Player Matchup

Ra
Ra
Silver I
Daydarkness-_-
Ra
Silver I
Level 128
God Stats
1W - 0L
1,520 SR
Queue Stats
70W - 45L
1,626 MMR
Party 1
Ullr
Ullr
Gold V
HisEyesAndTears
Ullr
Gold V
Level 160
God Stats
25W - 6L
1,726 SR
Queue Stats
33W - 16L
1,635 MMR
Party 1
Tyr
Tyr
Gold III
Swag_Scott
Tyr
Gold III
Level 97
God Stats
6W - 4L
1,598 SR
Queue Stats
30W - 24L
1,603 MMR
Solo
Susano
Susano
Gold III
profitsgreed
Susano
Gold III
Level 100
God Stats
19W - 14L
1,441 SR
Queue Stats
81W - 85L
1,596 MMR
Solo
Ares
Ares
Gold II
sS V i N T
Ares
Gold II
Level 49
God Stats
1W - 1L
1,334 SR
Queue Stats
50W - 47L
1,587 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,524 SR
1,610 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,594 SR
1,584 MMR
Bakasura
Bakasura
Gold I
 
Bakasura
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
Uharto
Cerberus
Gold V
Level 105
God Stats
0W - 3L
1,759 SR
Queue Stats
124W - 116L
1,587 MMR
Solo
Raijin
Raijin
Gold I
leugim2343
Raijin
Gold I
Level 156
God Stats
10W - 8L
1,638 SR
Queue Stats
372W - 380L
1,624 MMR
Solo
Khepri
Khepri
Platinum V
tiltwall
Khepri
Platinum V
Level 128
God Stats
92W - 101L
1,571 SR
Queue Stats
382W - 367L
1,594 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
zForerunnerx
Heimdallr
Platinum IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 95L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
9,660
537
12,431
9,269
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 4
10,003
556
10,739
8,641
3,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 1 / 4
9,535
530
5,152
12,730
7,183
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
14
6 / 0 / 2
8,934
496
6,062
8,712
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 7
8,792
488
5,868
13,312
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArtioMorgan Le FayGilgameshTiamatPersephone

VS

Bans
AthenaKaliOdinSetKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 4 / 3
8,335
463
7,299
13,978
6,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Uharto
Cerberus
17
1 / 0 / 1
9,752
542
4,653
10,471
12,629
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
leugim2343
Raijin
13
1 / 6 / 0
8,125
451
6,288
12,787
5,651
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
tiltwall
Khepri
11
0 / 2 / 2
7,558
420
3,117
10,902
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
zForerunnerx
Heimdallr
14
1 / 5 / 0
8,350
464
5,724
11,682
3,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
4
4
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
3
0.63
W
3
2
7
3.25
W
5
0
4
7
W
0
1
4
2
L
Cerberus
Uharto
Cerberus
1
0
1
1.5
L
Raijin
leugim2343
Raijin
1
6
0
0.17
W
Susano
6
0
2
7
W
3
1
7
6.5
L
Khepri
tiltwall
Khepri
0
2
2
0.5
L
Heimdallr
zForerunnerx
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,252
Damage
27,081
52,664
Taken
59,820
28,887
Mitigated
37,209
17,962
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,299
4,335
0
3,605
13,978
6,202
115
2,503
11,475
0
48,174
W
12,431
1,627
1,812
4,110
9,269
4,231
194
4,190
4,759
80,228
0
W
10,739
4,074
0
0
8,641
3,385
388
553
7,948
0
88,670
W
5,152
1,060
0
5,203
12,730
7,183
0
3,798
8,404
0
58,429
L
Cerberus
Uharto
Cerberus
4,653
281
0
3,737
10,471
12,629
0
3,017
7,454
65,584
0
L
Raijin
leugim2343
Raijin
6,288
693
0
2,225
12,787
5,651
0
4,925
7,862
55,319
0
W
Susano
6,062
1,836
0
3,986
8,712
2,719
0
2,028
6,674
0
48,126
W
5,868
308
0
2,851
13,312
11,369
36
3,630
9,467
24,125
0
L
Khepri
tiltwall
Khepri
3,117
302
0
3,386
10,902
8,810
234
5,999
4,903
19,728
0
L
Heimdallr
zForerunnerx
Heimdallr
5,724
3,033
0
2,421
11,682
3,917
0
2,072
9,610
0
59,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,924
Gold Earned
42,120
510
Minions Killed
509
0
Camps Cleared
0
1,847,261
Distance Traveled
1,639,198
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,335
463
100
6
0
393,214
1
W
Ra
9,660
537
149
8
0
343,711
8
W
Ullr
10,003
556
148
8
0
352,787
2
W
Tyr
9,535
530
123
7
0
378,260
8
L
Cerberus
9,752
542
177
10
0
354,424
6
L
Raijin
8,125
451
95
5
0
276,872
1
W
Susano
8,934
496
64
4
0
398,142
2
W
Ares
8,792
488
26
1
0
374,361
7
L
Khepri
7,558
420
26
1
0
305,386
2
L
Heimdallr
8,350
464
111
6
0
309,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role