Player Matchup

Neith
Neith
DoormanDori
Neith
Level 16
God Stats
1W - 2L
1,671 SR
Queue Stats
69W - 69L
1,287 Elo+
Solo
Ao Kuang
Ao Kuang
GhostReaper__PR
Ao Kuang
Level 35
God Stats
33W - 43L
1,426 SR
Queue Stats
275W - 335L
1,284 Elo+
Party 1
Skadi
Skadi
Itzy1
Skadi
Level 27
God Stats
20W - 18L
1,441 SR
Queue Stats
191W - 231L
1,281 Elo+
Party 1
Yemoja
Yemoja
beastgamer208723
Yemoja
Level 28
God Stats
3W - 3L
1,823 SR
Queue Stats
157W - 181L
1,327 Elo+
Solo
Hachiman
Hachiman
zab0929
Hachiman
Level 4
God Stats
8W - 11L
1,445 SR
Queue Stats
30W - 58L
1,283 Elo+
Party 1
Team Averages
Level 22
1,561 SR
1,292 Elo+

VS

Team Averages
Level 38
1,575 SR
1,396 Elo+
Thanatos
Thanatos
Akkiru
Thanatos
Level 59
God Stats
13W - 7L
1,567 SR
Queue Stats
61W - 73L
1,341 Elo+
Party 2
Achilles
Achilles
ItsFervant
Achilles
Level 82
God Stats
2W - 0L
1,860 SR
Queue Stats
11W - 17L
1,412 Elo+
Party 2
Scylla
Scylla
Smookssy
Scylla
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,411 Elo+
Party 2
Nemesis
Nemesis
iMauw
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
wakebake24_7_365
Neith
Level 25
God Stats
43W - 42L
1,447 SR
Queue Stats
373W - 410L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,336
352
3,992
8,532
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
14
6 / 5 / 0
8,610
478
7,752
13,804
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Itzy1
Skadi
13
2 / 7 / 1
7,793
433
6,455
9,151
2,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 0
6,356
353
3,330
10,577
8,998
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
zab0929
Hachiman
8
0 / 8 / 2
6,092
338
2,338
9,887
2,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akkiru
Thanatos
17
21 / 0 / 5
11,684
649
15,925
8,982
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
ItsFervant
Achilles
16
7 / 0 / 10
9,527
529
9,647
12,109
12,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Smookssy
Scylla
14
0 / 3 / 1
8,205
456
1,187
6,462
2,098
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
iMauw
Nemesis
14
2 / 5 / 5
8,470
471
5,094
9,684
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 7
8,682
482
4,571
9,150
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
8
Kills
31
31
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Akkiru
Thanatos
21
0
5
23.5
L
0
6
1
0.08
L
Ao Kuang
6
5
0
1.2
W
Achilles
ItsFervant
Achilles
7
0
10
12
L
Skadi
Itzy1
Skadi
2
7
1
0.36
W
Scylla
Smookssy
Scylla
0
3
1
0.17
L
0
5
0
0
W
Nemesis
iMauw
Nemesis
2
5
5
0.9
W
1
0
7
4.5
L
Hachiman
zab0929
Hachiman
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,867
Damage
36,424
51,951
Taken
46,387
20,264
Mitigated
26,176
8,274
Healing
21,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Akkiru
Thanatos
15,925
3,355
0
12,562
8,982
4,688
1,941
1,521
7,461
0
70,052
L
3,992
1,823
0
1,221
8,532
2,906
0
338
8,194
0
25,471
L
Ao Kuang
7,752
2,665
0
3,885
13,804
4,006
0
0
13,804
56,994
0
W
Achilles
ItsFervant
Achilles
9,647
3,103
300
2,738
12,109
12,114
1,932
1,071
11,038
0
47,400
L
Skadi
Itzy1
Skadi
6,455
3,372
78
942
9,151
2,230
755
199
8,952
0
35,479
W
Scylla
Smookssy
Scylla
1,187
76
0
754
6,462
2,098
777
3,179
3,283
36,591
0
L
3,330
309
450
1,213
10,577
8,998
26
110
10,467
25,845
0
W
Nemesis
iMauw
Nemesis
5,094
2,357
0
648
9,684
4,122
171
2,729
6,955
0
31,855
W
4,571
475
44
4,238
9,150
3,154
829
2,757
6,393
0
48,747
L
Hachiman
zab0929
Hachiman
2,338
893
0
485
9,887
2,124
0
650
9,237
0
14,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
46,568
280
Minions Killed
409
0
Camps Cleared
0
1,345,276
Distance Traveled
1,702,141
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,684
649
118
7
0
336,392
0
L
Neith
6,336
352
46
3
0
211,768
1
L
Ao Kuang
8,610
478
87
5
0
327,813
0
W
Achilles
9,527
529
65
4
0
344,762
2
L
Skadi
7,793
433
75
4
0
284,913
0
W
Scylla
8,205
456
81
5
0
312,421
6
L
Yemoja
6,356
353
40
2
0
280,599
7
W
Nemesis
8,470
471
72
4
0
352,548
3
W
Neith
8,682
482
73
4
0
356,018
1
L
Hachiman
6,092
338
32
2
0
240,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role