Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BananyaNya4994
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Felps7219
The Morrigan
Level 19
God Stats
3W - 6L
1,286 SR
Queue Stats
30W - 37L
1,298 Elo+
Solo
Sun Wukong
Sun Wukong
goofymortygc
Sun Wukong
Level 7
God Stats
1W - 2L
1,510 SR
Queue Stats
3W - 6L
1,348 Elo+
Solo
Team Averages
Level 29
1,459 SR
1,429 Elo+

VS

Team Averages
Level 22
1,430 SR
1,297 Elo+
Danzaburou
Danzaburou
Daxzilla
Danzaburou
Level 18
God Stats
19W - 12L
1,373 SR
Queue Stats
93W - 97L
1,192 Elo+
Party 1
Geb
Geb
Inigo Montoya40
Geb
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 42L
1,268 Elo+
Solo
Bakasura
Bakasura
goldberg319
Bakasura
Level 29
God Stats
6W - 7L
1,420 SR
Queue Stats
84W - 86L
1,348 Elo+
Solo
Janus
Janus
mudymississippi
Janus
Level 27
God Stats
3W - 6L
1,357 SR
Queue Stats
82W - 99L
1,385 Elo+
Party 1
Hercules
Hercules
someone447
Hercules
Level 24
God Stats
13W - 19L
1,500 SR
Queue Stats
331W - 340L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 6 / 2
7,011
467
10,845
13,454
7,140
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
 
Hun Batz
8
1 / 7 / 1
5,757
384
5,851
9,190
2,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
7
1 / 5 / 0
5,289
353
1,437
6,071
1,574
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Felps7219
The Morrigan
12
0 / 5 / 0
6,903
460
2,113
7,725
3,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
goofymortygc
Sun Wukong
9
1 / 6 / 0
6,330
422
1,762
11,356
6,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daxzilla
Danzaburou
11
3 / 1 / 5
7,357
490
3,220
6,219
2,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
5 / 1 / 6
7,755
517
5,966
9,829
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
goldberg319
Bakasura
13
8 / 1 / 7
8,726
582
9,454
9,700
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
10 / 0 / 3
8,992
599
10,075
5,429
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
someone447
Hercules
13
3 / 3 / 5
7,833
522
5,228
11,012
7,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
4
Kills
29
29
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
2
0.33
L
Hun Batz
 
Hun Batz
1
7
1
0.21
L
Hachiman
1
5
0
0.2
W
Danzaburou
Daxzilla
Danzaburou
3
1
5
5.5
L
The Morrigan
Felps7219
The Morrigan
0
5
0
0
W
5
1
6
8
W
Bakasura
goldberg319
Bakasura
8
1
7
11.5
L
Sun Wukong
goofymortygc
Sun Wukong
1
6
0
0.17
W
10
0
3
11.5
W
Hercules
someone447
Hercules
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,008
Damage
33,943
47,796
Taken
42,189
21,016
Mitigated
23,496
5,670
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,845
1,154
39
2,686
13,454
7,140
0
1,432
10,856
39,967
0
L
Hun Batz
 
Hun Batz
5,851
2,110
50
294
9,190
2,699
0
3,397
5,346
0
16,535
L
Hachiman
1,437
432
0
0
6,071
1,574
0
1,810
4,137
0
8,351
W
Danzaburou
Daxzilla
Danzaburou
3,220
1,548
0
1,617
6,219
2,166
2,160
0
6,219
0
38,434
L
The Morrigan
Felps7219
The Morrigan
2,113
219
0
733
7,725
3,430
0
5,278
2,039
39,979
2,602
W
5,966
866
0
2,234
9,829
8,675
131
1,681
8,148
11,861
0
W
Bakasura
goldberg319
Bakasura
9,454
6,368
0
1,963
9,700
3,284
0
3,441
6,259
0
40,504
L
Sun Wukong
goofymortygc
Sun Wukong
1,762
481
0
1,868
11,356
6,173
0
3,306
7,844
0
32,360
W
10,075
889
0
0
5,429
1,658
648
1,007
4,418
61,396
0
W
Hercules
someone447
Hercules
5,228
1,899
0
4,705
11,012
7,713
334
6,825
4,187
0
22,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,290
Gold Earned
40,663
248
Minions Killed
325
0
Camps Cleared
0
1,299,947
Distance Traveled
1,346,192
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,011
467
71
5
0
275,448
2
L
Hun Batz
5,757
384
21
1
0
294,619
1
L
Hachiman
5,289
353
12
1
0
244,981
0
W
Danzaburou
7,357
490
73
5
0
225,570
0
L
The Morrigan
6,903
460
84
6
0
236,851
0
W
Geb
7,755
517
14
1
0
287,861
0
W
Bakasura
8,726
582
77
5
0
303,929
0
L
Sun Wukong
6,330
422
60
4
0
248,048
0
W
Janus
8,992
599
112
7
0
294,056
2
W
Hercules
7,833
522
49
3
0
234,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role