Player Matchup

Hel
Hel
DarkLegenday
Hel
Level 29
God Stats
9W - 10L
1,501 SR
Queue Stats
26W - 31L
1,456 Elo+
Solo
Chronos
Chronos
ElNiñoExcel
Chronos
Level 28
God Stats
3W - 1L
1,638 SR
Queue Stats
87W - 72L
1,411 Elo+
Party 2
Bakasura
Bakasura
Nahu156
Bakasura
Level 16
God Stats
2W - 2L
1,474 SR
Queue Stats
20W - 26L
1,249 Elo+
Solo
Hercules
Hercules
kingofblaser
Hercules
Level 8
God Stats
1W - 1L
1,756 SR
Queue Stats
4W - 6L
1,352 Elo+
Solo
Cabrakan
Cabrakan
sepich09
Cabrakan
Level 24
God Stats
4W - 2L
1,459 SR
Queue Stats
49W - 47L
1,379 Elo+
Party 2
Team Averages
Level 21
1,566 SR
1,370 Elo+

VS

Team Averages
Level 17
1,536 SR
1,444 Elo+
Hercules
Hercules
 
Hercules
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FERPAGOD
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,380 Elo+
Party 1
Terra
Terra
MeiaNoite08
Terra
Level 16
God Stats
5W - 6L
1,468 SR
Queue Stats
41W - 41L
1,389 Elo+
Solo
Medusa
Medusa
Rodrigo2033
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
juanchibarri
Thanatos
Level 28
God Stats
7W - 5L
1,713 SR
Queue Stats
60W - 54L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 2 / 5
12,890
614
21,942
17,833
7,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
ElNiñoExcel
Chronos
17
9 / 2 / 6
11,336
540
16,728
16,615
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Nahu156
Bakasura
11
0 / 3 / 4
8,710
415
6,114
11,661
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
kingofblaser
Hercules
14
4 / 2 / 6
9,746
464
7,822
13,508
9,784
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
sepich09
Cabrakan
13
1 / 2 / 15
10,034
478
7,836
12,974
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
4
0 / 0 / 0
6,063
289
723
1,232
299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
FERPAGOD
Poseidon
16
5 / 5 / 0
10,627
506
13,177
16,218
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 7 / 4
9,481
451
9,243
23,276
21,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
11
1 / 10 / 2
7,577
361
4,276
14,214
4,463
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
juanchibarri
Thanatos
14
4 / 8 / 4
9,711
462
13,098
21,645
8,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
30
Kills
10
11
Deaths
30
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
16
2
5
9.25
W
Chronos
ElNiñoExcel
Chronos
9
2
6
6
L
Poseidon
FERPAGOD
Poseidon
5
5
0
1
L
0
7
4
0.29
W
Bakasura
Nahu156
Bakasura
0
3
4
0.67
L
Medusa
1
10
2
0.2
L
Thanatos
juanchibarri
Thanatos
4
8
4
0.75
W
Hercules
kingofblaser
Hercules
4
2
6
3.5
W
Cabrakan
sepich09
Cabrakan
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,442
Damage
40,517
72,591
Taken
76,585
43,220
Mitigated
38,943
35,705
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
723
194
0
484
1,232
299
0
615
617
0
3,472
W
21,942
657
6,795
9,551
17,833
7,636
3,142
5,743
12,090
84,212
0
W
Chronos
ElNiñoExcel
Chronos
16,728
6,633
0
7,082
16,615
6,489
2,088
5,075
11,540
95,866
0
L
Poseidon
FERPAGOD
Poseidon
13,177
2,472
0
2,031
16,218
5,128
156
13,536
2,494
53,133
0
L
9,243
2,048
415
6,156
23,276
21,052
0
11,262
11,450
37,058
0
W
Bakasura
Nahu156
Bakasura
6,114
3,925
0
4,377
11,661
4,802
0
2,855
8,806
0
42,306
L
Medusa
4,276
1,297
0
250
14,214
4,463
0
10,822
3,392
0
26,155
L
Thanatos
juanchibarri
Thanatos
13,098
5,328
0
9,128
21,645
8,001
0
10,495
11,012
0
79,342
W
Hercules
kingofblaser
Hercules
7,822
2,616
0
5,492
13,508
9,784
414
4,133
9,375
2,103
30,294
W
Cabrakan
sepich09
Cabrakan
7,836
1,432
0
2,408
12,974
14,509
744
4,785
8,189
23,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,716
Gold Earned
43,459
454
Minions Killed
300
0
Camps Cleared
0
1,867,384
Distance Traveled
1,450,886
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,063
289
9
0
0
44,371
0
W
Hel
12,890
614
154
7
0
409,159
4
W
Chronos
11,336
540
115
5
0
369,438
4
L
Poseidon
10,627
506
87
4
0
360,477
2
L
Terra
9,481
451
70
3
0
341,734
5
W
Bakasura
8,710
415
87
4
0
336,284
2
L
Medusa
7,577
361
32
2
0
367,218
2
L
Thanatos
9,711
462
102
5
0
337,086
1
W
Hercules
9,746
464
63
3
0
373,407
2
W
Cabrakan
10,034
478
35
2
0
379,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role