Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
ExMajik
Ah Muzen Cab
Silver II
Level 159
God Stats
164W - 147L
1,535 SR
Queue Stats
349W - 400L
1,076 MMR
Party 1
Fenrir
Fenrir
Bronze III
samhain6616
Fenrir
Bronze III
Level 35
God Stats
1W - 2L
1,557 SR
Queue Stats
1W - 3L
1,490 MMR
Party 1
Olorun
Olorun
Silver III
xItZxDeMoNx
Olorun
Silver III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
949 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,531 SR
1,172 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,518 SR
1,164 MMR
Sol
Sol
Silver I
MigeruSensei
Sol
Silver I
Level 106
God Stats
4W - 4L
1,496 SR
Queue Stats
268W - 286L
1,028 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Skullcrushed18
Erlang Shen
Silver II
Level 75
God Stats
3W - 4L
1,561 SR
Queue Stats
37W - 37L
1,501 MMR
Party 2
Fafnir
Fafnir
Silver II
henderson673
Fafnir
Silver II
Level 81
God Stats
1W - 1L
1,497 SR
Queue Stats
53W - 61L
965 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ExMajik
Ah Muzen Cab
14
1 / 1 / 1
9,622
601
21,746
13,545
4,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
10
0 / 6 / 1
8,444
528
6,036
14,044
6,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
12
1 / 6 / 1
9,216
576
8,041
12,989
3,807
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
GilgameshAthenaSkadiArtemisCthulhu

VS

Bans
Morgan Le FayChaacAo KuangNeithKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
11,258
704
14,760
8,460
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Skullcrushed18
Erlang Shen
15
6 / 2 / 5
11,072
692
11,115
17,373
9,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
14
2 / 0 / 11
11,936
746
6,802
22,240
31,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ExMajik
Ah Muzen Cab
1
1
1
1.5
W
5
0
8
9
W
Erlang Shen
Skullcrushed18
Erlang Shen
6
2
5
4.25
W
Fafnir
2
0
11
7.5
L
Fenrir
0
6
1
0.08
L
Olorun
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,823
Damage
32,677
40,578
Taken
48,073
15,032
Mitigated
44,468
10,767
Healing
23,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ExMajik
Ah Muzen Cab
21,746
7,613
0
6,051
13,545
4,316
0
6,567
6,978
0
64,626
W
14,760
2,896
0
3,580
8,460
3,399
2,422
1,173
7,205
61,464
0
W
Erlang Shen
Skullcrushed18
Erlang Shen
11,115
5,089
0
8,150
17,373
9,497
554
4,271
12,537
0
42,705
W
Fafnir
6,802
1,760
907
11,146
22,240
31,572
157
3,885
17,939
16,493
0
L
Fenrir
6,036
604
0
1,226
14,044
6,909
0
7,902
6,142
0
11,189
L
Olorun
8,041
4,290
551
2,939
12,989
3,807
0
7,929
5,060
33,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,282
Gold Earned
34,266
147
Minions Killed
231
3
Camps Cleared
10
880,181
Distance Traveled
950,276
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,622
601
89
6
1
323,221
3
W
Sol
11,258
704
135
8
4
310,062
2
W
Erlang Shen
11,072
692
58
4
4
318,718
9
W
Fafnir
11,936
746
38
2
2
321,496
6
L
Fenrir
8,444
528
11
1
0
298,015
0
L
Olorun
9,216
576
47
3
2
258,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role