Player Matchup

Merlin
Merlin
Davicho566087
Merlin
Level 82
God Stats
1W - 2L
1,633 SR
Queue Stats
29W - 36L
1,307 Elo+
Party 2
Gilgamesh
Gilgamesh
EngulfedMage
Gilgamesh
Level 128
God Stats
10W - 7L
1,669 SR
Queue Stats
527W - 485L
1,521 Elo+
Party 3
Kuzenbo
Kuzenbo
JossDark
Kuzenbo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,521 Elo+
Party 2
Kali
Kali
SrAl4n
Kali
Level 127
God Stats
0W - 1L
1,308 SR
Queue Stats
149W - 162L
1,513 Elo+
Party 2
Hachiman
Hachiman
TJHICKLAND
Hachiman
Level 108
God Stats
19W - 20L
1,474 SR
Queue Stats
588W - 548L
1,460 Elo+
Party 3
Team Averages
Level 113
1,517 SR
1,465 Elo+

VS

Team Averages
Level 119
1,650 SR
1,540 Elo+
Cerberus
Cerberus
CleanPup1177638
Cerberus
Level 116
God Stats
1W - 1L
1,644 SR
Queue Stats
141W - 115L
1,527 Elo+
Solo
Chronos
Chronos
HTTR9121
Chronos
Level 149
God Stats
20W - 6L
1,728 SR
Queue Stats
708W - 638L
1,608 Elo+
Party 1
Arachne
Arachne
Likho13
Arachne
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 178L
1,508 Elo+
Solo
Cernunnos
Cernunnos
Radical_izlam
Cernunnos
Level 64
God Stats
4W - 1L
1,710 SR
Queue Stats
90W - 104L
1,498 Elo+
Party 1
Chaac
Chaac
SirMeIlonScooper
Chaac
Level 128
God Stats
8W - 3L
1,669 SR
Queue Stats
171W - 167L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,602
436
7,844
14,834
4,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
EngulfedMage
Gilgamesh
13
2 / 2 / 5
9,143
416
10,225
22,428
18,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
JossDark
Kuzenbo
17
1 / 1 / 2
10,351
471
15,631
15,342
20,681
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
SrAl4n
Kali
16
1 / 4 / 1
9,892
450
10,413
20,275
8,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
TJHICKLAND
Hachiman
19
5 / 2 / 2
12,267
558
10,119
16,021
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 3 / 9
10,856
493
14,175
16,114
20,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
HTTR9121
Chronos
20
10 / 1 / 3
12,434
565
23,283
18,016
7,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Likho13
Arachne
19
2 / 1 / 3
11,283
513
8,799
19,245
11,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Radical_izlam
Cernunnos
18
0 / 5 / 1
10,737
488
9,398
15,149
5,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 2 / 7
10,461
476
8,432
20,195
11,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
15
15
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
3
9
2.17
L
2
6
0
0.33
L
Gilgamesh
EngulfedMage
Gilgamesh
2
2
5
2.25
W
Chronos
HTTR9121
Chronos
10
1
3
11.5
L
Kuzenbo
JossDark
Kuzenbo
1
1
2
2
W
Arachne
Likho13
Arachne
2
1
3
3.5
W
Cernunnos
Radical_izlam
Cernunnos
0
5
1
0.1
W
1
2
7
2.25
L
Kali
SrAl4n
Kali
1
4
1
0.38
L
Hachiman
TJHICKLAND
Hachiman
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,232
Damage
64,087
88,900
Taken
88,719
58,488
Mitigated
56,866
28,001
Healing
37,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
14,175
516
0
5,119
16,114
20,231
0
3,478
12,636
50,305
0
L
7,844
171
238
2,908
14,834
4,924
309
10,610
4,224
57,031
0
L
Gilgamesh
EngulfedMage
Gilgamesh
10,225
2,468
222
5,292
22,428
18,300
0
9,329
13,099
0
47,872
W
Chronos
HTTR9121
Chronos
23,283
8,125
373
7,275
18,016
7,955
62
5,877
12,139
108,093
0
L
Kuzenbo
JossDark
Kuzenbo
15,631
5,481
0
2,937
15,342
20,681
135
5,549
9,793
78,218
0
W
Arachne
Likho13
Arachne
8,799
5,514
0
11,510
19,245
11,116
0
8,319
10,926
0
80,042
W
Cernunnos
Radical_izlam
Cernunnos
9,398
3,924
0
3,416
15,149
5,896
659
1,492
13,657
0
90,779
W
8,432
860
0
10,136
20,195
11,668
0
4,388
15,807
0
92,707
L
Kali
SrAl4n
Kali
10,413
5,203
0
7,965
20,275
8,927
0
7,265
13,010
0
78,885
L
Hachiman
TJHICKLAND
Hachiman
10,119
5,562
0
8,439
16,021
5,656
0
4,705
11,316
0
95,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
55,771
626
Minions Killed
700
0
Camps Cleared
0
2,053,302
Distance Traveled
2,154,892
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,856
493
75
3
0
404,334
14
L
Merlin
9,602
436
116
5
0
380,642
5
L
Gilgamesh
9,143
416
53
2
0
429,352
3
W
Chronos
12,434
565
164
7
0
437,179
0
L
Kuzenbo
10,351
471
137
6
0
447,729
4
W
Arachne
11,283
513
160
7
0
459,627
1
W
Cernunnos
10,737
488
171
8
0
389,400
1
W
Chaac
10,461
476
130
6
0
464,352
2
L
Kali
9,892
450
134
6
0
420,891
2
L
Hachiman
12,267
558
186
8
0
374,688
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role