Player Matchup

Hera
Hera
Isoxdakobe05
Hera
Level 102
God Stats
0W - 1L
1,200 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Anubis
Anubis
Sspencemann
Anubis
Level 11
God Stats
7W - 10L
1,442 SR
Queue Stats
9W - 10L
1,226 Elo+
Solo
Ne Zha
Ne Zha
Wesside4finga
Ne Zha
Level 44
God Stats
6W - 14L
1,516 SR
Queue Stats
301W - 453L
1,247 Elo+
Solo
Team Averages
Level 52
1,386 SR
1,324 Elo+

VS

Team Averages
Level 23
1,308 SR
1,203 Elo+
Izanami
Izanami
CasualNword
Izanami
Level 29
God Stats
7W - 12L
1,480 SR
Queue Stats
107W - 136L
1,246 Elo+
Party 1
Merlin
Merlin
Lord jjuice
Merlin
Level 27
God Stats
28W - 19L
1,354 SR
Queue Stats
74W - 92L
1,283 Elo+
Party 1
Odin
Odin
Sabrexking1
Odin
Level 14
God Stats
1W - 1L
1,090 SR
Queue Stats
24W - 25L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
10,751
632
9,151
11,553
3,783
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
9
1 / 7 / 4
8,879
522
1,382
7,850
2,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 7 / 3
11,037
649
6,717
13,777
5,685
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CasualNword
Izanami
17
12 / 3 / 5
13,209
777
13,007
11,673
4,395
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
15
4 / 3 / 12
11,700
688
10,247
6,864
2,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 3 / 8
10,991
647
2,164
9,366
6,619
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
8
Kills
18
18
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
CasualNword
Izanami
12
3
5
4.83
L
1
4
7
1.13
W
Merlin
4
3
12
3.33
W
2
3
8
2
L
Anubis
1
7
4
0.43
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,250
Damage
25,418
33,180
Taken
27,903
12,120
Mitigated
13,474
3,775
Healing
2,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CasualNword
Izanami
13,007
9,416
0
1,189
11,673
4,395
2,123
4,705
6,968
0
59,313
L
9,151
2,076
72
2,182
11,553
3,783
252
5,522
6,031
48,666
0
W
Merlin
10,247
454
0
0
6,864
2,460
233
2,124
4,740
44,357
0
W
2,164
256
0
1,540
9,366
6,619
118
4,584
4,782
0
16,921
L
Anubis
1,382
55
0
348
7,850
2,652
231
1,626
6,224
8,988
0
L
6,717
2,017
0
1,173
13,777
5,685
343
3,487
10,290
0
23,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
35,900
136
Minions Killed
199
5
Camps Cleared
7
670,869
Distance Traveled
851,508
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,209
777
122
7
1
310,487
3
L
Hera
10,751
632
82
5
2
294,071
1
W
Merlin
11,700
688
58
3
2
292,209
0
W
Odin
10,991
647
19
1
4
248,812
2
L
Anubis
8,879
522
20
1
2
112,949
0
L
Ne Zha
11,037
649
34
2
1
263,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role