Player Matchup

Bacchus
Bacchus
Baseball0419
Bacchus
Level 88
God Stats
0W - 1L
1,125 SR
Queue Stats
65W - 78L
1,425 Elo+
Party 2
Susano
Susano
IdeologicTrash4
Susano
Level 84
God Stats
1W - 4L
1,409 SR
Queue Stats
118W - 124L
1,526 Elo+
Party 2
Bellona
Bellona
Redmansteez
Bellona
Level 22
God Stats
0W - 1L
1,407 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 2
Anubis
Anubis
SaberUmU
Anubis
Level 86
God Stats
1W - 2L
1,599 SR
Queue Stats
139W - 162L
1,492 Elo+
Party 2
Rama
Rama
Villa in via
Rama
Level 80
God Stats
2W - 5L
1,404 SR
Queue Stats
59W - 78L
1,428 Elo+
Party 2
Team Averages
Level 72
1,388 SR
1,464 Elo+

VS

Team Averages
Level 70
1,522 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
ArtOfTheNight
Morgan Le Fay
Level 86
God Stats
15W - 7L
1,737 SR
Queue Stats
118W - 110L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Chilled_Mango
Cu Chulainn
Level 89
God Stats
68W - 63L
1,512 SR
Queue Stats
318W - 321L
1,467 Elo+
Party 1
Ravana
Ravana
KingAC1
Ravana
Level 45
God Stats
20W - 17L
1,598 SR
Queue Stats
210W - 212L
1,448 Elo+
Party 1
Apollo
Apollo
TyStory9950
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,514 Elo+
Party 3
Jormungandr
Jormungandr
jeffordan65
Jormungandr
Level 43
God Stats
1W - 0L
1,262 SR
Queue Stats
15W - 18L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baseball0419
Bacchus
15
7 / 3 / 6
10,129
440
13,859
17,401
28,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 7 / 8
12,357
537
16,657
23,244
8,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Redmansteez
Bellona
15
0 / 9 / 4
9,586
417
7,657
20,306
12,643
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
SaberUmU
Anubis
17
4 / 10 / 2
10,680
464
8,893
19,628
9,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 1
8,720
379
5,336
12,931
4,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArtOfTheNight
Morgan Le Fay
20
15 / 3 / 8
14,282
621
28,646
16,585
8,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Chilled_Mango
Cu Chulainn
19
7 / 2 / 8
12,749
554
18,454
18,232
18,469
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
KingAC1
Ravana
16
5 / 6 / 10
11,348
493
7,783
15,532
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
16
5 / 6 / 3
10,510
457
5,985
14,632
5,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
jeffordan65
Jormungandr
16
1 / 1 / 8
10,743
467
10,230
18,374
20,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
18
Kills
33
34
Deaths
18
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArtOfTheNight
Morgan Le Fay
15
3
8
6.33
L
Bacchus
Baseball0419
Bacchus
7
3
6
3.33
W
Cu Chulainn
Chilled_Mango
Cu Chulainn
7
2
8
5.5
L
7
7
8
1.57
W
Ravana
KingAC1
Ravana
5
6
10
1.67
L
Bellona
Redmansteez
Bellona
0
9
4
0.22
L
Anubis
SaberUmU
Anubis
4
10
2
0.5
W
Apollo
5
6
3
1.08
L
0
5
1
0.1
W
Jormungandr
jeffordan65
Jormungandr
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,402
Damage
71,098
93,510
Taken
83,355
62,592
Mitigated
58,018
20,747
Healing
19,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArtOfTheNight
Morgan Le Fay
28,646
1,980
0
5,286
16,585
8,380
207
6,403
10,182
118,920
0
L
Bacchus
Baseball0419
Bacchus
13,859
1,820
0
1,262
17,401
28,062
0
9,566
7,409
35,097
0
W
Cu Chulainn
Chilled_Mango
Cu Chulainn
18,454
2,904
0
4,540
18,232
18,469
800
2,835
15,397
12,747
66,588
L
16,657
3,411
0
7,318
23,244
8,373
0
8,787
13,777
0
70,822
W
Ravana
KingAC1
Ravana
7,783
1,650
0
1,195
15,532
5,563
0
3,725
11,807
0
61,939
L
Bellona
Redmansteez
Bellona
7,657
2,493
0
1,897
20,306
12,643
485
4,057
15,319
0
56,012
L
Anubis
SaberUmU
Anubis
8,893
260
0
6,690
19,628
9,137
0
13,350
5,629
67,780
0
W
Apollo
5,985
3,019
0
2,799
14,632
5,410
795
4,260
10,372
0
61,083
L
5,336
3,390
0
3,580
12,931
4,377
177
5,116
7,769
0
58,465
W
Jormungandr
jeffordan65
Jormungandr
10,230
3,137
253
5,276
18,374
20,196
1,072
5,758
12,616
46,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,472
Gold Earned
59,632
436
Minions Killed
572
0
Camps Cleared
0
1,982,324
Distance Traveled
2,155,901
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,282
621
175
8
0
481,032
2
L
Bacchus
10,129
440
33
1
0
429,355
3
W
Cu Chulainn
12,749
554
138
6
0
444,711
6
L
Susano
12,357
537
98
4
0
453,795
1
W
Ravana
11,348
493
83
4
0
464,047
1
L
Bellona
9,586
417
108
5
0
444,347
1
L
Anubis
10,680
464
113
5
0
361,953
3
W
Apollo
10,510
457
100
4
0
352,329
1
L
Rama
8,720
379
84
4
0
292,874
0
W
Jormungandr
10,743
467
76
3
0
413,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role