Player Matchup

Pele
Pele
Andre031211
Pele
Level 59
God Stats
2W - 6L
1,083 SR
Queue Stats
20W - 46L
1,251 Elo+
Party 1
Bacchus
Bacchus
Farantino
Bacchus
Level 29
God Stats
4W - 5L
1,382 SR
Queue Stats
13W - 29L
1,300 Elo+
Party 1
Cernunnos
Cernunnos
G__beltrao15
Cernunnos
Level 38
God Stats
5W - 8L
1,284 SR
Queue Stats
78W - 105L
1,298 Elo+
Party 1
Chang'e
Chang'e
Hajelino
Chang'e
Level 31
God Stats
4W - 0L
1,865 SR
Queue Stats
14W - 30L
1,290 Elo+
Party 1
Vamana
Vamana
SL_GuNelson
Vamana
Level 45
God Stats
4W - 6L
1,290 SR
Queue Stats
27W - 50L
1,244 Elo+
Party 1
Team Averages
Level 40
1,381 SR
1,276 Elo+

VS

Team Averages
Level 61
1,494 SR
1,397 Elo+
Mercury
Mercury
MegalucasARG
Mercury
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,438 Elo+
Party 2
Bellona
Bellona
SrKong007
Bellona
Level 79
God Stats
0W - 2L
1,491 SR
Queue Stats
32W - 36L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XmarcelinoX
Morgan Le Fay
Level 68
God Stats
83W - 83L
1,528 SR
Queue Stats
157W - 185L
1,450 Elo+
Solo
Yemoja
Yemoja
brunolthgab12
Yemoja
Level 62
God Stats
4W - 9L
1,346 SR
Queue Stats
187W - 232L
1,407 Elo+
Solo
Charybdis
Charybdis
vinissouza
Charybdis
Level 40
God Stats
2W - 5L
1,606 SR
Queue Stats
107W - 156L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 6
12,316
535
19,284
20,922
8,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Farantino
Bacchus
15
2 / 1 / 11
9,954
433
8,257
11,857
15,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
G__beltrao15
Cernunnos
17
3 / 2 / 4
10,531
458
7,254
9,944
4,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Hajelino
Chang'e
17
3 / 6 / 7
10,395
452
9,358
17,771
9,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
16
1 / 1 / 6
10,175
442
7,176
16,007
16,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MegalucasARG
Mercury
16
0 / 4 / 2
10,281
447
3,656
13,683
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
SrKong007
Bellona
17
2 / 3 / 0
11,010
479
11,079
18,746
16,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
XmarcelinoX
Morgan Le Fay
18
7 / 5 / 1
11,772
512
21,793
17,169
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 6
9,365
407
6,259
16,436
8,055
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
vinissouza
Charybdis
15
1 / 4 / 2
10,205
444
3,858
11,067
3,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
17
Kills
10
10
Deaths
18
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Bacchus
Farantino
Bacchus
2
1
11
7.5
W
Cernunnos
G__beltrao15
Cernunnos
3
2
4
2.5
W
Chang'e
Hajelino
Chang'e
3
6
7
1.08
L
Mercury
MegalucasARG
Mercury
0
4
2
0.25
W
Vamana
1
1
6
4
L
Bellona
SrKong007
Bellona
2
3
0
0.67
L
Morgan Le Fay
XmarcelinoX
Morgan Le Fay
7
5
1
1.5
L
0
2
6
1.5
L
Charybdis
vinissouza
Charybdis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,329
Damage
46,645
76,501
Taken
77,101
53,351
Mitigated
38,135
32,152
Healing
23,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,284
4,734
0
11,142
20,922
8,719
150
6,808
14,114
0
98,624
W
Bacchus
Farantino
Bacchus
8,257
891
0
750
11,857
15,443
0
2,761
9,096
23,411
0
W
Cernunnos
G__beltrao15
Cernunnos
7,254
3,578
0
4,463
9,944
4,054
1,409
3,814
6,130
0
75,068
W
Chang'e
Hajelino
Chang'e
9,358
739
1,735
6,547
17,771
9,062
470
8,168
9,603
48,920
0
L
Mercury
MegalucasARG
Mercury
3,656
746
0
250
13,683
4,574
1,180
2,937
10,746
0
86,470
W
Vamana
7,176
2,200
0
7,515
16,007
16,073
902
6,472
9,535
0
46,903
L
Bellona
SrKong007
Bellona
11,079
2,970
0
6,712
18,746
16,404
1,585
4,298
14,448
0
72,659
L
Morgan Le Fay
XmarcelinoX
Morgan Le Fay
21,793
3,316
520
4,585
17,169
5,929
0
4,529
12,640
89,652
0
L
6,259
1,219
2,001
5,931
16,436
8,055
14
5,254
11,182
27,709
5,097
L
Charybdis
vinissouza
Charybdis
3,858
1,647
0
3,107
11,067
3,173
0
597
10,470
0
54,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,371
Gold Earned
52,633
427
Minions Killed
506
0
Camps Cleared
0
2,223,308
Distance Traveled
1,990,948
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,316
535
118
5
0
528,689
1
W
Bacchus
9,954
433
30
1
0
437,457
5
W
Cernunnos
10,531
458
115
5
0
414,723
1
W
Chang'e
10,395
452
82
4
0
397,338
15
L
Mercury
10,281
447
123
5
0
522,405
2
W
Vamana
10,175
442
82
4
0
445,101
5
L
Bellona
11,010
479
102
4
0
397,890
4
L
Morgan Le Fay
11,772
512
135
6
0
401,671
5
L
Yemoja
9,365
407
52
2
0
392,556
12
L
Charybdis
10,205
444
94
4
0
276,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role