Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Shedhim
Cabrakan
Level 126
God Stats
2W - 1L
1,467 SR
Queue Stats
88W - 70L
1,499 Elo+
Party 1
Merlin
Merlin
SlouchingSloth
Merlin
Level 102
God Stats
14W - 9L
1,607 SR
Queue Stats
93W - 60L
1,557 Elo+
Party 1
Chaac
Chaac
maxshade1
Chaac
Level 153
God Stats
1W - 1L
1,576 SR
Queue Stats
91W - 83L
1,601 Elo+
Party 1
Izanami
Izanami
yngsama
Izanami
Level 106
God Stats
9W - 6L
1,689 SR
Queue Stats
58W - 58L
1,545 Elo+
Party 1
Team Averages
Level 123
1,568 SR
1,540 Elo+

VS

Team Averages
Level 117
1,568 SR
1,506 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Anthiccy
Charybdis
Level 157
God Stats
0W - 4L
1,801 SR
Queue Stats
55W - 54L
1,514 Elo+
Party 2
Mercury
Mercury
FallenAngel0005
Mercury
Level 87
God Stats
2W - 2L
1,539 SR
Queue Stats
129W - 104L
1,469 Elo+
Solo
Poseidon
Poseidon
Liacan
Poseidon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 448L
1,443 Elo+
Solo
Artio
Artio
slothian
Artio
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 0 / 5
6,549
655
6,115
6,072
3,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
Shedhim
Cabrakan
8
1 / 1 / 1
5,279
528
3,088
7,066
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 0 / 4
7,258
726
4,829
3,317
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
maxshade1
Chaac
10
6 / 0 / 1
6,257
626
4,411
7,172
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
yngsama
Izanami
8
0 / 1 / 2
4,990
499
2,809
3,123
831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 3 / 0
4,966
497
3,116
9,405
4,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Anthiccy
Charybdis
8
1 / 1 / 1
5,007
501
2,798
4,914
1,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
0 / 6 / 0
4,472
447
1,501
7,151
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Liacan
Poseidon
9
0 / 5 / 0
5,015
502
2,539
5,692
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
slothian
Artio
6
1 / 0 / 1
4,251
425
2,096
4,320
1,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
5
5.5
L
Amaterasu
 
Amaterasu
0
3
0
0
L
Charybdis
Anthiccy
Charybdis
1
1
1
1.5
L
0
6
0
0
L
Poseidon
Liacan
Poseidon
0
5
0
0
W
Cabrakan
Shedhim
Cabrakan
1
1
1
1.5
W
5
0
4
7
W
Chaac
maxshade1
Chaac
6
0
1
6.5
L
Artio
slothian
Artio
1
0
1
1.5
W
Izanami
yngsama
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,252
Damage
12,050
26,750
Taken
31,482
14,286
Mitigated
10,125
13,487
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,115
1,439
319
4,312
6,072
3,493
1,122
383
5,680
31,100
0
L
Amaterasu
 
Amaterasu
3,116
963
0
2,636
9,405
4,071
0
3,776
4,988
0
24,516
L
Charybdis
Anthiccy
Charybdis
2,798
1,997
0
1,773
4,914
1,216
0
1,424
3,490
0
23,558
L
1,501
88
0
250
7,151
1,696
0
2,842
4,069
0
20,834
L
Poseidon
Liacan
Poseidon
2,539
286
0
740
5,692
1,432
0
3,526
1,988
23,909
0
W
Cabrakan
Shedhim
Cabrakan
3,088
761
396
2,829
7,066
3,649
0
1,897
5,093
11,025
0
W
4,829
292
0
1,603
3,317
1,074
265
685
2,456
36,885
0
W
Chaac
maxshade1
Chaac
4,411
211
0
2,809
7,172
5,239
684
778
6,276
0
26,905
L
Artio
slothian
Artio
2,096
363
495
1,679
4,320
1,710
0
1,405
2,915
8,487
0
W
Izanami
yngsama
Izanami
2,809
1,805
0
1,219
3,123
831
1,218
730
2,393
0
32,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,333
Gold Earned
23,711
293
Minions Killed
217
0
Camps Cleared
0
927,163
Distance Traveled
864,218
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,549
655
74
7
0
159,422
1
L
Amaterasu
4,966
497
47
5
0
187,619
3
L
Charybdis
5,007
501
59
6
0
163,201
2
L
Mercury
4,472
447
41
4
0
205,007
3
L
Poseidon
5,015
502
59
6
0
172,023
1
W
Cabrakan
5,279
528
15
2
0
198,942
2
W
Merlin
7,258
726
83
8
0
195,579
3
W
Chaac
6,257
626
58
6
0
187,836
4
L
Artio
4,251
425
11
1
0
136,368
2
W
Izanami
4,990
499
63
6
0
185,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role