Player Matchup

Charybdis
Charybdis
Aucrez
Charybdis
Level 23
God Stats
15W - 17L
1,451 SR
Queue Stats
144W - 154L
1,299 Elo+
Party 3
Amaterasu
Amaterasu
Dovvahh
Amaterasu
Level 4
God Stats
1W - 4L
1,208 SR
Queue Stats
3W - 7L
1,153 Elo+
Party 1
Kali
Kali
Mutant117
Kali
Level 27
God Stats
6W - 6L
1,549 SR
Queue Stats
62W - 83L
1,317 Elo+
Party 3
Izanami
Izanami
SweetPainATX
Izanami
Level 22
God Stats
17W - 12L
1,568 SR
Queue Stats
27W - 16L
1,491 Elo+
Solo
Neith
Neith
TheGargoyleKing
Neith
Level 4
God Stats
1W - 1L
1,291 SR
Queue Stats
3W - 6L
1,238 Elo+
Party 1
Team Averages
Level 16
1,414 SR
1,300 Elo+

VS

Team Averages
Level 11
1,411 SR
1,295 Elo+
Ymir
Ymir
Darkninja41230
Ymir
Level 4
God Stats
5W - 10L
1,390 SR
Queue Stats
20W - 28L
1,250 Elo+
Party 4
Persephone
Persephone
GamerDust
Persephone
Level 17
God Stats
14W - 10L
1,432 SR
Queue Stats
63W - 75L
1,346 Elo+
Party 2
Amaterasu
Amaterasu
HeavenBurnsRed
Amaterasu
Level 4
God Stats
11W - 9L
1,516 SR
Queue Stats
122W - 104L
1,433 Elo+
Solo
Medusa
Medusa
PapiBlunt
Medusa
Level 25
God Stats
12W - 18L
1,463 SR
Queue Stats
58W - 59L
1,342 Elo+
Party 2
Nemesis
Nemesis
Stormcreeper2
Nemesis
Level 6
God Stats
1W - 5L
1,254 SR
Queue Stats
1W - 8L
1,107 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aucrez
Charybdis
16
6 / 2 / 3
10,609
530
12,216
14,294
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Dovvahh
Amaterasu
15
1 / 5 / 7
10,107
505
5,873
14,092
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
18
13 / 2 / 7
12,764
638
11,105
14,868
7,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
SweetPainATX
Izanami
19
18 / 3 / 5
13,345
667
22,750
14,147
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 6 / 11
9,340
467
7,734
14,486
4,894
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
8,668
433
5,349
21,370
14,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
GamerDust
Persephone
12
1 / 12 / 2
8,460
423
8,245
14,689
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
HeavenBurnsRed
Amaterasu
16
7 / 4 / 3
10,838
542
10,440
13,256
13,829
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
PapiBlunt
Medusa
13
2 / 8 / 3
8,249
412
7,188
16,579
4,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
13
3 / 9 / 2
8,688
434
6,479
18,998
8,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
39
Kills
15
18
Deaths
40
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aucrez
Charybdis
6
2
3
3.75
L
2
7
3
0.5
W
Amaterasu
Dovvahh
Amaterasu
1
5
7
0.9
L
Persephone
GamerDust
Persephone
1
12
2
0.17
L
Amaterasu
HeavenBurnsRed
Amaterasu
7
4
3
2.13
W
Kali
13
2
7
8.25
L
Medusa
PapiBlunt
Medusa
2
8
3
0.44
L
Nemesis
3
9
2
0.44
W
Izanami
SweetPainATX
Izanami
18
3
5
6.83
W
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,678
Damage
37,701
71,887
Taken
84,892
30,071
Mitigated
44,898
26,433
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aucrez
Charybdis
12,216
6,782
0
4,916
14,294
4,639
3,209
3,145
11,100
0
79,215
L
5,349
247
0
6,321
21,370
14,819
0
2,079
19,291
22,827
0
W
Amaterasu
Dovvahh
Amaterasu
5,873
1,894
0
4,230
14,092
8,119
906
2,067
11,258
0
44,823
L
Persephone
GamerDust
Persephone
8,245
1,530
0
1,124
14,689
3,433
206
393
14,284
33,527
0
L
Amaterasu
HeavenBurnsRed
Amaterasu
10,440
4,061
0
3,201
13,256
13,829
0
375
12,504
0
49,589
W
Kali
11,105
4,478
0
7,635
14,868
7,604
180
1,498
13,281
0
75,579
L
Medusa
PapiBlunt
Medusa
7,188
2,574
0
0
16,579
4,664
23
933
15,646
0
38,917
L
Nemesis
6,479
1,046
0
4,946
18,998
8,153
0
960
18,038
0
48,573
W
Izanami
SweetPainATX
Izanami
22,750
15,443
0
5,754
14,147
4,815
3,915
6,079
7,841
0
88,615
W
7,734
3,777
0
3,898
14,486
4,894
2,601
4,529
9,723
0
31,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,165
Gold Earned
44,903
509
Minions Killed
326
0
Camps Cleared
0
1,895,194
Distance Traveled
1,717,193
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,609
530
125
6
0
348,134
0
L
Ymir
8,668
433
26
1
0
311,268
3
W
Amaterasu
10,107
505
76
4
0
406,078
2
L
Persephone
8,460
423
66
3
0
293,347
1
L
Amaterasu
10,838
542
111
6
0
353,805
1
W
Kali
12,764
638
100
5
0
415,982
1
L
Medusa
8,249
412
57
3
0
349,085
0
L
Nemesis
8,688
434
66
3
0
409,688
3
W
Izanami
13,345
667
153
8
0
373,442
0
W
Neith
9,340
467
55
3
0
351,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role