Player Matchup

Ra
Ra
E I3 4 Y
Ra
Level 68
God Stats
1W - 9L
1,329 SR
Queue Stats
28W - 64L
1,264 Elo+
Party 2
Ares
Ares
IAmLordeYaYaYa6
Ares
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,292 Elo+
Party 2
Fenrir
Fenrir
KARDEALS
Fenrir
Level 50
God Stats
6W - 10L
1,566 SR
Queue Stats
21W - 53L
1,257 Elo+
Party 2
Nemesis
Nemesis
Kthatch94
Nemesis
Level 68
God Stats
1W - 1L
1,825 SR
Queue Stats
17W - 37L
1,251 Elo+
Party 2
Izanami
Izanami
hothandshibbert
Izanami
Level 18
God Stats
2W - 4L
1,411 SR
Queue Stats
10W - 21L
1,276 Elo+
Party 2
Team Averages
Level 51
1,526 SR
1,268 Elo+

VS

Team Averages
Level 51
1,511 SR
1,360 Elo+
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DONTwashMY1hands
Sol
Level 47
God Stats
17W - 11L
1,640 SR
Queue Stats
136W - 147L
1,414 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DaLegendaryDuke
Kumbhakarna
Level 49
God Stats
3W - 2L
1,407 SR
Queue Stats
232W - 270L
1,301 Elo+
Party 1
Baron Samedi
Baron Samedi
beentherex4
Baron Samedi
Level 28
God Stats
10W - 10L
1,678 SR
Queue Stats
49W - 77L
1,317 Elo+
Party 1
Nemesis
Nemesis
xxLiEUTENANTxx_
Nemesis
Level 45
God Stats
38W - 49L
1,329 SR
Queue Stats
834W - 967L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,848
532
4,130
7,379
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 0
4,326
393
1,134
8,424
3,567
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
KARDEALS
Fenrir
10
3 / 1 / 0
5,510
501
3,306
4,614
1,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Kthatch94
Nemesis
8
1 / 0 / 0
4,970
452
803
4,335
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
4,319
393
2,533
4,398
788
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
9 / 0 / 1
7,404
673
6,632
4,075
1,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 1
6,687
608
4,978
4,568
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
DaLegendaryDuke
Kumbhakarna
8
1 / 0 / 9
5,799
527
1,302
4,849
2,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
beentherex4
Baron Samedi
10
0 / 1 / 4
5,784
526
3,225
3,018
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 3
5,207
473
1,523
7,568
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
12
12
Deaths
5
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
1
9.5
W
2
2
1
1.25
W
Kumbhakarna
DaLegendaryDuke
Kumbhakarna
1
0
9
5.5
L
1
4
1
0.38
L
0
3
0
0
L
Fenrir
KARDEALS
Fenrir
3
1
0
3
L
Nemesis
Kthatch94
Nemesis
1
0
0
1
W
Baron Samedi
beentherex4
Baron Samedi
0
1
4
2
L
0
4
0
0
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,906
Damage
17,660
29,150
Taken
24,078
9,602
Mitigated
8,685
5,724
Healing
4,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,632
4,860
0
1,485
4,075
1,156
1,139
795
3,280
0
50,458
W
4,978
1,139
0
1,364
4,568
1,902
0
398
4,170
29,896
3,743
W
Kumbhakarna
DaLegendaryDuke
Kumbhakarna
1,302
307
0
420
4,849
2,289
191
987
3,862
7,332
0
L
4,130
295
296
2,530
7,379
2,319
375
3,355
4,024
34,565
0
L
1,134
151
0
845
8,424
3,567
69
1,122
7,302
10,946
0
L
Fenrir
KARDEALS
Fenrir
3,306
588
0
890
4,614
1,739
210
2,728
1,886
0
16,363
L
Nemesis
Kthatch94
Nemesis
803
329
0
631
4,335
1,189
0
1,402
2,933
0
19,712
W
Baron Samedi
beentherex4
Baron Samedi
3,225
692
45
869
3,018
1,329
442
1,348
1,670
26,478
0
L
2,533
1,914
0
532
4,398
788
410
588
3,810
0
16,198
W
1,523
486
0
482
7,568
2,009
336
1,970
5,598
0
20,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,973
Gold Earned
30,881
204
Minions Killed
252
0
Camps Cleared
0
860,292
Distance Traveled
1,001,324
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,404
673
91
8
0
194,167
1
W
Sol
6,687
608
60
5
0
197,769
1
W
Kumbhakarna
5,799
527
17
2
0
221,021
3
L
Ra
5,848
532
67
6
0
177,705
0
L
Ares
4,326
393
14
1
0
194,476
0
L
Fenrir
5,510
501
31
3
0
152,760
0
L
Nemesis
4,970
452
51
5
0
163,427
1
W
Baron Samedi
5,784
526
47
4
0
173,366
0
L
Izanami
4,319
393
41
4
0
171,924
0
W
Nemesis
5,207
473
37
3
0
215,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role