Susano
Wenas4554
Susano
8,304
1,666
0
259
15,858
5,928
0
5,155
10,703
0
17,084
W
Cu Chulainn
XFeyanX
Cu Chulainn
17,099
4,045
0
759
10,972
7,697
0
2,997
7,975
7,196
27,121
L
Merlin
shamshelle
Merlin
7,988
998
10
192
9,729
4,041
0
1,130
8,599
47,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,236
Gold Earned
45,899
171
Minions Killed
183
6
Camps Cleared
7
861,460
Distance Traveled
768,060
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,892
1,089
17
2
1
107,336
0
W
Scylla
10,474
1,047
30
3
2
176,977
0
L
Izanami
9,351
935
24
2
2
161,568
0
L
Hachiman
8,480
848
8
1
3
143,777
1
W
Artemis
11,688
1,169
25
3
1
202,593
1
W
Ymir
10,439
1,044
50
5
0
178,880
1
L
Cthulhu
8,607
861
31
3
1
127,902
1
L
Susano
9,860
986
20
2
0
182,532
0
W
Cu Chulainn
11,743
1,174
49
5
2
195,674
0
L
Merlin
9,601
960
100
10
1
152,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role