Player Matchup

Chernobog
Chernobog
Bronze III
 
Chernobog
Bronze III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Bronze III
xGravh
Tiamat
Bronze III
Level 106
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 6L
1,400 MMR
Party 2
Bacchus
Bacchus
Bronze III
xRevyh
Bacchus
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,400 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 72
1,404 SR
1,433 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,458 SR
1,358 MMR
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Silver I
Axel7431
Apollo
Silver I
Level 108
God Stats
2W - 1L
1,345 SR
Queue Stats
175W - 174L
1,210 MMR
Party 1
Kukulkan
Kukulkan
Gold III
VanguardGhost
Kukulkan
Gold III
Level 138
God Stats
346W - 339L
1,528 SR
Queue Stats
484W - 529L
1,363 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 5 / 2
6,771
616
3,487
6,151
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
xGravh
Tiamat
10
1 / 3 / 3
7,197
654
3,565
5,390
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
xRevyh
Bacchus
10
2 / 4 / 1
7,022
638
2,665
7,834
8,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ChronosPersephoneHeimdallrMorgan Le FayHou Yi

VS

Bans
GilgameshSkadiArtemisCupidDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 2 / 10
7,949
723
2,800
8,878
8,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Axel7431
Apollo
11
5 / 2 / 7
8,538
776
4,674
7,091
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
VanguardGhost
Kukulkan
12
5 / 0 / 7
8,526
775
9,303
4,316
1,861
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
12
12
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
5
2
0.4
W
Horus
 
Horus
2
2
10
3.5
W
Apollo
Axel7431
Apollo
5
2
7
4.25
W
Kukulkan
VanguardGhost
Kukulkan
5
0
7
8.5
L
Tiamat
xGravh
Tiamat
1
3
3
0.83
L
Bacchus
xRevyh
Bacchus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,717
Damage
16,777
19,375
Taken
20,285
12,423
Mitigated
13,057
1,278
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,487
2,013
0
46
6,151
1,810
0
2,045
4,106
0
14,831
W
Horus
 
Horus
2,800
885
1,949
4,001
8,878
8,402
140
2,392
6,350
0
11,357
W
Apollo
Axel7431
Apollo
4,674
2,252
0
1,528
7,091
2,794
2,128
2,713
4,240
0
25,260
W
Kukulkan
VanguardGhost
Kukulkan
9,303
815
0
1,315
4,316
1,861
1,104
2,219
2,007
43,160
0
L
Tiamat
xGravh
Tiamat
3,565
162
0
520
5,390
2,480
0
2,780
2,610
23,961
0
L
Bacchus
xRevyh
Bacchus
2,665
263
0
712
7,834
8,133
0
4,478
3,356
7,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,990
Gold Earned
25,013
91
Minions Killed
113
2
Camps Cleared
7
592,560
Distance Traveled
608,290
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,771
616
40
4
1
189,521
2
W
Horus
7,949
723
13
1
2
214,589
5
W
Apollo
8,538
776
26
2
1
178,685
3
W
Kukulkan
8,526
775
74
7
4
215,016
5
L
Tiamat
7,197
654
32
3
1
194,573
4
L
Bacchus
7,022
638
19
2
0
208,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role