Player Matchup

Odin
Odin
TTVSnackGOAT
Odin
Level 158
God Stats
9W - 8L
1,748 SR
Queue Stats
452W - 440L
1,633 Elo+
Party 1
He Bo
He Bo
Thдnдtоs
He Bo
Level 159
God Stats
3W - 3L
1,750 SR
Queue Stats
221W - 144L
1,708 Elo+
Solo
Hel
Hel
YELLOWHITEBLACK
Hel
Level 102
God Stats
5W - 5L
1,498 SR
Queue Stats
464W - 437L
1,652 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lancebob456
Ah Muzen Cab
Level 123
God Stats
10W - 7L
1,601 SR
Queue Stats
511W - 518L
1,666 Elo+
Solo
Chronos
Chronos
ricecakes1192
Chronos
Level 151
God Stats
2W - 8L
1,257 SR
Queue Stats
621W - 623L
1,598 Elo+
Party 1
Team Averages
Level 139
1,571 SR
1,651 Elo+

VS

Team Averages
Level 141
1,584 SR
1,584 Elo+
Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CptRonRonKush
Tiamat
Level 145
God Stats
2W - 2L
1,421 SR
Queue Stats
290W - 206L
1,606 Elo+
Solo
Guan Yu
Guan Yu
FlappyWhale
Guan Yu
Level 158
God Stats
3W - 0L
1,864 SR
Queue Stats
87W - 88L
1,663 Elo+
Solo
Odin
Odin
PepeHands501
Odin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 234L
1,584 Elo+
Solo
Eset
Eset
brsom
Eset
Level 127
God Stats
36W - 22L
1,634 SR
Queue Stats
1,968W - 1,968L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 10
9,277
663
6,412
15,337
15,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 5 / 6
9,958
711
15,631
10,520
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 5 / 7
10,181
727
5,801
12,329
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
lancebob456
Ah Muzen Cab
18
7 / 5 / 6
10,732
767
22,993
13,548
4,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
16
2 / 5 / 6
9,502
679
10,173
16,588
5,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 2 / 14
11,385
813
14,343
12,372
4,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
6 / 2 / 14
11,291
807
12,059
9,408
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
FlappyWhale
Guan Yu
17
5 / 3 / 14
11,017
787
6,351
20,090
24,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 4 / 16
11,147
796
13,507
16,601
18,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eset
brsom
Eset
17
4 / 5 / 19
10,572
755
12,048
13,134
4,222
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
105
16
Kills
28
28
Deaths
16
35
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
14
7
W
6
2
14
6.5
W
Guan Yu
FlappyWhale
Guan Yu
5
3
14
4
W
6
4
16
3.5
L
1
8
10
0.75
L
4
5
6
1.4
L
2
5
7
1.1
W
Eset
brsom
Eset
4
5
19
2.7
L
Ah Muzen Cab
lancebob456
Ah Muzen Cab
7
5
6
2
L
Chronos
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,010
Damage
58,308
68,322
Taken
71,605
34,620
Mitigated
56,607
23,121
Healing
36,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,343
6,032
1,354
3,255
12,372
4,015
2,964
4,650
7,342
0
37,579
W
12,059
628
0
1,104
9,408
5,180
759
3,007
6,200
30,966
0
W
Guan Yu
FlappyWhale
Guan Yu
6,351
757
9,219
6,579
20,090
24,845
613
9,109
10,231
0
13,782
W
13,507
1,520
2,723
4,348
16,601
18,345
735
7,786
8,255
0
19,995
L
6,412
1,532
154
1,330
15,337
15,312
0
6,552
8,442
0
9,737
L
15,631
554
1,406
682
10,520
3,191
483
2,083
8,305
24,528
0
L
5,801
246
9,366
4,610
12,329
5,881
469
3,586
8,279
17,291
0
W
Eset
brsom
Eset
12,048
333
5,550
2,456
13,134
4,222
345
5,567
7,001
28,058
0
L
Ah Muzen Cab
lancebob456
Ah Muzen Cab
22,993
6,433
153
2,025
13,548
4,760
1,332
6,500
6,753
0
43,657
L
Chronos
10,173
2,245
1,048
2,347
16,588
5,476
1,884
5,386
11,056
22,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
55,412
144
Minions Killed
175
0
Camps Cleared
0
1,245,159
Distance Traveled
1,279,921
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,385
813
65
5
0
226,783
1
W
Tiamat
11,291
807
42
3
0
285,868
1
W
Guan Yu
11,017
787
14
1
0
275,146
6
W
Odin
11,147
796
15
1
0
253,405
2
L
Odin
9,277
663
4
0
0
236,745
2
L
He Bo
9,958
711
28
2
0
248,247
2
L
Hel
10,181
727
33
2
0
257,402
1
W
Eset
10,572
755
39
3
0
238,719
1
L
Ah Muzen Cab
10,732
767
50
4
0
259,048
0
L
Chronos
9,502
679
29
2
0
243,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role