Player Matchup

Kukulkan
Kukulkan
BatBuda
Kukulkan
Level 29
God Stats
1W - 3L
1,428 SR
Queue Stats
53W - 47L
1,475 Elo+
Party 1
Fenrir
Fenrir
CheekiGreeki
Fenrir
Level 14
God Stats
16W - 16L
1,479 SR
Queue Stats
22W - 26L
1,353 Elo+
Party 2
Ymir
Ymir
LilNozzy
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,424 Elo+
Party 1
Anubis
Anubis
ppeater69
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,512 Elo+
Party 1
Hachiman
Hachiman
pychiki
Hachiman
Level 16
God Stats
44W - 38L
1,494 SR
Queue Stats
196W - 191L
1,354 Elo+
Party 2
Team Averages
Level 14
1,480 SR
1,424 Elo+

VS

Team Averages
Level 24
1,459 SR
1,320 Elo+
Bastet
Bastet
BuswaytoHeaven
Bastet
Level 28
God Stats
11W - 4L
1,477 SR
Queue Stats
18W - 17L
1,163 Elo+
Party 3
Kukulkan
Kukulkan
Chainspark
Kukulkan
Level 28
God Stats
17W - 16L
1,468 SR
Queue Stats
178W - 204L
1,443 Elo+
Solo
Discordia
Discordia
Dracooban
Discordia
Level 21
God Stats
8W - 10L
1,348 SR
Queue Stats
40W - 65L
1,335 Elo+
Solo
Hercules
Hercules
MarsDaGodd
Hercules
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 36L
1,311 Elo+
Party 3
Hel
Hel
vranera
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BatBuda
Kukulkan
20
3 / 1 / 18
16,040
1,003
30,321
16,232
5,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
13 / 11 / 8
16,739
1,046
27,010
31,540
22,060
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
20
0 / 11 / 21
14,544
909
6,085
31,366
32,290
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
ppeater69
Anubis
20
1 / 8 / 14
13,711
857
8,489
18,873
7,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
pychiki
Hachiman
20
12 / 11 / 7
16,667
1,042
25,788
27,931
9,014
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 25
15,814
988
21,574
20,851
9,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Chainspark
Kukulkan
20
18 / 5 / 17
18,417
1,151
43,445
19,253
8,945
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Dracooban
Discordia
20
8 / 6 / 26
16,034
1,002
29,044
18,041
6,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
MarsDaGodd
Hercules
20
6 / 2 / 29
15,981
999
14,568
25,371
25,039
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
20
2 / 8 / 30
14,890
931
10,996
20,630
9,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
169
29
Kills
42
42
Deaths
29
68
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BatBuda
Kukulkan
3
1
18
12
W
8
8
25
2.56
W
Kukulkan
Chainspark
Kukulkan
18
5
17
5.3
L
Fenrir
13
11
8
1.55
W
Discordia
Dracooban
Discordia
8
6
26
3.5
L
Ymir
0
11
21
0.95
W
Hercules
MarsDaGodd
Hercules
6
2
29
10.25
L
Anubis
ppeater69
Anubis
1
8
14
1
L
Hachiman
pychiki
Hachiman
12
11
7
1.41
W
Hel
2
8
30
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,693
Damage
119,627
125,942
Taken
104,146
77,195
Mitigated
60,277
4,738
Healing
15,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BatBuda
Kukulkan
30,321
1,963
378
1,487
16,232
5,925
0
9,821
6,411
90,474
0
W
21,574
7,554
0
0
20,851
9,984
0
10,975
9,876
0
30,912
W
Kukulkan
Chainspark
Kukulkan
43,445
6,360
173
2,592
19,253
8,945
0
6,301
12,952
105,782
0
L
Fenrir
27,010
5,073
0
723
31,540
22,060
0
20,547
10,993
0
40,263
W
Discordia
Dracooban
Discordia
29,044
780
50
1,387
18,041
6,704
0
8,218
9,823
44,466
0
L
Ymir
6,085
2,791
0
72
31,366
32,290
0
22,094
9,272
14,295
0
W
Hercules
MarsDaGodd
Hercules
14,568
4,515
0
4,068
25,371
25,039
0
9,846
15,444
5,590
22,176
L
Anubis
ppeater69
Anubis
8,489
373
0
2,078
18,873
7,906
0
13,099
5,774
26,695
0
L
Hachiman
pychiki
Hachiman
25,788
12,936
0
0
27,931
9,014
0
20,521
7,410
0
53,551
W
Hel
10,996
2,282
2,304
5,166
20,630
9,605
0
9,474
11,156
24,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,701
Gold Earned
81,136
295
Minions Killed
275
5
Camps Cleared
9
1,417,524
Distance Traveled
1,525,846
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,040
1,003
150
9
0
304,063
0
W
Bastet
15,814
988
11
1
0
341,933
0
W
Kukulkan
18,417
1,151
180
11
2
310,620
0
L
Fenrir
16,739
1,046
20
1
1
348,843
0
W
Discordia
16,034
1,002
31
2
0
300,790
5
L
Ymir
14,544
909
23
1
0
245,446
0
W
Hercules
15,981
999
28
2
6
329,146
0
L
Anubis
13,711
857
40
3
2
236,128
1
L
Hachiman
16,667
1,042
62
4
2
283,044
0
W
Hel
14,890
931
25
2
1
243,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role