Player Matchup

Sol
Sol
Basch112
Sol
Level 142
God Stats
13W - 6L
1,597 SR
Queue Stats
373W - 363L
1,583 Elo+
Solo
Aphrodite
Aphrodite
EmptyBic
Aphrodite
Level 63
God Stats
2W - 2L
1,326 SR
Queue Stats
31W - 26L
1,476 Elo+
Party 2
Hercules
Hercules
GETOseagutta25
Hercules
Level 105
God Stats
7W - 5L
1,595 SR
Queue Stats
295W - 243L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
S33AgentVenom
Gilgamesh
Level 88
God Stats
3W - 5L
1,640 SR
Queue Stats
292W - 289L
1,472 Elo+
Solo
Mercury
Mercury
oAnkh
Mercury
Level 126
God Stats
6W - 4L
1,766 SR
Queue Stats
34W - 35L
1,538 Elo+
Party 2
Team Averages
Level 105
1,585 SR
1,529 Elo+

VS

Team Averages
Level 118
1,637 SR
1,542 Elo+
Chronos
Chronos
B0XTR0T
Chronos
Level 102
God Stats
5W - 13L
1,484 SR
Queue Stats
292W - 261L
1,542 Elo+
Solo
Chaac
Chaac
ChudChuds
Chaac
Level 76
God Stats
2W - 2L
1,869 SR
Queue Stats
141W - 129L
1,515 Elo+
Party 1
Janus
Janus
DondeEsSenpai
Janus
Level 159
God Stats
6W - 9L
1,525 SR
Queue Stats
310W - 276L
1,572 Elo+
Party 1
Da Ji
Da Ji
HaloMLGv2
Da Ji
Level 129
God Stats
1W - 1L
1,808 SR
Queue Stats
32W - 35L
1,550 Elo+
Solo
Athena
Athena
Menabagle
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 185L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
9,207
575
8,352
10,824
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
EmptyBic
Aphrodite
14
4 / 2 / 7
8,568
536
8,770
10,504
4,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
15
1 / 1 / 2
8,881
555
7,276
9,885
8,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
S33AgentVenom
Gilgamesh
14
3 / 6 / 10
8,583
536
7,482
12,980
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
oAnkh
Mercury
17
10 / 2 / 3
10,583
661
8,663
10,704
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
B0XTR0T
Chronos
14
2 / 3 / 0
8,628
539
3,277
11,089
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
ChudChuds
Chaac
15
1 / 3 / 3
8,984
562
9,453
12,663
9,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 6 / 3
9,360
585
7,402
9,471
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
HaloMLGv2
Da Ji
13
4 / 5 / 4
8,301
519
7,545
10,491
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Menabagle
Athena
10
1 / 4 / 5
7,167
448
3,585
13,091
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
21
Kills
13
13
Deaths
21
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
B0XTR0T
Chronos
2
3
0
0.67
W
3
2
5
2.75
L
Chaac
ChudChuds
Chaac
1
3
3
0.83
L
5
6
3
1.08
W
Aphrodite
EmptyBic
Aphrodite
4
2
7
3.75
W
Hercules
1
1
2
2
L
Da Ji
HaloMLGv2
Da Ji
4
5
4
1.2
L
Athena
Menabagle
Athena
1
4
5
0.88
W
Gilgamesh
S33AgentVenom
Gilgamesh
3
6
10
1.33
W
Mercury
oAnkh
Mercury
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,543
Damage
31,262
54,897
Taken
56,805
27,089
Mitigated
32,187
23,741
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
B0XTR0T
Chronos
3,277
1,446
0
4,055
11,089
3,098
0
4,400
6,689
55,102
0
W
8,352
4,542
0
7,603
10,824
3,846
1,955
3,732
7,028
59,725
11,693
L
Chaac
ChudChuds
Chaac
9,453
2,554
0
4,092
12,663
9,730
0
3,097
8,939
4,155
55,407
L
7,402
606
0
639
9,471
3,492
61
2,871
6,600
53,973
0
W
Aphrodite
EmptyBic
Aphrodite
8,770
1,055
1,908
7,524
10,504
4,355
22
4,485
5,793
32,865
0
W
Hercules
7,276
2,219
0
4,898
9,885
8,213
0
1,258
8,567
0
53,219
L
Da Ji
HaloMLGv2
Da Ji
7,545
2,207
0
1,774
10,491
5,142
0
1,121
9,322
0
50,941
L
Athena
Menabagle
Athena
3,585
1,128
0
2,702
13,091
10,725
0
4,523
8,314
14,417
0
W
Gilgamesh
S33AgentVenom
Gilgamesh
7,482
2,447
0
1,316
12,980
6,940
0
3,234
9,620
0
44,506
W
Mercury
oAnkh
Mercury
8,663
4,719
0
492
10,704
3,735
0
2,351
8,235
0
86,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,822
Gold Earned
42,440
499
Minions Killed
436
0
Camps Cleared
0
1,578,786
Distance Traveled
1,496,614
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,628
539
110
7
0
305,955
4
W
Sol
9,207
575
131
8
0
296,597
4
L
Chaac
8,984
562
131
8
0
278,067
0
L
Janus
9,360
585
97
6
0
300,545
4
W
Aphrodite
8,568
536
51
3
0
295,680
4
W
Hercules
8,881
555
129
8
0
303,860
3
L
Da Ji
8,301
519
78
5
0
302,350
7
L
Athena
7,167
448
20
1
0
309,697
4
W
Gilgamesh
8,583
536
56
4
0
312,492
6
W
Mercury
10,583
661
132
8
0
370,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role