Player Matchup

Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RIP_KOBE_BEAN824
Neith
Level 108
God Stats
16W - 11L
1,477 SR
Queue Stats
613W - 690L
1,422 Elo+
Solo
Thoth
Thoth
Reeferfredd
Thoth
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
420W - 435L
1,530 Elo+
Solo
Zeus
Zeus
TheLastArcane
Zeus
Level 129
God Stats
12W - 9L
1,536 SR
Queue Stats
416W - 424L
1,495 Elo+
Solo
Athena
Athena
Tickle Twinkle
Athena
Level 146
God Stats
4W - 6L
1,396 SR
Queue Stats
386W - 387L
1,546 Elo+
Solo
Team Averages
Level 129
1,482 SR
1,499 Elo+

VS

Team Averages
Level 95
1,545 SR
1,588 Elo+
Kukulkan
Kukulkan
Attackllama
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,461 Elo+
Party 2
Hun Batz
Hun Batz
MiraiArashi
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
PopcornisGay
Ne Zha
Level 154
God Stats
0W - 1L
1,727 SR
Queue Stats
21W - 10L
1,781 Elo+
Party 1
Janus
Janus
kerotsuyu
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,707 Elo+
Party 1
Cupid
Cupid
knifemasters
Cupid
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 4 / 19
10,305
859
7,241
22,047
31,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
11 / 2 / 13
11,405
950
11,635
11,678
5,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 22
9,866
822
6,884
7,375
3,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
12 / 3 / 14
11,491
958
22,718
9,587
3,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 2 / 19
10,554
880
12,164
20,369
28,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Attackllama
Kukulkan
16
3 / 6 / 5
8,790
733
8,151
11,735
4,035
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
MiraiArashi
Hun Batz
14
1 / 8 / 7
8,517
710
8,768
17,108
8,703
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
18
6 / 8 / 7
10,687
891
17,565
14,183
11,530
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
kerotsuyu
Janus
15
3 / 7 / 4
8,800
733
7,191
12,434
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 4 / 7
8,916
743
8,196
11,701
4,263
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
44
32
Kills
14
14
Deaths
33
87
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
4
19
3.13
L
Kukulkan
Attackllama
Kukulkan
3
6
5
0.92
L
Hun Batz
MiraiArashi
Hun Batz
1
8
7
0.56
L
Ne Zha
6
8
7
1.19
W
11
2
13
8.75
W
1
3
22
4
W
12
3
14
6.33
W
5
2
19
7.25
L
Janus
kerotsuyu
Janus
3
7
4
0.71
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,642
Damage
49,871
71,056
Taken
67,161
71,438
Mitigated
32,718
24,481
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,241
299
2,596
6,069
22,047
31,020
290
6,799
15,248
15,032
0
L
Kukulkan
Attackllama
Kukulkan
8,151
486
1,745
1,822
11,735
4,035
129
9,912
1,490
19,323
0
L
Hun Batz
MiraiArashi
Hun Batz
8,768
2,502
1,285
1,631
17,108
8,703
539
11,721
4,986
0
16,629
L
Ne Zha
17,565
3,521
92
2,069
14,183
11,530
150
8,148
5,635
0
27,610
W
11,635
4,552
949
3,021
11,678
5,240
1,786
1,894
9,784
0
28,075
W
6,884
317
1,203
664
7,375
3,005
1,982
720
6,655
18,175
0
W
22,718
691
459
2,422
9,587
3,738
1,354
1,014
8,573
47,874
0
W
12,164
2,502
1,919
5,179
20,369
28,435
104
4,915
15,454
18,687
0
L
Janus
kerotsuyu
Janus
7,191
700
0
1,146
12,434
4,187
180
9,620
2,367
12,379
0
L
8,196
3,817
3,914
3,456
11,701
4,263
364
8,025
3,676
0
29,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,621
Gold Earned
45,710
124
Minions Killed
110
0
Camps Cleared
0
1,160,315
Distance Traveled
1,068,126
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,305
859
3
0
0
241,710
0
L
Kukulkan
8,790
733
31
3
0
218,862
0
L
Hun Batz
8,517
710
15
1
0
219,205
1
L
Ne Zha
10,687
891
12
1
0
199,861
0
W
Neith
11,405
950
25
2
0
211,250
0
W
Thoth
9,866
822
29
2
0
214,647
4
W
Zeus
11,491
958
54
5
0
230,460
2
W
Athena
10,554
880
13
1
0
262,248
0
L
Janus
8,800
733
9
1
0
204,600
0
L
Cupid
8,916
743
43
4
0
225,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role