Player Matchup

Nemesis
Nemesis
Baconwraps
Nemesis
Level 5
God Stats
0W - 1L
1,188 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ra
Ra
GrimWargnome
Ra
Level 7
God Stats
4W - 13L
1,266 SR
Queue Stats
4W - 13L
1,038 Elo+
Solo
Artio
Artio
thethirdgrain
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 120L
1,342 Elo+
Solo
Team Averages
Level 12
1,318 SR
1,293 Elo+

VS

Team Averages
Level 52
1,458 SR
1,311 Elo+
Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Beardandbandanna
Neith
Level 25
God Stats
36W - 35L
1,476 SR
Queue Stats
79W - 87L
1,197 Elo+
Party 1
Sol
Sol
TripYoYo
Sol
Level 28
God Stats
9W - 19L
1,397 SR
Queue Stats
86W - 141L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baconwraps
Nemesis
8
0 / 6 / 1
5,110
639
3,597
10,944
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,817
602
1,746
3,135
857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 6 / 0
5,693
712
2,103
11,102
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 0 / 12
6,586
823
4,836
6,511
4,112
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
6 / 1 / 8
6,853
857
4,416
5,470
1,673
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
8 / 0 / 7
7,560
945
11,018
3,396
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
16
16
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
12
8
L
Nemesis
Baconwraps
Nemesis
0
6
1
0.08
W
6
1
8
10
L
0
4
0
0
W
8
0
7
11.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,446
Damage
20,270
25,181
Taken
15,377
11,881
Mitigated
6,988
4,408
Healing
2,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,836
1,055
156
802
6,511
4,112
270
1,239
5,272
3,400
11,423
L
Nemesis
Baconwraps
Nemesis
3,597
837
0
2,159
10,944
3,390
0
4,225
6,719
0
12,649
W
4,416
2,731
0
875
5,470
1,673
432
1,070
4,400
0
13,957
L
1,746
159
191
160
3,135
857
0
1,126
2,009
6,404
0
W
11,018
4,676
0
752
3,396
1,203
1,700
1,652
1,744
21,911
2,545
L
2,103
333
482
1,416
11,102
7,634
0
5,648
5,454
9,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,620
Gold Earned
20,999
46
Minions Killed
75
2
Camps Cleared
3
320,103
Distance Traveled
406,566
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,586
823
27
3
1
145,866
2
L
Nemesis
5,110
639
15
2
0
144,263
0
W
Neith
6,853
857
19
2
1
129,153
0
L
Ra
4,817
602
14
2
1
55,202
0
W
Sol
7,560
945
29
4
1
131,547
0
L
Artio
5,693
712
17
2
1
120,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role