Player Matchup

Cerberus
Cerberus
GreatN3SSz
Cerberus
Level 46
God Stats
1W - 0L
1,469 SR
Queue Stats
3W - 2L
1,360 Elo+
Party 2
Tiamat
Tiamat
GreenMan33
Tiamat
Level 155
God Stats
1W - 0L
1,558 SR
Queue Stats
15W - 9L
1,642 Elo+
Party 2
Jing Wei
Jing Wei
SkimpyMcdew
Jing Wei
Level 124
God Stats
1W - 0L
1,718 SR
Queue Stats
17W - 7L
1,741 Elo+
Party 2
Gilgamesh
Gilgamesh
sarawott
Gilgamesh
Level 105
God Stats
2W - 0L
1,538 SR
Queue Stats
16W - 11L
1,620 Elo+
Party 2
Team Averages
Level 108
1,571 SR
1,591 Elo+

VS

Team Averages
Level 95
1,558 SR
1,524 Elo+
Gilgamesh
Gilgamesh
DcBones
Gilgamesh
Level 101
God Stats
6W - 5L
1,462 SR
Queue Stats
36W - 27L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PopeMical
Ah Muzen Cab
Level 62
God Stats
1W - 4L
1,577 SR
Queue Stats
57W - 49L
1,556 Elo+
Party 1
Ao Kuang
Ao Kuang
infernofox2341
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,518 Elo+
Party 1
Khepri
Khepri
theGENIE2
Khepri
Level 108
God Stats
2W - 2L
1,693 SR
Queue Stats
74W - 67L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GreatN3SSz
Cerberus
17
5 / 4 / 13
11,925
745
14,038
21,505
25,840
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
GreenMan33
Tiamat
20
10 / 2 / 11
14,099
881
27,595
16,157
14,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
SkimpyMcdew
Jing Wei
19
7 / 6 / 8
12,576
786
21,477
17,076
7,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
sarawott
Gilgamesh
16
1 / 4 / 12
11,464
717
7,913
24,803
27,724
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DcBones
Gilgamesh
17
4 / 5 / 6
11,868
742
10,860
22,947
15,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
PopeMical
Ah Muzen Cab
19
6 / 6 / 8
13,032
815
34,765
21,223
12,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
16
4 / 7 / 6
11,439
715
9,795
20,127
12,072
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
theGENIE2
Khepri
17
2 / 5 / 10
12,091
756
8,664
18,036
24,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
23
Kills
16
16
Deaths
23
44
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DcBones
Gilgamesh
4
5
6
1.4
W
Cerberus
GreatN3SSz
Cerberus
5
4
13
2.88
W
Tiamat
GreenMan33
Tiamat
10
2
11
7.75
L
Ah Muzen Cab
PopeMical
Ah Muzen Cab
6
6
8
1.67
W
Jing Wei
SkimpyMcdew
Jing Wei
7
6
8
1.83
L
Ao Kuang
4
7
6
1
W
Gilgamesh
sarawott
Gilgamesh
1
4
12
1.75
L
Khepri
theGENIE2
Khepri
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,023
Damage
64,084
79,541
Taken
82,333
75,799
Mitigated
64,824
19,749
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DcBones
Gilgamesh
10,860
2,807
0
3,618
22,947
15,992
1,069
11,380
11,336
0
30,108
W
Cerberus
GreatN3SSz
Cerberus
14,038
900
0
4,261
21,505
25,840
945
5,099
16,406
33,312
0
W
Tiamat
GreenMan33
Tiamat
27,595
2,434
284
5,675
16,157
14,287
912
3,328
12,829
73,760
0
L
Ah Muzen Cab
PopeMical
Ah Muzen Cab
34,765
20,262
0
8,563
21,223
12,406
2,966
10,855
9,982
0
93,732
W
Jing Wei
SkimpyMcdew
Jing Wei
21,477
13,046
0
1,924
17,076
7,948
3,087
5,957
11,119
0
50,283
L
Ao Kuang
9,795
2,407
0
3,544
20,127
12,072
324
9,729
10,242
19,813
0
W
Gilgamesh
sarawott
Gilgamesh
7,913
1,496
0
7,605
24,803
27,724
426
4,517
20,286
544
26,637
L
Khepri
theGENIE2
Khepri
8,664
557
0
4
18,036
24,354
466
9,632
8,118
24,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,064
Gold Earned
48,430
324
Minions Killed
222
10
Camps Cleared
7
1,195,013
Distance Traveled
1,110,563
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,868
742
35
2
1
280,983
1
W
Cerberus
11,925
745
66
4
2
282,797
6
W
Tiamat
14,099
881
137
9
5
320,711
0
L
Ah Muzen Cab
13,032
815
128
8
4
275,392
2
W
Jing Wei
12,576
786
60
4
1
285,189
0
L
Ao Kuang
11,439
715
35
2
2
266,567
1
W
Gilgamesh
11,464
717
61
4
2
306,316
3
L
Khepri
12,091
756
24
2
0
287,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role