Player Matchup

Horus
Horus
 
Horus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BronzeCarry
Tsukuyomi
Level 65
God Stats
2W - 3L
1,638 SR
Queue Stats
319W - 264L
1,626 Elo+
Party 2
Thanatos
Thanatos
BronzeSupport
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,859 Elo+
Party 2
Kuzenbo
Kuzenbo
asianpeppers
Kuzenbo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 33L
1,701 Elo+
Party 2
Zeus
Zeus
zarrowthedon
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 221L
1,655 Elo+
Party 2
Team Averages
Level 32
1,528 SR
1,668 Elo+

VS

Team Averages
Level 49
1,584 SR
1,691 Elo+
Neith
Neith
Nightmare1180
Neith
Level 29
God Stats
9W - 7L
1,634 SR
Queue Stats
97W - 80L
1,656 Elo+
Solo
Kuzenbo
Kuzenbo
SunnyyDayys
Kuzenbo
Level 12
God Stats
3W - 1L
1,773 SR
Queue Stats
15W - 6L
1,788 Elo+
Party 1
Cthulhu
Cthulhu
ThaFey
Cthulhu
Level 160
God Stats
1W - 0L
1,515 SR
Queue Stats
251W - 241L
1,629 Elo+
Party 1
Arachne
Arachne
greecelightningg
Arachne
Level 27
God Stats
2W - 1L
1,517 SR
Queue Stats
73W - 39L
1,797 Elo+
Party 1
Discordia
Discordia
sanguinarra
Discordia
Level 18
God Stats
4W - 5L
1,479 SR
Queue Stats
66W - 71L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 6 / 4
7,850
436
3,555
13,654
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
BronzeCarry
Tsukuyomi
14
3 / 6 / 4
8,892
494
12,261
16,406
6,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
BronzeSupport
Thanatos
13
1 / 8 / 1
7,906
439
2,830
11,709
3,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
asianpeppers
Kuzenbo
13
2 / 7 / 0
7,775
432
5,597
15,103
9,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 8 / 0
8,042
447
7,076
14,253
7,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 10
9,951
553
10,864
9,990
3,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
SunnyyDayys
Kuzenbo
17
2 / 1 / 4
10,201
567
5,665
7,875
8,547
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
ThaFey
Cthulhu
14
4 / 0 / 9
9,471
526
6,575
11,775
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
22 / 1 / 3
12,077
671
22,309
18,870
9,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
sanguinarra
Discordia
16
4 / 2 / 9
10,521
585
11,782
10,218
4,855
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
8
Kills
35
35
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
6
4
0.5
L
Tsukuyomi
BronzeCarry
Tsukuyomi
3
6
4
0.83
L
Thanatos
BronzeSupport
Thanatos
1
8
1
0.19
W
3
4
10
2
W
Kuzenbo
SunnyyDayys
Kuzenbo
2
1
4
4
W
Cthulhu
ThaFey
Cthulhu
4
0
9
8.5
L
Kuzenbo
asianpeppers
Kuzenbo
2
7
0
0.29
W
22
1
3
23.5
W
Discordia
sanguinarra
Discordia
4
2
9
4.25
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,319
Damage
57,195
71,125
Taken
58,728
34,775
Mitigated
40,691
15,539
Healing
23,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,555
1,635
1,311
2,749
13,654
8,089
0
6,045
7,609
0
13,055
L
Tsukuyomi
BronzeCarry
Tsukuyomi
12,261
2,785
0
1,111
16,406
6,015
0
5,130
11,276
0
58,028
L
Thanatos
BronzeSupport
Thanatos
2,830
955
0
4,793
11,709
3,790
0
4,834
6,875
0
35,770
W
10,864
5,181
0
3,221
9,990
3,309
2,263
608
9,382
0
68,406
W
Kuzenbo
SunnyyDayys
Kuzenbo
5,665
1,979
0
2,765
7,875
8,547
1,747
2,960
4,915
54,166
0
W
Cthulhu
ThaFey
Cthulhu
6,575
535
488
1,490
11,775
14,904
628
2,449
9,326
30,086
0
L
Kuzenbo
asianpeppers
Kuzenbo
5,597
1,568
0
1,665
15,103
9,877
0
4,908
10,195
39,732
6,581
W
22,309
14,031
0
10,997
18,870
9,076
108
5,614
13,256
0
97,097
W
Discordia
sanguinarra
Discordia
11,782
1,450
100
4,280
10,218
4,855
936
748
9,470
75,028
0
L
7,076
903
0
3,910
14,253
7,004
0
3,436
10,817
47,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,465
Gold Earned
52,221
375
Minions Killed
510
0
Camps Cleared
0
1,554,418
Distance Traveled
1,719,559
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,850
436
20
1
0
325,276
2
L
Tsukuyomi
8,892
494
86
5
0
338,255
5
L
Thanatos
7,906
439
81
5
0
313,501
0
W
Neith
9,951
553
121
7
0
297,005
5
W
Kuzenbo
10,201
567
102
6
0
357,407
4
W
Cthulhu
9,471
526
31
2
0
365,806
4
L
Kuzenbo
7,775
432
83
5
0
285,946
5
W
Arachne
12,077
671
134
7
0
372,809
2
W
Discordia
10,521
585
122
7
0
326,532
3
L
Zeus
8,042
447
105
6
0
291,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role