Player Matchup

Danzaburou
Danzaburou
Herbituairy
Danzaburou
Level 27
God Stats
18W - 14L
1,992 SR
Queue Stats
246W - 269L
1,455 Elo+
Solo
Bastet
Bastet
Kuzenbo2192
Bastet
Level 17
God Stats
4W - 3L
1,691 SR
Queue Stats
17W - 11L
1,631 Elo+
Solo
Yemoja
Yemoja
LordThunderCauk
Yemoja
Level 4
God Stats
2W - 1L
1,675 SR
Queue Stats
3W - 1L
1,717 Elo+
Solo
Artemis
Artemis
Sergin-TheBest
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,504 Elo+
Solo
Medusa
Medusa
Teddygraham993
Medusa
Level 13
God Stats
19W - 15L
1,409 SR
Queue Stats
42W - 44L
1,540 Elo+
Solo
Team Averages
Level 15
1,653 SR
1,570 Elo+

VS

Team Averages
Level 22
1,659 SR
1,506 Elo+
Arachne
Arachne
Bearhyde
Arachne
Level 27
God Stats
3W - 1L
1,976 SR
Queue Stats
103W - 84L
1,606 Elo+
Solo
Athena
Athena
LuketheDuke69
Athena
Level 17
God Stats
1W - 5L
1,558 SR
Queue Stats
5W - 7L
1,450 Elo+
Solo
Merlin
Merlin
Soullreap
Merlin
Level 27
God Stats
3W - 4L
1,757 SR
Queue Stats
88W - 70L
1,614 Elo+
Solo
Neith
Neith
kdvdzcar
Neith
Level 13
God Stats
17W - 12L
1,479 SR
Queue Stats
84W - 106L
1,395 Elo+
Solo
Hercules
Hercules
kebadie7
Hercules
Level 27
God Stats
5W - 9L
1,525 SR
Queue Stats
115W - 111L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Herbituairy
Danzaburou
13
6 / 4 / 5
8,588
537
7,883
10,581
3,759
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
14
5 / 3 / 3
8,470
529
7,560
11,033
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 4
6,478
405
1,755
5,054
2,937
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
1 / 4 / 3
7,259
454
9,568
9,942
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
8 / 3 / 3
8,218
514
10,730
9,880
3,424
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bearhyde
Arachne
14
8 / 4 / 1
8,978
561
9,086
12,773
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 6 / 4
8,300
519
7,747
13,886
13,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Soullreap
Merlin
8
1 / 0 / 0
6,385
399
675
1,546
338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
kdvdzcar
Neith
12
0 / 8 / 4
7,320
458
6,108
10,734
3,305
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
kebadie7
Hercules
14
2 / 2 / 4
8,569
536
6,757
13,471
15,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
20
Kills
16
16
Deaths
20
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bearhyde
Arachne
8
4
1
2.13
W
Danzaburou
Herbituairy
Danzaburou
6
4
5
2.13
W
Bastet
5
3
3
2.17
W
0
2
4
1
L
5
6
4
1.17
W
1
4
3
0.63
L
Merlin
Soullreap
Merlin
1
0
0
1
W
8
3
3
3.17
L
Neith
kdvdzcar
Neith
0
8
4
0.25
L
Hercules
kebadie7
Hercules
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,496
Damage
30,373
46,490
Taken
52,410
17,617
Mitigated
39,143
6,529
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bearhyde
Arachne
9,086
6,285
0
4,282
12,773
6,192
0
273
12,500
0
60,204
W
Danzaburou
Herbituairy
Danzaburou
7,883
3,570
0
2,749
10,581
3,759
532
1,610
8,971
0
43,923
W
Bastet
7,560
2,640
0
298
11,033
3,934
567
1,242
9,769
0
44,410
W
1,755
172
973
0
5,054
2,937
0
872
4,134
11,541
0
L
7,747
1,663
0
527
13,886
13,610
0
149
13,737
21,096
0
W
9,568
5,047
0
2,076
9,942
3,563
476
2,274
7,668
0
40,321
L
Merlin
Soullreap
Merlin
675
86
0
633
1,546
338
0
15
1,531
18,285
0
W
10,730
5,555
0
433
9,880
3,424
996
2,354
7,526
0
28,236
L
Neith
kdvdzcar
Neith
6,108
2,762
0
719
10,734
3,305
732
398
10,336
0
33,173
L
Hercules
kebadie7
Hercules
6,757
1,484
0
6,504
13,471
15,698
0
920
12,551
0
46,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,013
Gold Earned
39,552
295
Minions Killed
330
0
Camps Cleared
0
1,400,118
Distance Traveled
1,382,005
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,978
561
100
6
0
358,684
0
W
Danzaburou
8,588
537
78
5
0
287,720
3
W
Bastet
8,470
529
71
4
0
353,622
3
W
Yemoja
6,478
405
22
1
0
230,234
1
L
Athena
8,300
519
31
2
0
326,754
7
W
Artemis
7,259
454
84
5
0
240,887
1
L
Merlin
6,385
399
56
4
0
111,604
0
W
Medusa
8,218
514
40
3
0
287,655
0
L
Neith
7,320
458
54
3
0
275,021
0
L
Hercules
8,569
536
89
6
0
309,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role