Player Matchup

Arachne
Arachne
Diamond V
AdderClounJr209
Arachne
Diamond V
Level 93
God Stats
8W - 4L
1,751 SR
Queue Stats
232W - 207L
2,080 MMR
Party 2
Chang'e
Chang'e
Diamond IV
ApoIIoCreed05
Chang'e
Diamond IV
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 169L
2,102 MMR
Solo
Sylvanus
Sylvanus
Diamond V
MrBodyPen
Sylvanus
Diamond V
Level 96
God Stats
5W - 6L
1,472 SR
Queue Stats
230W - 204L
2,079 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
ThatKidJavy_
Guan Yu
Diamond V
Level 96
God Stats
7W - 2L
1,873 SR
Queue Stats
78W - 60L
2,172 MMR
Party 1
Artemis
Artemis
Platinum I
yungchiggas
Artemis
Platinum I
Level 88
God Stats
4W - 3L
1,204 SR
Queue Stats
252W - 233L
2,044 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 106
1,560 SR
2,095 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,574 SR
2,098 MMR
Kali
Kali
Diamond II
Fluffynu99et7
Kali
Diamond II
Level 109
God Stats
53W - 32L
1,683 SR
Queue Stats
176W - 162L
2,229 MMR
Solo
Ymir
Ymir
Diamond IV
True3lood
Ymir
Diamond IV
Level 89
God Stats
11W - 13L
1,590 SR
Queue Stats
505W - 489L
2,052 MMR
Solo
Janus
Janus
Platinum I
goodwillhunter5
Janus
Platinum I
Level 106
God Stats
3W - 4L
1,559 SR
Queue Stats
194W - 187L
2,032 MMR
Solo
Danzaburou
Danzaburou
Platinum I
kinammaster
Danzaburou
Platinum I
Level 145
God Stats
5W - 11L
1,537 SR
Queue Stats
302W - 309L
2,097 MMR
Solo
Bakasura
Bakasura
Diamond III
xELVATO
Bakasura
Diamond III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
2,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 14
12,560
571
14,650
24,873
11,507
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
20
5 / 1 / 11
13,041
593
12,511
11,833
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MrBodyPen
Sylvanus
16
3 / 0 / 21
10,697
486
11,484
16,281
23,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
ThatKidJavy_
Guan Yu
19
10 / 2 / 9
13,275
603
25,311
29,016
29,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
yungchiggas
Artemis
20
10 / 4 / 11
14,167
644
19,889
18,176
7,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatMorgan Le FayPersephoneGilgameshAthena

VS

Bans
OsirisFenrirThe MorriganThanatosMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 4
10,116
460
12,677
20,346
8,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
0 / 7 / 5
8,313
378
4,903
24,377
19,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 6 / 2
10,256
466
12,687
14,366
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
kinammaster
Danzaburou
17
6 / 6 / 0
11,956
543
11,276
19,000
7,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
xELVATO
Bakasura
16
0 / 8 / 1
10,087
459
16,945
25,168
15,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
21
37
Kills
9
10
Deaths
37
66
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
3
14
5.33
W
Chang'e
5
1
11
10.5
L
2
10
4
0.4
W
Sylvanus
MrBodyPen
Sylvanus
3
0
21
13.5
W
Guan Yu
ThatKidJavy_
Guan Yu
10
2
9
7.25
L
Ymir
0
7
5
0.36
L
1
6
2
0.33
L
Danzaburou
kinammaster
Danzaburou
6
6
0
1
L
Bakasura
xELVATO
Bakasura
0
8
1
0.06
W
Artemis
yungchiggas
Artemis
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,845
Damage
58,488
100,179
Taken
103,257
77,191
Mitigated
55,336
62,243
Healing
27,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,650
10,255
0
11,968
24,873
11,507
110
2,374
20,432
0
75,149
W
Chang'e
12,511
1,205
5,886
6,802
11,833
4,861
2,074
4,167
7,489
96,426
0
L
12,677
4,619
0
4,626
20,346
8,126
0
5,412
14,902
0
63,288
W
Sylvanus
MrBodyPen
Sylvanus
11,484
3,537
4,476
5,208
16,281
23,587
402
4,542
11,211
26,869
7,653
W
Guan Yu
ThatKidJavy_
Guan Yu
25,311
5,023
4,800
17,373
29,016
29,858
1,048
2,220
24,127
0
97,841
L
Ymir
4,903
480
1,021
4,926
24,377
19,902
0
8,392
15,646
30,691
0
L
12,687
322
0
1,048
14,366
4,573
0
4,413
9,953
84,685
0
L
Danzaburou
kinammaster
Danzaburou
11,276
4,114
0
5,736
19,000
7,494
216
3,147
15,753
0
83,383
L
Bakasura
xELVATO
Bakasura
16,945
11,742
0
9,756
25,168
15,241
10
1,409
23,759
0
62,896
W
Artemis
yungchiggas
Artemis
19,889
10,415
0
5,730
18,176
7,378
6,425
3,957
14,067
0
148,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,740
Gold Earned
50,728
652
Minions Killed
625
0
Camps Cleared
0
2,125,800
Distance Traveled
1,949,674
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,560
571
85
4
0
504,136
6
W
Chang'e
13,041
593
184
8
0
400,022
6
L
Kali
10,116
460
112
5
0
394,143
2
W
Sylvanus
10,697
486
41
2
0
376,571
1
W
Guan Yu
13,275
603
159
7
0
469,388
2
L
Ymir
8,313
378
51
2
0
370,477
4
L
Janus
10,256
466
174
8
0
414,092
1
L
Danzaburou
11,956
543
150
7
0
381,123
6
L
Bakasura
10,087
459
138
6
0
389,839
5
W
Artemis
14,167
644
183
8
0
375,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role