Player Matchup

Hel
Hel
AndyPanda2000
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,689 Elo+
Solo
Nu Wa
Nu Wa
ArisenShadow
Nu Wa
Level 22
God Stats
5W - 8L
1,439 SR
Queue Stats
83W - 73L
1,496 Elo+
Solo
Ullr
Ullr
G3NGH1S
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,545 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TastyTemujin
Cu Chulainn
Level 57
God Stats
8W - 6L
1,562 SR
Queue Stats
51W - 41L
1,547 Elo+
Party 3
Ra
Ra
Volkov
Ra
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 51L
1,449 Elo+
Solo
Team Averages
Level 26
1,500 SR
1,545 Elo+

VS

Team Averages
Level 17
1,684 SR
1,692 Elo+
Odin
Odin
BEYAH
Odin
Level 6
God Stats
2W - 0L
1,792 SR
Queue Stats
5W - 0L
1,891 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Behemoht
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,649 Elo+
Party 2
Cthulhu
Cthulhu
Crazian
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,891 Elo+
Party 1
Charybdis
Charybdis
MilkSteakFafnir
Charybdis
Level 27
God Stats
2W - 2L
1,819 SR
Queue Stats
16W - 10L
1,586 Elo+
Party 2
Hel
Hel
wickedfrost72
Hel
Level 18
God Stats
3W - 1L
1,807 SR
Queue Stats
71W - 65L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 14
12,063
928
7,375
19,690
16,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 9 / 18
12,499
961
25,762
29,178
12,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
G3NGH1S
Ullr
20
2 / 10 / 14
12,636
972
18,931
24,848
11,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
TastyTemujin
Cu Chulainn
20
9 / 8 / 10
14,911
1,147
35,083
34,756
38,709
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
20
10 / 7 / 9
14,918
1,148
29,137
22,038
10,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BEYAH
Odin
20
6 / 3 / 23
13,560
1,043
17,305
23,958
29,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Behemoht
Ah Muzen Cab
20
10 / 5 / 19
14,807
1,139
32,462
20,524
8,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Crazian
Cthulhu
20
4 / 5 / 28
14,110
1,085
26,905
30,788
34,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
MilkSteakFafnir
Charybdis
20
11 / 9 / 17
14,664
1,128
30,890
26,507
9,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 1 / 16
14,298
1,100
17,906
22,363
10,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
142
23
Kills
39
39
Deaths
23
65
Assists
103
Player
Kills
Deaths
Assists
KDA
L
1
5
14
1.6
L
1
9
18
1.11
W
Odin
BEYAH
Odin
6
3
23
5.83
W
Ah Muzen Cab
Behemoht
Ah Muzen Cab
10
5
19
3.9
W
Cthulhu
Crazian
Cthulhu
4
5
28
3.6
L
Ullr
G3NGH1S
Ullr
2
10
14
0.9
W
Charybdis
MilkSteakFafnir
Charybdis
11
9
17
2.17
L
Cu Chulainn
TastyTemujin
Cu Chulainn
9
8
10
1.75
L
Ra
10
7
9
2.07
W
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,288
Damage
125,468
130,510
Taken
124,140
89,738
Mitigated
93,516
25,292
Healing
48,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,375
2,963
8,494
6,800
19,690
16,464
0
7,405
12,285
20,948
0
L
25,762
6,549
504
1,215
29,178
12,811
0
10,415
18,763
41,636
0
W
Odin
BEYAH
Odin
17,305
5,253
0
1,308
23,958
29,421
0
15,894
7,738
6,307
32,757
W
Ah Muzen Cab
Behemoht
Ah Muzen Cab
32,462
12,647
0
5,920
20,524
8,940
0
10,398
9,970
0
71,313
W
Cthulhu
Crazian
Cthulhu
26,905
1,940
2,519
0
30,788
34,953
0
17,284
13,131
60,193
0
L
Ullr
G3NGH1S
Ullr
18,931
11,423
0
508
24,848
11,665
0
4,530
20,318
0
36,000
W
Charybdis
MilkSteakFafnir
Charybdis
30,890
15,795
570
5,228
26,507
9,467
0
13,127
12,984
0
67,956
L
Cu Chulainn
TastyTemujin
Cu Chulainn
35,083
4,728
0
3,510
34,756
38,709
0
17,049
17,707
16,422
52,847
L
Ra
29,137
1,174
2,383
1,878
22,038
10,089
0
7,657
14,381
60,783
0
W
17,906
1,632
18,086
15,237
22,363
10,735
0
11,498
10,605
47,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,027
Gold Earned
71,439
275
Minions Killed
325
3
Camps Cleared
7
1,191,201
Distance Traveled
1,318,109
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,063
928
39
3
0
234,215
2
L
Nu Wa
12,499
961
28
2
0
195,774
0
W
Odin
13,560
1,043
31
2
1
293,365
0
W
Ah Muzen Cab
14,807
1,139
75
6
0
232,823
0
W
Cthulhu
14,110
1,085
67
5
1
283,333
0
L
Ullr
12,636
972
37
3
2
222,489
0
W
Charybdis
14,664
1,128
77
6
2
204,012
2
L
Cu Chulainn
14,911
1,147
94
7
1
266,084
0
L
Ra
14,918
1,148
77
6
0
272,639
0
W
Hel
14,298
1,100
75
6
3
304,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role