Player Matchup

Kuzenbo
Kuzenbo
BusinessTime524
Kuzenbo
Level 29
God Stats
8W - 13L
1,359 SR
Queue Stats
364W - 436L
1,419 Elo+
Party 2
Izanami
Izanami
Extremo69
Izanami
Level 29
God Stats
24W - 17L
1,610 SR
Queue Stats
145W - 174L
1,417 Elo+
Solo
Heimdallr
Heimdallr
FighterZ3827
Heimdallr
Level 27
God Stats
30W - 38L
1,285 SR
Queue Stats
456W - 440L
1,431 Elo+
Solo
Chronos
Chronos
ForcefulAlmond
Chronos
Level 28
God Stats
10W - 8L
1,756 SR
Queue Stats
150W - 167L
1,350 Elo+
Party 2
Thanatos
Thanatos
oshero0295
Thanatos
Level 16
God Stats
13W - 16L
1,361 SR
Queue Stats
111W - 130L
1,351 Elo+
Solo
Team Averages
Level 26
1,474 SR
1,393 Elo+

VS

Team Averages
Level 23
1,561 SR
1,393 Elo+
Cthulhu
Cthulhu
DontDissTris
Cthulhu
Level 39
God Stats
12W - 11L
1,676 SR
Queue Stats
47W - 64L
1,411 Elo+
Party 3
Hachiman
Hachiman
HeavenBurnsRed
Hachiman
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 104L
1,329 Elo+
Party 1
Fafnir
Fafnir
IoriMinase
Fafnir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
XuenPops
Ah Puch
Level 8
God Stats
2W - 2L
1,629 SR
Queue Stats
16W - 17L
1,418 Elo+
Party 3
Bakasura
Bakasura
maquitou
Bakasura
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
8,869
522
5,501
10,894
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Extremo69
Izanami
17
5 / 1 / 3
10,601
624
8,030
6,350
2,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
FighterZ3827
Heimdallr
13
4 / 1 / 5
8,737
514
12,374
8,697
3,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 5
8,367
492
6,360
7,042
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
oshero0295
Thanatos
15
3 / 2 / 1
9,221
542
2,434
13,622
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DontDissTris
Cthulhu
12
2 / 4 / 1
7,316
430
4,618
12,557
9,504
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
12
2 / 1 / 0
7,417
436
5,782
8,205
4,652
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
IoriMinase
Fafnir
10
0 / 3 / 3
6,945
409
2,617
13,070
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
XuenPops
Ah Puch
14
1 / 1 / 1
8,391
494
6,272
9,882
3,492
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
maquitou
Bakasura
10
0 / 7 / 2
6,771
398
3,286
10,608
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
5
7
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Cthulhu
DontDissTris
Cthulhu
2
4
1
0.63
W
Izanami
Extremo69
Izanami
5
1
3
6.5
W
Heimdallr
FighterZ3827
Heimdallr
4
1
5
6.5
W
1
2
5
1.75
L
Hachiman
2
1
0
2
L
Fafnir
IoriMinase
Fafnir
0
3
3
0.5
L
Ah Puch
XuenPops
Ah Puch
1
1
1
1.5
L
Bakasura
maquitou
Bakasura
0
7
2
0.14
W
Thanatos
oshero0295
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,699
Damage
22,575
46,605
Taken
54,322
27,337
Mitigated
33,355
20,132
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,501
2,074
339
1,853
10,894
12,613
608
2,850
7,567
19,864
0
L
Cthulhu
DontDissTris
Cthulhu
4,618
35
94
1,939
12,557
9,504
0
2,594
9,963
33,984
0
W
Izanami
Extremo69
Izanami
8,030
5,010
0
2,312
6,350
2,594
2,176
3,512
2,838
0
72,556
W
Heimdallr
FighterZ3827
Heimdallr
12,374
3,644
0
2,666
8,697
3,314
786
2,177
6,288
0
51,766
W
6,360
2,686
0
2,296
7,042
2,800
2,980
3,562
3,480
40,564
0
L
Hachiman
5,782
2,564
0
1,955
8,205
4,652
0
1,907
6,298
0
43,205
L
Fafnir
IoriMinase
Fafnir
2,617
714
0
2,757
13,070
11,606
0
2,696
10,374
11,382
0
L
Ah Puch
XuenPops
Ah Puch
6,272
467
0
3,981
9,882
3,492
812
3,753
6,129
55,402
0
L
Bakasura
maquitou
Bakasura
3,286
1,918
0
2,157
10,608
4,101
0
1,489
9,119
0
32,961
W
Thanatos
oshero0295
Thanatos
2,434
606
0
10,666
13,622
6,016
0
1,130
12,372
0
72,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,795
Gold Earned
36,840
480
Minions Killed
347
0
Camps Cleared
0
1,564,714
Distance Traveled
1,631,722
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,869
522
23
1
0
325,498
1
L
Cthulhu
7,316
430
66
4
0
334,406
1
W
Izanami
10,601
624
157
9
0
305,029
0
W
Heimdallr
8,737
514
95
6
0
312,807
2
W
Chronos
8,367
492
96
6
0
314,606
2
L
Hachiman
7,417
436
93
5
0
305,808
0
L
Fafnir
6,945
409
8
0
0
411,555
4
L
Ah Puch
8,391
494
115
7
0
252,607
4
L
Bakasura
6,771
398
65
4
0
327,346
0
W
Thanatos
9,221
542
109
6
0
306,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role