Player Matchup

Rama
Rama
 
Rama
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FallingInGame
Athena
Level 85
God Stats
1W - 2L
1,182 SR
Queue Stats
58W - 50L
1,472 Elo+
Solo
Ravana
Ravana
RagnarLodbrok_-D
Ravana
Level 91
God Stats
1W - 2L
1,297 SR
Queue Stats
315W - 310L
1,491 Elo+
Solo
Team Averages
Level 109
1,396 SR
1,493 Elo+

VS

Team Averages
Level 101
1,576 SR
1,461 Elo+
Hades
Hades
DocPhos
Hades
Level 102
God Stats
4W - 2L
1,753 SR
Queue Stats
175W - 218L
1,376 Elo+
Party 1
Baba Yaga
Baba Yaga
FelipeOpr
Baba Yaga
Level 69
God Stats
1W - 0L
1,016 SR
Queue Stats
28W - 22L
1,503 Elo+
Solo
Tyr
Tyr
SubacÃO
Tyr
Level 124
God Stats
2W - 4L
1,759 SR
Queue Stats
264W - 264L
1,546 Elo+
Solo
Tiamat
Tiamat
TimberLeaf
Tiamat
Level 105
God Stats
3W - 5L
1,437 SR
Queue Stats
201W - 237L
1,408 Elo+
Party 1
Zeus
Zeus
xXTheSpart4Xx
Zeus
Level 107
God Stats
2W - 1L
1,918 SR
Queue Stats
69W - 80L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
7 / 5 / 9
10,355
797
16,937
16,511
8,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
 
Yemoja
16
2 / 4 / 10
9,007
693
11,712
15,131
15,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
 
Sobek
14
0 / 9 / 12
8,569
659
9,926
27,763
30,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 4 / 13
9,539
734
9,663
24,975
35,816
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 9 / 11
9,899
761
9,264
15,885
10,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DocPhos
Hades
18
9 / 4 / 12
11,592
892
14,084
14,519
8,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
FelipeOpr
Baba Yaga
18
4 / 5 / 18
11,166
859
17,003
15,304
7,305
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 26
10,725
825
14,158
22,177
18,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
TimberLeaf
Tiamat
15
1 / 4 / 19
9,448
727
13,583
10,139
8,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 3 / 14
12,590
968
29,918
11,715
5,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
120
18
Kills
31
31
Deaths
18
55
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
7
5
9
2.3
L
Yemoja
 
Yemoja
2
4
10
1.75
L
Sobek
 
Sobek
0
9
12
0.67
W
Hades
DocPhos
Hades
9
4
12
3.75
L
5
4
13
2.88
W
Baba Yaga
FelipeOpr
Baba Yaga
4
5
18
2.6
L
4
9
11
1.06
W
3
2
26
8
W
Tiamat
TimberLeaf
Tiamat
1
4
19
2.63
W
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,502
Damage
88,746
100,265
Taken
73,854
100,309
Mitigated
49,218
32,107
Healing
36,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
16,937
13,352
2,899
4,153
16,511
8,614
594
13,030
3,481
0
30,926
L
Yemoja
 
Yemoja
11,712
2,209
6,694
3,009
15,131
15,608
165
12,504
2,627
27,876
0
L
Sobek
 
Sobek
9,926
618
1,055
4,428
27,763
30,056
31
19,665
8,098
21,051
0
W
Hades
DocPhos
Hades
14,084
1,817
2,108
5,422
14,519
8,892
1,361
6,241
8,278
25,122
0
L
9,663
2,178
1,466
2,633
24,975
35,816
28
17,450
7,525
16,200
0
W
Baba Yaga
FelipeOpr
Baba Yaga
17,003
1,069
735
5,480
15,304
7,305
1,002
6,798
8,506
30,021
0
L
9,264
2,412
3,721
2,049
15,885
10,215
1,056
11,939
3,946
0
14,393
W
14,158
1,666
1,068
10,988
22,177
18,301
885
10,085
12,092
0
18,378
W
Tiamat
TimberLeaf
Tiamat
13,583
1,277
693
2,685
10,139
8,779
1,141
3,860
6,279
23,551
0
W
29,918
2,009
2,120
5,410
11,715
5,941
939
4,317
7,398
60,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,369
Gold Earned
55,521
116
Minions Killed
129
0
Camps Cleared
0
1,064,724
Distance Traveled
1,224,809
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,355
797
32
2
0
197,586
1
L
Yemoja
9,007
693
40
3
0
195,244
1
L
Sobek
8,569
659
17
1
0
218,390
0
W
Hades
11,592
892
24
2
0
235,309
0
L
Athena
9,539
734
12
1
0
236,417
2
W
Baba Yaga
11,166
859
23
2
0
238,974
0
L
Ravana
9,899
761
15
1
0
217,087
3
W
Tyr
10,725
825
7
1
0
267,514
0
W
Tiamat
9,448
727
15
1
0
252,654
2
W
Zeus
12,590
968
60
5
0
230,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role