Player Matchup

Skadi
Skadi
C-Minus1
Skadi
Level 69
God Stats
9W - 6L
1,578 SR
Queue Stats
58W - 55L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Psynai
Cthulhu
Level 95
God Stats
7W - 8L
1,475 SR
Queue Stats
327W - 318L
1,460 Elo+
Solo
Anubis
Anubis
Resishef
Anubis
Level 75
God Stats
8W - 7L
1,608 SR
Queue Stats
73W - 76L
1,507 Elo+
Solo
Team Averages
Level 80
1,554 SR
1,477 Elo+

VS

Team Averages
Level 80
1,426 SR
1,584 Elo+
Nox
Nox
OFoxGiven
Nox
Level 155
God Stats
30W - 34L
1,371 SR
Queue Stats
378W - 328L
1,491 Elo+
Solo
Cabrakan
Cabrakan
RL Otter
Cabrakan
Level 53
God Stats
2W - 1L
1,712 SR
Queue Stats
11W - 2L
1,888 Elo+
Solo
Danzaburou
Danzaburou
Unknown_Wildshot
Danzaburou
Level 33
God Stats
4W - 8L
1,196 SR
Queue Stats
59W - 85L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
C-Minus1
Skadi
15
5 / 8 / 3
11,735
690
16,077
16,732
7,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Psynai
Cthulhu
8
1 / 2 / 3
9,142
538
1,652
3,002
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Resishef
Anubis
16
8 / 7 / 3
12,083
711
14,286
16,470
8,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 6
12,292
723
12,476
15,257
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
RL Otter
Cabrakan
16
3 / 2 / 12
12,985
764
8,990
20,886
28,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Unknown_Wildshot
Danzaburou
14
7 / 7 / 4
11,844
697
11,224
16,058
6,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
14
Kills
17
17
Deaths
14
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
C-Minus1
Skadi
5
8
3
0.81
W
7
5
6
2
L
Cthulhu
Psynai
Cthulhu
1
2
3
1.25
W
Cabrakan
RL Otter
Cabrakan
3
2
12
4.5
L
Anubis
Resishef
Anubis
8
7
3
1.36
W
Danzaburou
Unknown_Wildshot
Danzaburou
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,015
Damage
32,690
36,204
Taken
52,201
18,317
Mitigated
39,879
5,120
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
C-Minus1
Skadi
16,077
8,062
206
856
16,732
7,951
0
10,585
6,069
0
52,505
W
12,476
966
100
2,999
15,257
5,514
1,171
4,211
10,918
33,712
0
L
Cthulhu
Psynai
Cthulhu
1,652
92
35
300
3,002
1,412
0
1,426
1,568
3,820
0
W
Cabrakan
RL Otter
Cabrakan
8,990
1,603
0
4,356
20,886
28,197
32
5,392
15,376
43,602
0
L
Anubis
Resishef
Anubis
14,286
1,751
0
3,723
16,470
8,954
0
9,127
7,044
40,691
0
W
Danzaburou
Unknown_Wildshot
Danzaburou
11,224
4,668
0
2,737
16,058
6,168
1,674
6,980
9,023
0
45,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,960
Gold Earned
37,121
140
Minions Killed
169
4
Camps Cleared
9
519,243
Distance Traveled
775,382
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,735
690
70
4
3
215,927
1
W
Nox
12,292
723
58
3
3
266,424
1
L
Cthulhu
9,142
538
6
0
1
57,891
0
W
Cabrakan
12,985
764
71
4
4
263,518
3
L
Anubis
12,083
711
64
4
0
245,425
2
W
Danzaburou
11,844
697
40
2
2
245,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role