Player Matchup

Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond IV
ELON-SENPAII
Ymir
Diamond IV
Level 44
God Stats
4W - 3L
1,673 SR
Queue Stats
44W - 39L
2,139 MMR
Party 1
Loki
Loki
Diamond IV
Eavec
Loki
Diamond IV
Level 160
God Stats
0W - 1L
1,731 SR
Queue Stats
243W - 249L
2,240 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 91
1,635 SR
1,960 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,670 SR
2,094 MMR
Artio
Artio
Platinum I
EXoTiC X LeG3nD
Artio
Platinum I
Level 108
God Stats
71W - 66L
1,664 SR
Queue Stats
327W - 380L
2,143 MMR
Party 2
Hel
Hel
Platinum I
ROBOT RY4N
Hel
Platinum I
Level 127
God Stats
15W - 7L
1,660 SR
Queue Stats
99W - 91L
2,066 MMR
Solo
Odin
Odin
Diamond III
xStrikeeerx
Odin
Diamond III
Level 156
God Stats
16W - 14L
1,687 SR
Queue Stats
867W - 876L
2,071 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 6 / 3
14,304
596
16,913
40,077
55,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 10 / 4
12,552
523
16,317
30,538
41,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Eavec
Loki
16
3 / 11 / 2
13,821
576
16,384
18,377
6,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
PersephoneGilgameshAthenaMorgan Le FayCthulhu

VS

Bans
CabrakanAh PuchScyllaMerlinTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 13
16,492
687
25,613
31,718
36,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 3 / 19
15,040
627
18,456
22,245
14,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 20
15,617
651
30,016
22,840
30,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
6
Kills
27
27
Deaths
6
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
6
3
0.75
L
0
10
4
0.2
W
14
1
13
20.5
L
Loki
Eavec
Loki
3
11
2
0.36
W
6
3
19
5.17
W
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,614
Damage
74,085
88,992
Taken
76,803
104,391
Mitigated
81,988
16,923
Healing
46,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
16,913
989
0
13,042
40,077
55,830
0
20,310
19,767
54,918
0
L
16,317
1,789
0
2,373
30,538
41,951
0
15,168
15,370
60,362
0
W
25,613
1,673
5,430
11,366
31,718
36,311
663
11,402
20,316
74,164
0
L
Loki
Eavec
Loki
16,384
1,942
0
1,508
18,377
6,610
0
10,220
8,157
0
54,970
W
18,456
2,466
13,930
12,909
22,245
14,953
377
14,119
8,126
53,442
0
W
30,016
9,504
0
2,437
22,840
30,724
1,194
8,023
14,817
2,425
69,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,677
Gold Earned
47,149
262
Minions Killed
266
6
Camps Cleared
12
1,116,812
Distance Traveled
1,404,794
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,304
596
88
4
0
361,742
8
L
Ymir
12,552
523
110
5
3
332,121
0
W
Artio
16,492
687
89
4
6
510,478
5
L
Loki
13,821
576
64
3
3
422,949
8
W
Hel
15,040
627
76
3
4
441,011
0
W
Odin
15,617
651
101
4
2
453,305
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role