Player Matchup

Zeus
Zeus
Developing Mods
Zeus
Level 71
God Stats
1W - 4L
1,274 SR
Queue Stats
143W - 155L
1,351 Elo+
Party 1
Izanami
Izanami
Eamess
Izanami
Level 67
God Stats
0W - 2L
1,300 SR
Queue Stats
103W - 96L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
FrostbitePrism
Gilgamesh
Level 28
God Stats
0W - 2L
1,260 SR
Queue Stats
20W - 20L
1,264 Elo+
Party 1
Ares
Ares
SleepyMan123
Ares
Level 20
God Stats
0W - 2L
1,278 SR
Queue Stats
19W - 26L
1,225 Elo+
Party 3
Bastet
Bastet
rez_shinigami08
Bastet
Level 61
God Stats
1W - 5L
1,110 SR
Queue Stats
16W - 25L
1,175 Elo+
Party 3
Team Averages
Level 49
1,244 SR
1,265 Elo+

VS

Team Averages
Level 78
1,553 SR
1,607 Elo+
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
IMCF_Pabs
Janus
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 49L
1,744 Elo+
Party 2
Cupid
Cupid
ajmatthysse
Cupid
Level 58
God Stats
17W - 5L
1,670 SR
Queue Stats
165W - 69L
1,676 Elo+
Party 2
Ratatoskr
Ratatoskr
estevibez
Ratatoskr
Level 20
God Stats
5W - 0L
1,735 SR
Queue Stats
96W - 37L
1,751 Elo+
Party 2
Achilles
Achilles
rookieangel
Achilles
Level 50
God Stats
5W - 4L
1,361 SR
Queue Stats
106W - 123L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,966
497
2,369
3,888
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Eamess
Izanami
7
0 / 4 / 0
4,571
457
2,719
7,296
1,518
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
FrostbitePrism
Gilgamesh
8
0 / 1 / 0
4,914
491
443
4,301
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 3 / 0
4,128
413
826
5,356
1,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 0 / 0
4,657
466
1,814
2,998
702
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
3 / 0 / 3
5,636
564
1,361
4,540
1,524
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
IMCF_Pabs
Janus
10
2 / 0 / 1
5,670
567
3,539
2,463
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 3
6,157
616
6,794
4,286
1,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
estevibez
Ratatoskr
10
2 / 0 / 1
5,631
563
2,685
6,189
2,327
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
rookieangel
Achilles
9
0 / 0 / 1
5,112
511
1,755
3,722
2,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
11
11
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
3
4.5
L
0
3
0
0
L
Izanami
Eamess
Izanami
0
4
0
0
L
Gilgamesh
FrostbitePrism
Gilgamesh
0
1
0
0
W
Janus
IMCF_Pabs
Janus
2
0
1
2.5
L
0
3
0
0
W
4
0
3
5.5
W
Ratatoskr
estevibez
Ratatoskr
2
0
1
2.5
L
0
0
0
0
W
Achilles
rookieangel
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,171
Damage
16,134
23,839
Taken
21,200
6,131
Mitigated
8,116
3,471
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,361
111
0
1,620
4,540
1,524
0
487
4,053
13,809
0
L
2,369
461
0
250
3,888
1,117
478
1,833
1,840
20,687
0
L
Izanami
Eamess
Izanami
2,719
2,047
0
2,121
7,296
1,518
484
1,793
5,431
0
21,283
L
Gilgamesh
FrostbitePrism
Gilgamesh
443
0
0
186
4,301
1,282
0
0
4,259
0
23,606
W
Janus
IMCF_Pabs
Janus
3,539
111
0
1,389
2,463
699
630
1,341
1,122
25,739
0
L
826
0
0
896
5,356
1,512
0
1,024
4,326
4,038
0
W
6,794
3,665
313
2,198
4,286
1,075
690
276
4,010
0
37,790
W
Ratatoskr
estevibez
Ratatoskr
2,685
344
0
2,292
6,189
2,327
0
942
5,247
0
34,605
L
1,814
349
0
18
2,998
702
0
0
2,801
0
13,857
W
Achilles
rookieangel
Achilles
1,755
221
0
1,242
3,722
2,491
180
149
3,573
0
16,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,236
Gold Earned
28,206
181
Minions Killed
275
0
Camps Cleared
0
858,170
Distance Traveled
944,266
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,636
564
44
4
0
185,792
6
L
Zeus
4,966
497
45
5
0
146,567
2
L
Izanami
4,571
457
48
5
0
164,901
2
L
Gilgamesh
4,914
491
57
6
0
178,483
2
W
Janus
5,670
567
48
5
0
182,100
1
L
Ares
4,128
413
1
0
0
181,052
0
W
Cupid
6,157
616
70
7
0
181,030
2
W
Ratatoskr
5,631
563
81
8
0
211,050
3
L
Bastet
4,657
466
30
3
0
187,167
0
W
Achilles
5,112
511
32
3
0
184,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role