Player Matchup

Ymir
Ymir
Jmgv
Ymir
Level 25
God Stats
0W - 1L
1,665 SR
Queue Stats
8W - 9L
1,370 Elo+
Solo
Raijin
Raijin
YouAreBad666
Raijin
Level 27
God Stats
6W - 9L
1,440 SR
Queue Stats
162W - 195L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hippiiemaster23
Ah Muzen Cab
Level 123
God Stats
0W - 2L
1,199 SR
Queue Stats
186W - 298L
1,329 Elo+
Solo
Team Averages
Level 58
1,435 SR
1,382 Elo+

VS

Team Averages
Level 116
1,470 SR
1,586 Elo+
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Arvenz
Bakasura
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
aerandi1798
Cthulhu
Level 147
God Stats
2W - 2L
1,410 SR
Queue Stats
406W - 160L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jmgv
Ymir
10
2 / 5 / 5
7,493
681
4,960
12,159
9,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
12
3 / 4 / 4
8,233
748
7,546
10,451
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
hippiiemaster23
Ah Muzen Cab
9
2 / 5 / 4
7,499
682
5,903
8,289
3,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
7 / 1 / 6
9,045
822
13,107
7,572
3,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Arvenz
Bakasura
12
4 / 4 / 8
8,405
764
7,482
8,318
3,187
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
aerandi1798
Cthulhu
12
3 / 2 / 10
9,183
835
8,027
16,179
18,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
7
Kills
14
14
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
1
6
10
W
Bakasura
Arvenz
Bakasura
4
4
8
2
L
Ymir
Jmgv
Ymir
2
5
5
0.9
L
Raijin
3
4
4
1.25
W
Cthulhu
aerandi1798
Cthulhu
3
2
10
4
L
Ah Muzen Cab
hippiiemaster23
Ah Muzen Cab
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,409
Damage
28,616
30,899
Taken
32,069
15,879
Mitigated
25,407
3,118
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,107
1,463
0
2,224
7,572
3,329
753
4,600
2,538
40,243
0
W
Bakasura
Arvenz
Bakasura
7,482
5,823
0
2,111
8,318
3,187
646
3,378
4,608
0
17,961
L
Ymir
Jmgv
Ymir
4,960
1,585
0
500
12,159
9,375
0
7,153
4,263
8,360
0
L
Raijin
7,546
0
0
1,448
10,451
3,286
0
8,776
1,390
30,446
0
W
Cthulhu
aerandi1798
Cthulhu
8,027
465
355
1,788
16,179
18,891
0
4,409
10,935
18,663
0
L
Ah Muzen Cab
hippiiemaster23
Ah Muzen Cab
5,903
2,219
0
1,170
8,289
3,218
0
5,640
2,306
0
16,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,225
Gold Earned
26,633
107
Minions Killed
142
2
Camps Cleared
9
575,707
Distance Traveled
687,415
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,045
822
66
6
1
214,315
4
W
Bakasura
8,405
764
40
4
7
245,312
0
L
Ymir
7,493
681
11
1
0
215,124
5
L
Raijin
8,233
748
73
7
2
201,930
6
W
Cthulhu
9,183
835
36
3
1
227,788
5
L
Ah Muzen Cab
7,499
682
23
2
0
158,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role