Player Matchup

Sobek
Sobek
 
Sobek
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
JusWatch_Yon
Heimdallr
Level 26
God Stats
29W - 21L
1,536 SR
Queue Stats
52W - 63L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KingQuo
Tsukuyomi
Level 47
God Stats
6W - 3L
1,728 SR
Queue Stats
77W - 81L
1,515 Elo+
Party 4
Fenrir
Fenrir
nano8437
Fenrir
Level 46
God Stats
2W - 2L
1,314 SR
Queue Stats
237W - 230L
1,566 Elo+
Party 2
Poseidon
Poseidon
oAkula
Poseidon
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,499 Elo+
Party 4
Team Averages
Level 39
1,516 SR
1,507 Elo+

VS

Team Averages
Level 68
1,550 SR
1,532 Elo+
Morgan Le Fay
Morgan Le Fay
Jun041519
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,426 SR
Queue Stats
31W - 27L
1,547 Elo+
Party 1
Bellona
Bellona
Kai6330
Bellona
Level 40
God Stats
2W - 1L
1,800 SR
Queue Stats
292W - 212L
1,581 Elo+
Party 3
Loki
Loki
LordCritik
Loki
Level 45
God Stats
1W - 2L
1,405 SR
Queue Stats
2W - 6L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Siegziel
Danzaburou
Level 101
God Stats
5W - 7L
1,522 SR
Queue Stats
145W - 182L
1,421 Elo+
Party 1
Geb
Geb
paghosite
Geb
Level 129
God Stats
8W - 7L
1,599 SR
Queue Stats
293W - 252L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 1 / 11
10,760
489
4,703
14,125
17,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
JusWatch_Yon
Heimdallr
17
0 / 3 / 7
10,844
493
4,594
11,118
5,022
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
KingQuo
Tsukuyomi
20
8 / 2 / 6
13,081
595
11,062
14,050
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
nano8437
Fenrir
20
10 / 2 / 4
13,730
624
13,376
23,812
25,364
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
oAkula
Poseidon
20
3 / 1 / 10
12,712
578
15,667
8,725
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jun041519
Morgan Le Fay
16
0 / 2 / 2
10,058
457
5,697
8,965
4,248
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Kai6330
Bellona
17
1 / 7 / 1
10,650
484
7,938
17,863
16,149
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 5 / 3
9,644
438
6,392
13,203
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Siegziel
Danzaburou
16
2 / 3 / 4
10,929
497
5,397
12,564
5,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 4 / 6
10,123
460
5,325
20,889
19,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
21
Kills
9
9
Deaths
21
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
11
5.5
L
Morgan Le Fay
Jun041519
Morgan Le Fay
0
2
2
0.5
W
Heimdallr
JusWatch_Yon
Heimdallr
0
3
7
1.17
L
Bellona
Kai6330
Bellona
1
7
1
0.21
W
Tsukuyomi
KingQuo
Tsukuyomi
8
2
6
5.5
L
4
5
3
1.1
L
Danzaburou
Siegziel
Danzaburou
2
3
4
1.33
W
Fenrir
nano8437
Fenrir
10
2
4
6
W
Poseidon
oAkula
Poseidon
3
1
10
8
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,402
Damage
30,749
71,830
Taken
73,484
56,882
Mitigated
49,799
31,987
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,703
189
0
5,213
14,125
17,656
454
2,924
11,201
22,870
0
L
Morgan Le Fay
Jun041519
Morgan Le Fay
5,697
128
0
2,433
8,965
4,248
0
2,212
6,571
63,983
0
W
Heimdallr
JusWatch_Yon
Heimdallr
4,594
3,525
0
3,568
11,118
5,022
2,274
2,253
8,865
0
68,773
L
Bellona
Kai6330
Bellona
7,938
3,375
0
3,634
17,863
16,149
0
3,424
13,941
3,797
65,592
W
Tsukuyomi
KingQuo
Tsukuyomi
11,062
2,300
0
6,180
14,050
5,718
1,586
4,087
9,963
0
101,894
L
6,392
1,712
0
4,132
13,203
4,377
0
3,500
9,558
0
53,320
L
Danzaburou
Siegziel
Danzaburou
5,397
1,550
0
4,660
12,564
5,168
260
3,201
9,181
0
75,215
W
Fenrir
nano8437
Fenrir
13,376
3,615
0
13,860
23,812
25,364
1,635
3,834
19,978
0
97,932
W
Poseidon
oAkula
Poseidon
15,667
1,794
24
3,142
8,725
3,122
1,887
4,336
4,389
115,829
0
L
5,325
338
26
3,666
20,889
19,857
0
8,349
12,239
29,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,127
Gold Earned
51,404
638
Minions Killed
514
0
Camps Cleared
0
2,204,557
Distance Traveled
2,122,918
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,760
489
30
1
0
461,708
7
L
Morgan Le Fay
10,058
457
130
6
0
426,320
7
W
Heimdallr
10,844
493
123
6
0
382,410
2
L
Bellona
10,650
484
130
6
0
456,433
2
W
Tsukuyomi
13,081
595
158
7
0
477,650
6
L
Loki
9,644
438
83
4
0
438,749
4
L
Danzaburou
10,929
497
136
6
0
399,511
8
W
Fenrir
13,730
624
147
7
0
414,919
1
W
Poseidon
12,712
578
180
8
0
467,870
5
L
Geb
10,123
460
35
2
0
401,905
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role