Player Matchup

Sol
Sol
Its Omenz
Sol
Level 108
God Stats
1W - 3L
1,367 SR
Queue Stats
249W - 243L
1,548 Elo+
Party 1
Athena
Athena
KingDeadeye1
Athena
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,517 Elo+
Party 2
Ymir
Ymir
YourBoiJSmit
Ymir
Level 80
God Stats
94W - 69L
1,596 SR
Queue Stats
159W - 141L
1,477 Elo+
Solo
Artemis
Artemis
o D e A r Y o
Artemis
Level 61
God Stats
8W - 5L
1,655 SR
Queue Stats
115W - 108L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
xl TESTIFY lx
Gilgamesh
Level 122
God Stats
4W - 7L
1,334 SR
Queue Stats
207W - 198L
1,497 Elo+
Party 2
Team Averages
Level 82
1,490 SR
1,513 Elo+

VS

Team Averages
Level 81
1,413 SR
1,393 Elo+
Thanatos
Thanatos
TehStego
Thanatos
Level 62
God Stats
1W - 5L
1,433 SR
Queue Stats
82W - 122L
1,348 Elo+
Party 3
Nox
Nox
Unknown_Silence8
Nox
Level 89
God Stats
1W - 4L
1,515 SR
Queue Stats
117W - 148L
1,449 Elo+
Party 3
Hachiman
Hachiman
speedydaturtle10
Hachiman
Level 102
God Stats
3W - 7L
1,098 SR
Queue Stats
68W - 103L
1,431 Elo+
Party 3
Ymir
Ymir
spicy_water09
Ymir
Level 103
God Stats
0W - 2L
1,481 SR
Queue Stats
75W - 104L
1,378 Elo+
Party 3
Cthulhu
Cthulhu
theeclutch20jr
Cthulhu
Level 47
God Stats
16W - 11L
1,540 SR
Queue Stats
90W - 119L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,822
682
5,079
4,173
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
8
0 / 3 / 3
5,269
527
830
6,157
1,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 0
6,789
679
4,090
6,246
2,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
10
3 / 2 / 2
6,184
618
5,341
5,538
1,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
xl TESTIFY lx
Gilgamesh
10
6 / 2 / 3
6,664
666
2,962
5,113
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
TehStego
Thanatos
8
1 / 2 / 1
5,080
508
1,043
5,281
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 1
4,633
463
1,272
5,167
1,611
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 3 / 2
5,389
539
3,602
5,682
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 2 / 4
4,999
500
2,551
5,721
2,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
2 / 3 / 0
5,045
505
4,018
6,892
4,215
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
7
8
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Athena
0
3
3
0.5
L
Thanatos
TehStego
Thanatos
1
2
1
0.75
L
0
5
1
0.1
W
3
1
0
3
W
Artemis
3
2
2
2
L
3
3
2
1.33
L
1
2
4
1.5
L
2
3
0
0.67
W
Gilgamesh
xl TESTIFY lx
Gilgamesh
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,302
Damage
12,486
27,227
Taken
28,743
9,522
Mitigated
11,087
10,292
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,079
2,517
0
2,184
4,173
1,306
474
1,941
2,232
35,633
6,371
W
Athena
830
247
230
713
6,157
1,890
44
1,174
4,983
9,500
0
L
Thanatos
TehStego
Thanatos
1,043
214
0
3,775
5,281
1,688
0
275
5,006
0
22,734
L
1,272
239
0
554
5,167
1,611
150
3,352
1,815
17,144
0
W
4,090
953
0
3,778
6,246
2,752
76
3,738
2,508
35,164
0
W
Artemis
5,341
2,994
0
1,778
5,538
1,457
269
564
4,974
0
34,728
L
3,602
1,405
0
1,549
5,682
1,008
297
629
5,053
0
23,244
L
2,551
608
178
1,235
5,721
2,565
0
1,271
4,450
18,014
0
L
4,018
72
0
1,694
6,892
4,215
0
4,090
2,802
26,071
0
W
Gilgamesh
xl TESTIFY lx
Gilgamesh
2,962
601
0
1,609
5,113
2,117
0
424
4,689
0
29,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,728
Gold Earned
25,146
292
Minions Killed
177
0
Camps Cleared
0
923,700
Distance Traveled
893,641
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,822
682
69
7
0
173,149
2
W
Athena
5,269
527
19
2
0
186,016
4
L
Thanatos
5,080
508
50
5
0
200,266
1
L
Nox
4,633
463
24
2
0
141,577
0
W
Ymir
6,789
679
85
9
0
180,179
0
W
Artemis
6,184
618
66
7
0
172,742
3
L
Hachiman
5,389
539
39
4
0
183,086
2
L
Ymir
4,999
500
38
4
0
187,436
3
L
Cthulhu
5,045
505
26
3
0
181,276
1
W
Gilgamesh
6,664
666
53
5
0
211,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role